Player Matchup

Hachiman
Hachiman
SeniorSideBuub
Hachiman
Level 129
God Stats
2W - 3L
1,442 SR
Queue Stats
47W - 42L
1,640 Elo+
Party 1
Sol
Sol
The4skinKnight
Sol
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,603 Elo+
Party 1
Hercules
Hercules
yuhmadda
Hercules
Level 157
God Stats
18W - 17L
1,631 SR
Queue Stats
186W - 160L
1,628 Elo+
Solo
Team Averages
Level 147
1,525 SR
1,624 Elo+

VS

Team Averages
Level 148
1,441 SR
1,703 Elo+
Merlin
Merlin
NJaing
Merlin
Level 127
God Stats
22W - 13L
1,600 SR
Queue Stats
299W - 297L
1,578 Elo+
Solo
Izanami
Izanami
TheWarden2020
Izanami
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,832 Elo+
Solo
Sun Wukong
Sun Wukong
xStyro
Sun Wukong
Level 159
God Stats
14W - 5L
1,223 SR
Queue Stats
141W - 93L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 0 / 0
5,719
635
3,642
7,129
2,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
5,359
595
2,639
3,598
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
yuhmadda
Hercules
11
0 / 2 / 0
5,692
632
3,890
10,812
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NJaing
Merlin
13
1 / 0 / 2
7,177
797
5,567
4,080
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
10
1 / 0 / 1
6,503
723
4,385
4,522
1,605
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
xStyro
Sun Wukong
11
1 / 0 / 2
6,586
732
8,372
6,820
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
NJaing
Merlin
1
0
2
2
L
Hachiman
0
0
0
0
L
0
1
0
0
W
Izanami
1
0
1
1.5
W
Sun Wukong
xStyro
Sun Wukong
1
0
2
2
L
Hercules
yuhmadda
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,171
Damage
18,324
21,539
Taken
15,422
10,936
Mitigated
9,428
5,839
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
NJaing
Merlin
5,567
271
0
625
4,080
1,528
31
553
3,480
30,101
800
L
Hachiman
3,642
2,103
0
1,104
7,129
2,368
0
1,572
4,870
0
19,983
L
2,639
1,280
0
1,516
3,598
967
0
363
2,983
15,135
0
W
Izanami
4,385
2,927
0
0
4,522
1,605
754
862
3,580
0
26,439
W
Sun Wukong
xStyro
Sun Wukong
8,372
1,141
0
2,250
6,820
6,295
314
1,264
5,220
1,037
15,562
L
Hercules
yuhmadda
Hercules
3,890
955
0
3,219
10,812
7,601
0
2,834
6,796
0
11,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,770
Gold Earned
20,266
89
Minions Killed
137
0
Camps Cleared
0
428,484
Distance Traveled
498,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,177
797
67
7
0
173,588
0
L
Hachiman
5,719
635
45
5
0
160,625
0
L
Sol
5,359
595
27
3
0
84,622
0
W
Izanami
6,503
723
55
6
0
154,127
0
W
Sun Wukong
6,586
732
15
2
0
170,907
0
L
Hercules
5,692
632
17
2
0
183,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role