Player Matchup

Discordia
Discordia
AskingCornet6
Discordia
Level 125
God Stats
4W - 2L
1,838 SR
Queue Stats
168W - 172L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GhostNinjaOni
Cu Chulainn
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
Montalv0
Ne Zha
Level 120
God Stats
1W - 0L
1,562 SR
Queue Stats
23W - 30L
1,490 Elo+
Party 1
Mulan
Mulan
PIPENATOR3000
Mulan
Level 123
God Stats
2W - 1L
1,304 SR
Queue Stats
129W - 112L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
Pilotcat2003
Heimdallr
Level 113
God Stats
4W - 6L
1,442 SR
Queue Stats
73W - 74L
1,524 Elo+
Party 1
Team Averages
Level 123
1,529 SR
1,513 Elo+

VS

Team Averages
Level 132
1,393 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ChefWudy
Jormungandr
Level 126
God Stats
2W - 1L
1,524 SR
Queue Stats
95W - 102L
1,473 Elo+
Solo
Horus
Horus
Rokinmastr
Horus
Level 87
God Stats
3W - 6L
1,454 SR
Queue Stats
78W - 76L
1,588 Elo+
Solo
Freya
Freya
SonPaco24
Freya
Level 108
God Stats
1W - 3L
1,291 SR
Queue Stats
85W - 93L
1,502 Elo+
Solo
Amaterasu
Amaterasu
daulity47
Amaterasu
Level 159
God Stats
2W - 12L
1,195 SR
Queue Stats
497W - 485L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AskingCornet6
Discordia
14
2 / 2 / 5
8,475
605
7,181
7,506
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
GhostNinjaOni
Cu Chulainn
12
0 / 4 / 1
7,222
516
6,931
14,819
10,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
Montalv0
Ne Zha
12
2 / 2 / 6
7,128
509
8,085
11,766
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 5
9,034
645
11,857
10,487
9,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Pilotcat2003
Heimdallr
14
2 / 3 / 2
7,702
550
6,513
9,358
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 1
7,463
533
5,646
10,646
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ChefWudy
Jormungandr
14
4 / 1 / 1
8,398
600
9,162
12,173
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
13
2 / 2 / 4
6,896
493
7,357
14,828
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
SonPaco24
Freya
12
1 / 4 / 3
6,743
482
7,049
9,896
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
daulity47
Amaterasu
10
2 / 3 / 3
5,977
427
4,700
12,706
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
10
11
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
Discordia
AskingCornet6
Discordia
2
2
5
2.25
L
Jormungandr
ChefWudy
Jormungandr
4
1
1
4.5
W
Cu Chulainn
GhostNinjaOni
Cu Chulainn
0
4
1
0.13
W
Ne Zha
Montalv0
Ne Zha
2
2
6
2.5
W
6
0
5
8.5
W
Heimdallr
Pilotcat2003
Heimdallr
2
3
2
1
L
Horus
2
2
4
2
L
Freya
SonPaco24
Freya
1
4
3
0.63
L
Amaterasu
daulity47
Amaterasu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,567
Damage
33,914
53,936
Taken
60,249
30,362
Mitigated
34,912
17,630
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,646
812
0
3,954
10,646
4,366
0
2,513
7,755
0
66,332
W
Discordia
AskingCornet6
Discordia
7,181
453
0
1,154
7,506
2,532
0
516
6,855
62,264
1,722
L
Jormungandr
ChefWudy
Jormungandr
9,162
2,344
0
3,677
12,173
8,430
400
1,300
10,779
68,083
2,176
W
Cu Chulainn
GhostNinjaOni
Cu Chulainn
6,931
1,232
0
3,031
14,819
10,056
0
6,833
7,363
2,233
54,504
W
Ne Zha
Montalv0
Ne Zha
8,085
1,137
0
3,815
11,766
4,537
0
1,797
9,780
0
46,354
W
11,857
1,227
0
5,798
10,487
9,294
0
1,638
8,030
0
38,863
W
Heimdallr
Pilotcat2003
Heimdallr
6,513
2,874
0
3,832
9,358
3,943
80
3,559
5,221
0
68,819
L
Horus
7,357
3,535
160
2,270
14,828
8,606
0
783
13,905
0
62,947
L
Freya
SonPaco24
Freya
7,049
1,387
0
3,033
9,896
4,123
0
0
9,896
48,447
0
L
Amaterasu
daulity47
Amaterasu
4,700
1,572
0
4,336
12,706
9,387
0
2,415
10,089
0
17,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
35,477
419
Minions Killed
429
0
Camps Cleared
0
1,314,604
Distance Traveled
1,287,362
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,463
533
114
8
0
258,816
3
W
Discordia
8,475
605
121
9
0
232,765
0
L
Jormungandr
8,398
600
106
8
0
208,098
4
W
Cu Chulainn
7,222
516
80
6
0
236,200
1
W
Ne Zha
7,128
509
74
5
0
312,473
0
W
Mulan
9,034
645
50
4
0
283,169
1
W
Heimdallr
7,702
550
94
7
0
249,997
3
L
Horus
6,896
493
87
6
0
280,792
0
L
Freya
6,743
482
100
7
0
268,094
0
L
Amaterasu
5,977
427
22
2
0
271,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role