Player Matchup

Hachiman
Hachiman
FungusHumongus9
Hachiman
Level 16
God Stats
4W - 5L
1,255 SR
Queue Stats
18W - 31L
1,290 Elo+
Party 1
Horus
Horus
Longjohn4208816
Horus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 65L
1,415 Elo+
Party 1
Discordia
Discordia
Vestom
Discordia
Level 113
God Stats
0W - 2L
1,579 SR
Queue Stats
19W - 26L
1,386 Elo+
Party 1
Team Averages
Level 79
1,444 SR
1,364 Elo+

VS

Team Averages
Level 101
1,564 SR
1,329 Elo+
Cernunnos
Cernunnos
HernandezG4Lif3
Cernunnos
Level 145
God Stats
3W - 4L
1,692 SR
Queue Stats
35W - 32L
1,330 Elo+
Solo
Kukulkan
Kukulkan
WatchYaTone21
Kukulkan
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 169L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
ZayDaBoi
Sun Wukong
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 5 / 3
9,035
602
3,392
19,385
9,910
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 1 / 1
10,415
694
14,802
22,272
27,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Vestom
Discordia
16
3 / 6 / 3
10,480
699
11,759
14,339
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HernandezG4Lif3
Cernunnos
17
9 / 2 / 3
12,356
824
27,469
16,387
6,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
WatchYaTone21
Kukulkan
16
2 / 3 / 5
10,804
720
11,141
9,439
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ZayDaBoi
Sun Wukong
16
1 / 2 / 7
10,040
669
10,574
18,403
19,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
12
12
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
5
3
0.3
W
Cernunnos
HernandezG4Lif3
Cernunnos
9
2
3
5.25
L
4
1
1
4.5
L
Discordia
Vestom
Discordia
3
6
3
0.75
W
Kukulkan
WatchYaTone21
Kukulkan
2
3
5
1.5
W
Sun Wukong
ZayDaBoi
Sun Wukong
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,953
Damage
49,184
55,996
Taken
44,229
43,226
Mitigated
30,812
10,401
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,392
1,686
0
2,982
19,385
9,910
0
3,780
15,567
0
13,805
W
Cernunnos
HernandezG4Lif3
Cernunnos
27,469
17,081
0
3,506
16,387
6,977
1,200
5,029
10,214
0
81,543
L
14,802
6,993
940
5,729
22,272
27,210
0
5,905
16,339
0
31,434
L
Discordia
Vestom
Discordia
11,759
583
0
750
14,339
6,106
0
1,472
12,801
36,763
0
W
Kukulkan
WatchYaTone21
Kukulkan
11,141
343
0
40
9,439
4,018
168
2,504
6,746
52,004
0
W
Sun Wukong
ZayDaBoi
Sun Wukong
10,574
1,762
119
3,388
18,403
19,817
169
4,253
13,300
0
24,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
33,200
116
Minions Killed
208
0
Camps Cleared
0
774,363
Distance Traveled
785,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,035
602
31
2
0
240,602
0
W
Cernunnos
12,356
824
101
7
0
250,887
0
L
Horus
10,415
694
30
2
0
290,281
1
L
Discordia
10,480
699
55
4
0
243,480
0
W
Kukulkan
10,804
720
80
5
0
255,144
0
W
Sun Wukong
10,040
669
27
2
0
279,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role