Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
Beamord
Vulcan
Platinum IV
Level 175
God Stats
1W - 2L
1,745 SR
Queue Stats
34W - 36L
1,853 MMR
Solo
Awilix
Awilix
Platinum V
Th6tjuicee
Awilix
Platinum V
Level 146
God Stats
0W - 3L
1,250 SR
Queue Stats
194W - 231L
1,769 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,498 SR
1,707 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,666 SR
1,818 MMR
Hera
Hera
Diamond II
Dizarky
Hera
Diamond II
Level 156
God Stats
2W - 2L
1,607 SR
Queue Stats
179W - 143L
1,800 MMR
Party 1
Bastet
Bastet
Diamond IV
SlyCut
Bastet
Diamond IV
Level 158
God Stats
26W - 15L
1,723 SR
Queue Stats
206W - 156L
1,909 MMR
Party 1
Sobek
Sobek
Platinum III
UnbanChiko
Sobek
Platinum III
Level 140
God Stats
4W - 1L
1,667 SR
Queue Stats
66W - 69L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 2 / 0
7,306
731
5,055
9,974
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Beamord
Vulcan
12
0 / 3 / 1
6,941
694
5,542
5,985
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Th6tjuicee
Awilix
11
0 / 3 / 1
6,718
672
3,884
8,969
3,932
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesNe ZhaKuzenboOdinCthulhu

VS

Bans
AresGebFafnirAtlasJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dizarky
Hera
14
1 / 0 / 6
8,075
808
6,516
5,140
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
SlyCut
Bastet
14
5 / 1 / 2
8,658
866
9,587
8,889
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
12
2 / 0 / 5
7,482
748
4,830
8,731
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
L
Vulcan
Beamord
Vulcan
0
3
1
0.17
W
Hera
Dizarky
Hera
1
0
6
4
W
Bastet
SlyCut
Bastet
5
1
2
6
L
Awilix
Th6tjuicee
Awilix
0
3
1
0.17
W
Sobek
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,481
Damage
20,933
24,928
Taken
22,760
14,300
Mitigated
13,913
3,253
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,055
804
0
2,301
9,974
8,233
0
4,327
5,348
0
14,871
L
Vulcan
Beamord
Vulcan
5,542
316
0
410
5,985
2,135
0
2,071
3,696
33,061
0
W
Hera
Dizarky
Hera
6,516
1,447
0
1,632
5,140
1,879
400
998
3,837
37,414
0
W
Bastet
SlyCut
Bastet
9,587
2,340
0
3,032
8,889
3,481
700
2,313
6,122
0
40,365
L
Awilix
Th6tjuicee
Awilix
3,884
727
0
542
8,969
3,932
0
4,315
4,480
0
21,410
W
Sobek
4,830
341
0
3,702
8,731
8,553
149
2,049
6,323
16,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,965
Gold Earned
24,215
135
Minions Killed
143
0
Camps Cleared
0
592,093
Distance Traveled
656,009
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,306
731
29
3
0
210,053
0
L
Vulcan
6,941
694
71
7
0
200,690
0
W
Hera
8,075
808
78
8
0
209,825
3
W
Bastet
8,658
866
50
5
0
226,291
0
L
Awilix
6,718
672
35
4
0
181,350
0
W
Sobek
7,482
748
15
2
0
219,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role