Player Matchup

Sol
Sol
CivilizedPig72
Sol
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 114L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
Cool kulkan
Kukulkan
Level 3
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Bastet
Bastet
Mavi77
Bastet
Level 28
God Stats
0W - 3L
1,474 SR
Queue Stats
0W - 7L
1,085 Elo+
Party 1
Thor
Thor
YourUncsFinger
Thor
Level 104
God Stats
12W - 12L
1,592 SR
Queue Stats
315W - 315L
1,492 Elo+
Party 2
Ganesha
Ganesha
pedroca2709
Ganesha
Level 37
God Stats
0W - 3L
1,415 SR
Queue Stats
2W - 8L
1,199 Elo+
Party 1
Team Averages
Level 44
1,456 SR
1,313 Elo+

VS

Team Averages
Level 79
1,428 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FiireFlaame
Ao Kuang
Level 117
God Stats
2W - 2L
1,327 SR
Queue Stats
121W - 113L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
Kadadji1
Gilgamesh
Level 49
God Stats
2W - 1L
1,255 SR
Queue Stats
129W - 130L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Punch Icon
Xing Tian
Level 97
God Stats
7W - 2L
1,556 SR
Queue Stats
126W - 135L
1,487 Elo+
Party 3
Charybdis
Charybdis
TKG XGorilla
Charybdis
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 201L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 0
9,567
563
15,118
15,735
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Cool kulkan
Kukulkan
6
0 / 2 / 0
5,526
325
364
2,564
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Mavi77
Bastet
10
0 / 7 / 1
6,363
374
3,826
14,653
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 4 / 0
8,812
518
9,361
19,946
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
pedroca2709
Ganesha
13
0 / 4 / 6
8,551
503
5,972
19,247
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
8 / 2 / 7
11,249
662
12,472
13,828
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
FiireFlaame
Ao Kuang
16
6 / 0 / 2
9,577
563
9,732
14,681
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilgamesh
Kadadji1
Gilgamesh
16
3 / 1 / 5
10,162
598
12,370
15,411
17,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Punch Icon
Xing Tian
13
0 / 2 / 4
8,339
491
7,974
15,139
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TKG XGorilla
Charybdis
15
2 / 4 / 4
8,519
501
13,438
12,465
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
19
19
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
7
5.75
L
8
2
0
4
L
Kukulkan
Cool kulkan
Kukulkan
0
2
0
0
W
Ao Kuang
FiireFlaame
Ao Kuang
6
0
2
7
W
Gilgamesh
Kadadji1
Gilgamesh
3
1
5
5.5
L
Bastet
Mavi77
Bastet
0
7
1
0.07
W
Xing Tian
Punch Icon
Xing Tian
0
2
4
1
W
Charybdis
TKG XGorilla
Charybdis
2
4
4
1
L
1
4
0
0.25
L
Ganesha
pedroca2709
Ganesha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,641
Damage
55,986
72,145
Taken
71,524
37,931
Mitigated
48,925
19,818
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,472
1,649
714
5,502
13,828
6,734
689
892
12,936
88,836
1,241
L
15,118
6,634
0
8,512
15,735
6,635
1,368
4,133
11,253
78,395
14,564
L
Kukulkan
Cool kulkan
Kukulkan
364
40
0
500
2,564
862
0
1,154
1,284
14,381
0
W
Ao Kuang
FiireFlaame
Ao Kuang
9,732
3,550
0
3,551
14,681
6,933
1,424
1,338
13,343
68,532
6,547
W
Gilgamesh
Kadadji1
Gilgamesh
12,370
3,423
0
1,502
15,411
17,131
860
2,554
12,857
0
63,407
L
Bastet
Mavi77
Bastet
3,826
1,333
0
2,298
14,653
4,728
0
8,094
6,325
0
26,698
W
Xing Tian
Punch Icon
Xing Tian
7,974
411
0
1,619
15,139
13,171
195
7,711
7,428
42,324
3,072
W
Charybdis
TKG XGorilla
Charybdis
13,438
6,549
0
4,829
12,465
4,956
334
7,458
5,007
0
75,986
L
9,361
2,082
0
3,424
19,946
6,973
0
7,824
10,905
0
67,037
L
Ganesha
pedroca2709
Ganesha
5,972
846
445
4,639
19,247
18,733
357
7,058
11,860
26,290
1,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
47,846
368
Minions Killed
519
0
Camps Cleared
0
1,258,165
Distance Traveled
1,702,913
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,249
662
141
8
0
338,061
2
L
Sol
9,567
563
168
10
0
312,793
4
L
Kukulkan
5,526
325
27
2
0
77,158
0
W
Ao Kuang
9,577
563
103
6
0
377,068
0
W
Gilgamesh
10,162
598
95
6
0
335,499
0
L
Bastet
6,363
374
40
2
0
253,847
0
W
Xing Tian
8,339
491
62
4
0
350,164
0
W
Charybdis
8,519
501
118
7
0
302,121
0
L
Thor
8,812
518
130
8
0
280,827
1
L
Ganesha
8,551
503
3
0
0
333,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role