Player Matchup

Thanatos
Thanatos
Apex25
Thanatos
Level 139
God Stats
2W - 2L
1,304 SR
Queue Stats
234W - 201L
1,516 Elo+
Solo
Ix Chel
Ix Chel
DANIK1298
Ix Chel
Level 161
God Stats
5W - 3L
1,766 SR
Queue Stats
352W - 329L
1,576 Elo+
Solo
Cupid
Cupid
EkajB
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 43L
1,718 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nergibante
Tsukuyomi
Level 129
God Stats
4W - 3L
1,745 SR
Queue Stats
175W - 152L
1,534 Elo+
Party 1
Ares
Ares
X3RR0STR0N
Ares
Level 99
God Stats
5W - 1L
1,622 SR
Queue Stats
117W - 113L
1,533 Elo+
Party 1
Team Averages
Level 135
1,587 SR
1,575 Elo+

VS

Team Averages
Level 150
1,472 SR
1,547 Elo+
Maui
Maui
AceOniFlyer
Maui
Level 135
God Stats
8W - 9L
1,516 SR
Queue Stats
180W - 174L
1,534 Elo+
Solo
Tiamat
Tiamat
Etan16
Tiamat
Level 157
God Stats
2W - 7L
1,209 SR
Queue Stats
312W - 274L
1,640 Elo+
Solo
Surtr
Surtr
Lucifer9712
Surtr
Level 157
God Stats
4W - 7L
1,362 SR
Queue Stats
424W - 396L
1,458 Elo+
Solo
Charybdis
Charybdis
ViiiRaL BoSS
Charybdis
Level 146
God Stats
6W - 4L
1,640 SR
Queue Stats
212W - 186L
1,535 Elo+
Solo
Bastet
Bastet
XxFrAnCo_SSJ
Bastet
Level 153
God Stats
18W - 13L
1,632 SR
Queue Stats
122W - 114L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apex25
Thanatos
14
2 / 3 / 3
7,691
549
7,431
13,531
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
DANIK1298
Ix Chel
13
2 / 0 / 3
8,161
583
6,316
8,451
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
EkajB
Cupid
14
0 / 0 / 1
8,324
595
5,119
9,931
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Nergibante
Tsukuyomi
16
3 / 0 / 3
9,750
696
9,825
9,201
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 3 / 5
7,882
563
8,809
15,891
13,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,623
473
4,525
11,673
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Etan16
Tiamat
14
2 / 3 / 0
7,311
522
9,446
9,448
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 0
7,128
509
2,875
12,487
13,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
ViiiRaL BoSS
Charybdis
13
0 / 1 / 1
7,118
508
7,641
10,060
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
3 / 2 / 2
6,763
483
6,732
12,395
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
6
6
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Thanatos
Apex25
Thanatos
2
3
3
1.17
W
Ix Chel
DANIK1298
Ix Chel
2
0
3
3.5
W
Cupid
EkajB
Cupid
0
0
1
0.5
L
Tiamat
Etan16
Tiamat
2
3
0
0.67
L
0
1
0
0
W
Tsukuyomi
Nergibante
Tsukuyomi
3
0
3
4.5
L
Charybdis
ViiiRaL BoSS
Charybdis
0
1
1
0.5
W
1
3
5
1.17
L
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
31,219
57,005
Taken
56,063
33,766
Mitigated
36,813
33,518
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,525
1,481
0
3,056
11,673
9,286
0
4,807
6,866
20,508
3,011
W
Thanatos
Apex25
Thanatos
7,431
1,990
0
12,571
13,531
5,701
0
3,500
10,031
0
56,344
W
Ix Chel
DANIK1298
Ix Chel
6,316
329
1,910
3,058
8,451
3,858
87
3,074
5,365
67,595
277
W
Cupid
EkajB
Cupid
5,119
2,921
232
7,021
9,931
3,961
642
1,388
8,543
0
72,142
L
Tiamat
Etan16
Tiamat
9,446
1,611
0
2,018
9,448
6,122
0
3,046
6,402
57,802
870
L
2,875
529
0
3,643
12,487
13,367
0
1,330
11,157
2,145
54,775
W
Tsukuyomi
Nergibante
Tsukuyomi
9,825
2,856
0
4,551
9,201
6,663
118
1,420
7,747
74
90,807
L
Charybdis
ViiiRaL BoSS
Charybdis
7,641
3,771
0
4,977
10,060
3,386
0
1,429
8,631
0
67,899
W
8,809
636
0
4,175
15,891
13,583
0
4,997
10,850
30,556
0
L
Bastet
6,732
1,500
0
4,204
12,395
4,652
0
4,587
7,808
0
47,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,808
Gold Earned
34,943
529
Minions Killed
434
0
Camps Cleared
0
1,448,542
Distance Traveled
1,389,452
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,623
473
31
2
0
289,216
0
W
Thanatos
7,691
549
83
6
0
323,541
2
W
Ix Chel
8,161
583
129
9
0
281,974
3
W
Cupid
8,324
595
131
9
0
270,734
2
L
Tiamat
7,311
522
113
8
0
271,649
1
L
Surtr
7,128
509
108
8
0
288,585
0
W
Tsukuyomi
9,750
696
153
11
0
289,372
4
L
Charybdis
7,118
508
108
8
0
230,306
0
W
Ares
7,882
563
33
2
0
282,921
2
L
Bastet
6,763
483
74
5
0
309,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role