Player Matchup

Bellona
Bellona
Gold I
CheifSlappaHoe
Bellona
Gold I
Level 127
God Stats
19W - 9L
1,706 SR
Queue Stats
83W - 70L
1,738 MMR
Party 1
Amaterasu
Amaterasu
Gold V
FearThevelli
Amaterasu
Gold V
Level 130
God Stats
1W - 1L
1,729 SR
Queue Stats
78W - 67L
1,722 MMR
Party 1
Xing Tian
Xing Tian
Gold I
MachoveIIi
Xing Tian
Gold I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 70L
1,738 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,645 SR
1,732 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,630 SR
1,756 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
Th6tjuicee
Morgan Le Fay
Platinum V
Level 146
God Stats
19W - 13L
1,637 SR
Queue Stats
194W - 231L
1,716 MMR
Solo
Chaac
Chaac
Platinum IV
ThatSquareBear
Chaac
Platinum IV
Level 166
God Stats
36W - 34L
1,626 SR
Queue Stats
144W - 143L
1,753 MMR
Solo
Cthulhu
Cthulhu
Platinum II
UnbanChiko
Cthulhu
Platinum II
Level 140
God Stats
24W - 33L
1,628 SR
Queue Stats
66W - 69L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
9,355
585
6,371
19,153
17,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
FearThevelli
Amaterasu
15
2 / 7 / 1
10,446
653
11,356
21,112
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
MachoveIIi
Xing Tian
15
1 / 3 / 2
9,903
619
8,466
20,815
22,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AgniNe ZhaThothAchillesAthena

VS

Bans
Erlang ShenHou YiAnhurMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Th6tjuicee
Morgan Le Fay
18
5 / 2 / 11
12,217
764
21,153
11,516
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 0 / 11
12,285
768
18,221
12,131
12,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
UnbanChiko
Cthulhu
18
6 / 1 / 10
12,621
789
14,688
12,810
13,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
17
17
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Amaterasu
FearThevelli
Amaterasu
2
7
1
0.36
L
Xing Tian
MachoveIIi
Xing Tian
1
3
2
0.67
W
Morgan Le Fay
Th6tjuicee
Morgan Le Fay
5
2
11
5.25
W
6
0
11
11.5
W
Cthulhu
UnbanChiko
Cthulhu
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
54,062
61,080
Taken
36,457
55,747
Mitigated
31,992
9,400
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,371
820
0
2,774
19,153
17,381
0
11,059
6,934
0
28,106
L
Amaterasu
FearThevelli
Amaterasu
11,356
2,795
0
4,232
21,112
16,278
0
11,459
8,514
0
48,615
L
Xing Tian
MachoveIIi
Xing Tian
8,466
135
0
2,394
20,815
22,088
0
10,570
8,843
33,009
0
W
Morgan Le Fay
Th6tjuicee
Morgan Le Fay
21,153
1,123
0
1,115
11,516
5,446
436
3,246
7,397
61,641
786
W
18,221
1,169
0
4,897
12,131
12,986
944
2,519
8,847
0
40,432
W
Cthulhu
UnbanChiko
Cthulhu
14,688
653
513
2,319
12,810
13,560
841
2,244
9,739
52,282
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,704
Gold Earned
37,123
167
Minions Killed
207
0
Camps Cleared
0
896,922
Distance Traveled
962,266
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,355
585
47
3
0
296,882
0
L
Amaterasu
10,446
653
82
5
0
295,588
0
L
Xing Tian
9,903
619
38
2
0
304,452
0
W
Morgan Le Fay
12,217
764
84
5
0
299,378
0
W
Chaac
12,285
768
44
3
0
327,893
0
W
Cthulhu
12,621
789
79
5
0
334,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role