Player Matchup

Arachne
Arachne
Anacondras
Arachne
Level 106
God Stats
5W - 3L
1,732 SR
Queue Stats
11W - 13L
1,503 Elo+
Party 1
Zeus
Zeus
EleçtráLÍght
Zeus
Level 153
God Stats
1W - 1L
1,839 SR
Queue Stats
94W - 100L
1,419 Elo+
Party 1
Maui
Maui
Ryanthetitan8
Maui
Level 118
God Stats
2W - 6L
1,358 SR
Queue Stats
51W - 61L
1,477 Elo+
Solo
Team Averages
Level 126
1,643 SR
1,466 Elo+

VS

Team Averages
Level 103
1,597 SR
1,435 Elo+
Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
HerAgenda
Nox
Level 109
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 16L
1,257 Elo+
Solo
Sobek
Sobek
shootingsaint
Sobek
Level 104
God Stats
8W - 5L
1,574 SR
Queue Stats
55W - 48L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anacondras
Arachne
12
4 / 5 / 0
8,145
815
8,284
10,175
8,020
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 4
6,763
676
6,080
6,545
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 1
6,316
632
4,618
10,568
8,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 3 / 5
8,910
891
12,325
9,753
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 8
8,331
833
5,422
5,435
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 1 / 10
7,588
759
4,122
12,127
10,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
5
3.17
L
Arachne
Anacondras
Arachne
4
5
0
0.8
L
0
4
4
0.5
W
5
2
8
4.5
L
1
5
1
0.3
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
21,869
27,288
Taken
27,315
19,342
Mitigated
17,144
3,831
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,325
5,715
0
1,190
9,753
4,315
857
2,966
6,396
0
35,222
L
Arachne
Anacondras
Arachne
8,284
6,920
0
1,916
10,175
8,020
0
3,535
6,509
0
31,644
L
6,080
849
0
369
6,545
2,354
0
1,851
4,571
20,832
357
W
5,422
121
0
1,458
5,435
2,320
70
1,941
3,245
25,039
621
L
4,618
1,197
141
1,405
10,568
8,968
0
3,226
6,660
8,116
1,040
W
4,122
667
0
3,371
12,127
10,509
0
4,774
6,821
14,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,224
Gold Earned
24,829
86
Minions Killed
131
0
Camps Cleared
0
468,029
Distance Traveled
571,046
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,910
891
68
7
0
187,222
0
L
Arachne
8,145
815
36
4
0
164,986
0
L
Zeus
6,763
676
43
4
0
158,306
0
W
Nox
8,331
833
45
5
0
198,248
6
L
Maui
6,316
632
7
1
0
144,737
0
W
Sobek
7,588
759
18
2
0
185,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role