Player Matchup

Sobek
Sobek
CordakTheGreat
Sobek
Level 87
God Stats
2W - 1L
1,738 SR
Queue Stats
21W - 18L
1,568 Elo+
Party 3
Lancelot
Lancelot
InSanECRA3Y
Lancelot
Level 128
God Stats
2W - 1L
1,881 SR
Queue Stats
71W - 41L
1,692 Elo+
Party 3
Anubis
Anubis
KIN THE DARK145
Anubis
Level 62
God Stats
35W - 22L
1,700 SR
Queue Stats
388W - 395L
1,472 Elo+
Solo
Neith
Neith
l3ushWookiee
Neith
Level 146
God Stats
0W - 2L
1,256 SR
Queue Stats
58W - 54L
1,536 Elo+
Solo
Zeus
Zeus
sweek256
Zeus
Level 88
God Stats
3W - 5L
1,337 SR
Queue Stats
32W - 43L
1,474 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,548 Elo+

VS

Team Averages
Level 150
1,634 SR
1,534 Elo+
Nu Wa
Nu Wa
MXZSOULREAPER
Nu Wa
Level 148
God Stats
5W - 2L
1,553 SR
Queue Stats
80W - 97L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
SilencedHaahaa
Cthulhu
Level 155
God Stats
11W - 7L
1,741 SR
Queue Stats
326W - 332L
1,582 Elo+
Solo
Mulan
Mulan
rickmander
Mulan
Level 139
God Stats
40W - 37L
1,440 SR
Queue Stats
590W - 536L
1,546 Elo+
Party 2
Medusa
Medusa
xHOLLYWOODx01
Medusa
Level 152
God Stats
13W - 14L
1,658 SR
Queue Stats
674W - 618L
1,570 Elo+
Party 2
Awilix
Awilix
xxTrAnZitxx
Awilix
Level 157
God Stats
6W - 2L
1,779 SR
Queue Stats
396W - 380L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,502
563
1,481
6,055
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
InSanECRA3Y
Lancelot
9
4 / 2 / 0
5,100
638
4,910
7,562
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 4 / 0
3,812
477
2,496
4,877
1,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 4 / 0
4,057
507
2,317
7,321
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
8
1 / 3 / 0
4,430
554
3,490
5,218
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,110
639
2,446
3,861
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 0 / 0
5,703
713
5,323
6,077
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
8
3 / 2 / 2
4,756
595
4,870
7,751
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 2
5,516
690
5,663
4,842
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
9
3 / 1 / 2
4,942
618
3,672
5,345
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
15
15
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Lancelot
InSanECRA3Y
Lancelot
4
2
0
2
L
0
4
0
0
W
2
2
3
1.75
W
4
0
0
4
L
0
4
0
0
W
Mulan
3
2
2
2
L
Zeus
1
3
0
0.33
W
3
0
2
4
W
Awilix
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,694
Damage
21,974
31,033
Taken
27,876
12,884
Mitigated
11,594
9,329
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,481
198
0
2,144
6,055
4,184
0
517
5,216
8,528
0
L
Lancelot
InSanECRA3Y
Lancelot
4,910
1,167
0
2,746
7,562
2,495
0
349
7,075
0
27,035
L
2,496
78
0
786
4,877
1,824
0
936
3,754
17,069
0
W
2,446
489
0
680
3,861
1,013
0
1,654
2,207
21,060
936
W
5,323
648
0
1,419
6,077
2,690
0
0
5,733
29,278
1,410
L
2,317
616
0
2,664
7,321
3,152
0
4,849
1,824
0
20,462
W
Mulan
4,870
1,167
0
1,998
7,751
4,267
124
1,826
5,925
0
23,602
L
Zeus
3,490
1,368
0
989
5,218
1,229
0
87
5,008
24,047
1,326
W
5,663
1,553
0
1,197
4,842
1,644
962
3,028
1,814
0
37,604
W
Awilix
3,672
1,395
0
772
5,345
1,980
0
937
4,408
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
26,027
181
Minions Killed
247
0
Camps Cleared
0
723,453
Distance Traveled
754,208
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,502
563
15
2
0
159,843
1
L
Lancelot
5,100
638
52
7
0
195,354
0
L
Anubis
3,812
477
27
3
0
96,595
0
W
Nu Wa
5,110
639
49
6
0
113,970
0
W
Cthulhu
5,703
713
60
8
0
146,730
2
L
Neith
4,057
507
33
4
0
130,886
0
W
Mulan
4,756
595
29
4
0
154,592
0
L
Zeus
4,430
554
54
7
0
140,775
0
W
Medusa
5,516
690
61
8
0
167,219
0
W
Awilix
4,942
618
48
6
0
171,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role