Player Matchup

Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
Dilapidation
Osiris
Platinum V
Level 148
God Stats
1W - 0L
1,803 SR
Queue Stats
30W - 20L
1,766 MMR
Party 1
Guan Yu
Guan Yu
Masters
LossTrader
Guan Yu
Masters
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
2,312 MMR
Solo
Martichoras
Martichoras
Gold II
SomewhatAutistic
Martichoras
Gold II
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 37L
1,605 MMR
Party 1
Ra
Ra
Platinum IV
xxGoingDownxx
Ra
Platinum IV
Level 148
God Stats
11W - 8L
1,735 SR
Queue Stats
131W - 118L
1,775 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,608 SR
1,791 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,570 SR
1,819 MMR
Fenrir
Fenrir
Bronze III
Queen_ornnram
Fenrir
Bronze III
Level 127
God Stats
0W - 1L
1,543 SR
Queue Stats
4W - 7L
1,546 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Sh1Su1Uch1ha
Gilgamesh
Gold I
Level 113
God Stats
1W - 2L
1,508 SR
Queue Stats
202W - 203L
1,702 MMR
Solo
Vulcan
Vulcan
Masters
TheFrenchRevenge
Vulcan
Masters
Level 146
God Stats
0W - 1L
1,649 SR
Queue Stats
320W - 285L
2,450 MMR
Solo
Anhur
Anhur
Gold III
iamDBami
Anhur
Gold III
Level 76
God Stats
53W - 60L
1,536 SR
Queue Stats
121W - 120L
1,568 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
álliasK
Kuzenbo
Platinum IV
Level 242
God Stats
133W - 108L
1,615 SR
Queue Stats
227W - 220L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 0 / 4
6,060
551
4,595
12,216
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
12
0 / 2 / 2
6,987
635
7,431
13,200
8,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
LossTrader
Guan Yu
11
4 / 1 / 1
7,063
642
7,181
11,886
7,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
SomewhatAutistic
Martichoras
12
1 / 2 / 1
7,013
638
5,494
7,324
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 2
6,663
606
4,353
6,273
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangAthena

VS

Bans
AgniKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,286
481
3,065
10,489
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
Sh1Su1Uch1ha
Gilgamesh
10
1 / 2 / 2
5,787
526
7,435
14,236
12,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 0
7,034
639
11,434
2,604
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
iamDBami
Anhur
11
1 / 2 / 0
5,646
513
5,334
9,177
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
álliasK
Kuzenbo
8
0 / 2 / 1
5,078
462
3,721
6,614
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
7
8
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
4
4
W
Osiris
0
2
2
0.5
W
Guan Yu
LossTrader
Guan Yu
4
1
1
4.5
L
1
3
1
0.5
L
Gilgamesh
Sh1Su1Uch1ha
Gilgamesh
1
2
2
1
W
Martichoras
SomewhatAutistic
Martichoras
1
2
1
0.75
L
4
0
0
4
L
Anhur
iamDBami
Anhur
1
2
0
0.5
W
2
3
2
1
L
Kuzenbo
álliasK
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
30,989
50,899
Taken
43,120
26,375
Mitigated
27,276
21,837
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,595
1,632
0
5,463
12,216
5,680
0
4,969
6,945
0
40,599
W
Osiris
7,431
4,001
0
7,757
13,200
8,751
817
1,002
11,516
0
60,339
W
Guan Yu
LossTrader
Guan Yu
7,181
1,654
432
3,225
11,886
7,108
0
3,863
7,678
0
42,182
L
3,065
512
0
916
10,489
4,613
0
1,709
8,780
0
34,447
L
Gilgamesh
Sh1Su1Uch1ha
Gilgamesh
7,435
2,516
0
3,402
14,236
12,574
0
1,029
13,207
0
32,969
W
Martichoras
SomewhatAutistic
Martichoras
5,494
2,713
0
2,293
7,324
2,670
0
707
6,617
0
62,583
L
11,434
536
0
744
2,604
972
0
598
2,006
56,081
260
L
Anhur
iamDBami
Anhur
5,334
3,445
0
4,037
9,177
3,031
0
44
9,133
0
46,031
W
4,353
493
756
1,911
6,273
2,166
0
3,802
2,066
50,332
0
L
Kuzenbo
álliasK
Kuzenbo
3,721
1,585
0
1,981
6,614
6,086
0
907
5,641
12,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
28,831
409
Minions Killed
313
0
Camps Cleared
0
1,242,497
Distance Traveled
1,162,121
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,060
551
67
6
0
289,943
0
W
Osiris
6,987
635
82
7
0
236,863
2
W
Guan Yu
7,063
642
54
5
0
261,810
3
L
Fenrir
5,286
481
51
5
0
213,076
0
L
Gilgamesh
5,787
526
58
5
0
219,894
4
W
Martichoras
7,013
638
114
10
0
202,973
0
L
Vulcan
7,034
639
114
10
0
282,568
5
L
Anhur
5,646
513
73
7
0
189,301
0
W
Ra
6,663
606
92
8
0
250,908
1
L
Kuzenbo
5,078
462
17
2
0
257,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role