Player Matchup

Cerberus
Cerberus
Leonar02
Cerberus
Level 116
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
MZInstation
Ix Chel
Level 99
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Rodibraldinho
Artemis
Level 25
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 80
1,542 SR
1,500 Elo+

VS

Team Averages
Level 96
1,350 SR
1,565 Elo+
Nu Wa
Nu Wa
ElTacua01
Nu Wa
Level 51
God Stats
4W - 1L
1,443 SR
Queue Stats
125W - 78L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
Marcos0702F
Cthulhu
Level 140
God Stats
2W - 5L
1,166 SR
Queue Stats
113W - 70L
1,592 Elo+
Party 2
Loki
Loki
XxXKelvinXxX
Loki
Level 97
God Stats
47W - 66L
1,441 SR
Queue Stats
751W - 777L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leonar02
Cerberus
12
1 / 5 / 0
6,997
636
3,369
15,061
11,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
MZInstation
Ix Chel
13
3 / 4 / 1
8,364
760
6,728
11,831
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
10
0 / 7 / 1
6,475
589
3,145
11,959
4,211
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElTacua01
Nu Wa
14
8 / 2 / 8
9,713
883
11,244
5,919
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Marcos0702F
Cthulhu
14
2 / 1 / 14
8,896
809
13,434
10,878
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 7
9,716
883
8,961
4,872
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
16
16
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ElTacua01
Nu Wa
8
2
8
6
L
Cerberus
Leonar02
Cerberus
1
5
0
0.2
L
Ix Chel
MZInstation
Ix Chel
3
4
1
0.88
W
Cthulhu
Marcos0702F
Cthulhu
2
1
14
9
L
Artemis
0
7
1
0.07
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,242
Damage
33,639
38,851
Taken
21,669
20,257
Mitigated
14,932
4,156
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ElTacua01
Nu Wa
11,244
3,149
0
868
5,919
2,185
962
3,629
2,290
25,353
704
L
Cerberus
Leonar02
Cerberus
3,369
328
0
1,589
15,061
11,525
0
9,261
4,885
13,497
0
L
Ix Chel
MZInstation
Ix Chel
6,728
978
1,052
991
11,831
4,521
0
5,429
5,772
41,498
0
W
Cthulhu
Marcos0702F
Cthulhu
13,434
903
143
1,118
10,878
10,612
312
4,724
6,154
30,395
1,371
L
Artemis
3,145
935
0
524
11,959
4,211
0
7,555
3,621
0
10,244
W
8,961
1,700
0
1,220
4,872
2,135
943
1,777
3,095
0
50,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
28,325
121
Minions Killed
162
0
Camps Cleared
0
515,071
Distance Traveled
668,519
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,713
883
39
4
0
198,326
0
L
Cerberus
6,997
636
37
3
0
185,126
9
L
Ix Chel
8,364
760
76
7
0
184,022
0
W
Cthulhu
8,896
809
38
3
0
231,216
0
L
Artemis
6,475
589
8
1
0
145,923
0
W
Loki
9,716
883
85
8
0
238,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role