Player Matchup

Osiris
Osiris
M14habit
Osiris
Level 79
God Stats
10W - 7L
1,483 SR
Queue Stats
348W - 318L
1,392 Elo+
Party 2
Baba Yaga
Baba Yaga
Teddyoil710
Baba Yaga
Level 58
God Stats
8W - 4L
1,600 SR
Queue Stats
62W - 58L
1,430 Elo+
Solo
Fenrir
Fenrir
Unwanted_Potato9
Fenrir
Level 38
God Stats
9W - 7L
1,271 SR
Queue Stats
337W - 354L
1,336 Elo+
Party 2
Medusa
Medusa
elixhern
Medusa
Level 44
God Stats
14W - 10L
1,520 SR
Queue Stats
287W - 275L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juting_
Cu Chulainn
Level 45
God Stats
57W - 37L
1,603 SR
Queue Stats
189W - 216L
1,323 Elo+
Party 2
Team Averages
Level 53
1,495 SR
1,379 Elo+

VS

Team Averages
Level 73
1,520 SR
1,393 Elo+
Neith
Neith
BigBuckNeek
Neith
Level 51
God Stats
22W - 26L
1,418 SR
Queue Stats
137W - 160L
1,423 Elo+
Party 3
Bellona
Bellona
DrPetePeterson
Bellona
Level 17
God Stats
3W - 8L
1,232 SR
Queue Stats
7W - 12L
1,198 Elo+
Party 3
Janus
Janus
FosforosCopihue
Janus
Level 101
God Stats
14W - 12L
1,687 SR
Queue Stats
444W - 413L
1,435 Elo+
Party 1
Eset
Eset
Gaspacho2k20
Eset
Level 112
God Stats
8W - 8L
1,583 SR
Queue Stats
535W - 516L
1,442 Elo+
Party 1
Lancelot
Lancelot
zek1517
Lancelot
Level 83
God Stats
3W - 2L
1,681 SR
Queue Stats
346W - 316L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
M14habit
Osiris
15
2 / 2 / 2
10,378
546
8,803
15,694
19,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Teddyoil710
Baba Yaga
15
0 / 1 / 4
9,619
506
9,777
9,661
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 1 / 2
9,532
502
4,406
13,632
6,631
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
elixhern
Medusa
18
7 / 0 / 7
10,711
564
12,196
8,426
3,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
juting_
Cu Chulainn
15
6 / 1 / 9
9,768
514
16,746
18,435
12,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,304
384
9,380
15,540
5,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 6 / 1
6,609
348
7,483
17,269
14,252
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 1
7,923
417
5,701
11,460
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
7,608
400
5,763
11,173
4,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
zek1517
Lancelot
14
2 / 0 / 1
8,122
427
8,035
14,128
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
4
5
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
0
6
1
0.08
L
1
5
1
0.3
L
1
2
0
0.5
W
Osiris
M14habit
Osiris
2
2
2
1.5
W
Baba Yaga
Teddyoil710
Baba Yaga
0
1
4
2
W
4
1
2
5
W
Medusa
elixhern
Medusa
7
0
7
10.5
W
Cu Chulainn
juting_
Cu Chulainn
6
1
9
10.5
L
Lancelot
zek1517
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,928
Damage
36,362
65,848
Taken
69,570
47,744
Mitigated
35,061
23,022
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,380
2,812
0
3,878
15,540
5,626
0
1,496
14,044
0
59,626
L
7,483
2,432
0
2,845
17,269
14,252
0
1,082
16,138
0
21,950
L
5,701
54
0
655
11,460
4,270
0
1,543
9,382
56,267
1,257
L
5,763
168
75
3,164
11,173
4,049
0
3,473
7,648
39,606
1,111
W
Osiris
M14habit
Osiris
8,803
2,170
0
5,722
15,694
19,976
852
3,575
12,003
0
67,181
W
Baba Yaga
Teddyoil710
Baba Yaga
9,777
688
0
3,797
9,661
4,898
1,141
3,359
6,266
70,931
0
W
4,406
565
0
6,729
13,632
6,631
0
1,684
11,914
0
70,607
W
Medusa
elixhern
Medusa
12,196
3,512
0
3,144
8,426
3,873
2,219
597
7,829
0
75,465
W
Cu Chulainn
juting_
Cu Chulainn
16,746
2,883
0
3,630
18,435
12,366
609
1,514
16,892
0
62,657
L
Lancelot
zek1517
Lancelot
8,035
1,411
0
5,792
14,128
6,864
0
2,183
11,748
0
57,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
37,566
527
Minions Killed
367
0
Camps Cleared
0
1,923,667
Distance Traveled
1,855,639
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,304
384
85
4
0
332,772
0
L
Bellona
6,609
348
23
1
0
389,236
0
L
Janus
7,923
417
110
6
0
338,663
0
L
Eset
7,608
400
69
4
0
358,690
7
W
Osiris
10,378
546
111
6
0
376,871
0
W
Baba Yaga
9,619
506
112
6
0
348,917
0
W
Fenrir
9,532
502
96
5
0
434,443
0
W
Medusa
10,711
564
125
7
0
392,814
0
W
Cu Chulainn
9,768
514
83
4
0
370,622
0
L
Lancelot
8,122
427
80
4
0
436,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role