Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
KiviTrader
Hun Batz
Gold IV
Level 261
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 52L
1,435 MMR
Solo
Apollo
Apollo
Bronze II
Ourangel
Apollo
Bronze II
Level 97
God Stats
2W - 2L
1,249 SR
Queue Stats
26W - 39L
847 MMR
Solo
Thor
Thor
Gold IV
itsHakuX
Thor
Gold IV
Level 155
God Stats
14W - 13L
1,512 SR
Queue Stats
152W - 148L
1,385 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,452 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,390 SR
1,224 MMR
Ishtar
Ishtar
Silver III
 
Ishtar
Silver III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
FrostedFlamers
Janus
Gold III
Level 103
God Stats
6W - 12L
1,478 SR
Queue Stats
327W - 336L
1,475 MMR
Solo
Bellona
Bellona
Gold IV
Paramecius
Bellona
Gold IV
Level 128
God Stats
0W - 5L
1,146 SR
Queue Stats
203W - 207L
1,355 MMR
Solo
Da Ji
Da Ji
Silver I
Quaveery
Da Ji
Silver I
Level 98
God Stats
0W - 2L
1,561 SR
Queue Stats
331W - 358L
1,267 MMR
Solo
Athena
Athena
Silver V
v746
Athena
Silver V
Level 68
God Stats
6W - 12L
1,267 SR
Queue Stats
52W - 80L
522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 7
5,627
625
2,439
5,763
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
 
Nu Wa
9
1 / 0 / 1
4,947
550
4,087
3,719
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
KiviTrader
Hun Batz
12
3 / 1 / 0
6,082
676
4,663
7,468
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Ourangel
Apollo
11
4 / 0 / 0
5,969
663
4,534
2,954
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
11
2 / 0 / 3
5,695
633
4,041
6,202
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniThothJormungandrAnubis

VS

Bans
ArachneSusanoNemesisArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 3 / 0
4,413
490
2,650
6,033
2,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,126
570
2,852
4,564
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Paramecius
Bellona
10
1 / 1 / 0
6,319
702
4,898
9,553
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Quaveery
Da Ji
7
0 / 2 / 0
4,442
494
1,213
6,728
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
v746
Athena
6
0 / 2 / 0
4,360
484
1,227
7,504
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
7
3.5
W
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Ishtar
 
Ishtar
0
3
0
0
L
0
2
0
0
W
Hun Batz
KiviTrader
Hun Batz
3
1
0
3
W
Apollo
Ourangel
Apollo
4
0
0
4
L
Bellona
Paramecius
Bellona
1
1
0
1
L
Da Ji
Quaveery
Da Ji
0
2
0
0
W
Thor
2
0
3
3.5
L
Athena
v746
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
12,840
26,106
Taken
34,382
11,903
Mitigated
16,673
8,599
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,439
353
0
2,477
5,763
3,705
162
1,283
4,406
16,364
1,478
W
Nu Wa
 
Nu Wa
4,087
388
0
750
3,719
1,072
0
1,663
1,870
24,844
729
L
Ishtar
 
Ishtar
2,650
1,683
0
1,998
6,033
2,037
0
862
5,107
0
24,509
L
2,852
41
0
1,230
4,564
1,349
0
1,243
2,984
35,695
0
W
Hun Batz
KiviTrader
Hun Batz
4,663
1,264
0
2,738
7,468
3,586
0
0
7,468
0
41,693
W
Apollo
Ourangel
Apollo
4,534
2,827
0
2,034
2,954
1,040
495
0
2,954
0
45,590
L
Bellona
Paramecius
Bellona
4,898
2,126
0
5,137
9,553
6,582
0
165
8,802
0
50,204
L
Da Ji
Quaveery
Da Ji
1,213
0
0
2,755
6,728
2,314
0
1,070
5,542
0
22,559
W
Thor
4,041
586
0
600
6,202
2,500
0
713
5,329
0
45,036
L
Athena
v746
Athena
1,227
287
0
1,528
7,504
4,391
0
2,104
5,240
12,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
24,660
287
Minions Killed
270
0
Camps Cleared
0
939,725
Distance Traveled
839,474
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,627
625
21
2
0
200,942
4
W
Nu Wa
4,947
550
49
5
0
174,715
0
L
Ishtar
4,413
490
39
4
0
145,486
0
L
Janus
5,126
570
81
9
0
185,958
0
W
Hun Batz
6,082
676
69
8
0
196,043
0
W
Apollo
5,969
663
74
8
0
159,295
0
L
Bellona
6,319
702
87
10
0
187,365
0
L
Da Ji
4,442
494
45
5
0
162,961
0
W
Thor
5,695
633
74
8
0
208,730
0
L
Athena
4,360
484
18
2
0
157,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role