Player Matchup

Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
BeltOfFrenzyFire
Vulcan
Gold II
Level 109
God Stats
9W - 6L
1,726 SR
Queue Stats
76W - 83L
1,543 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
FallingShadow6
Kumbhakarna
Silver II
Level 122
God Stats
13W - 11L
1,824 SR
Queue Stats
104W - 112L
1,542 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,610 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 185
1,655 SR
1,538 MMR
Hachiman
Hachiman
Gold II
AlderCyng
Hachiman
Gold II
Level 149
God Stats
3W - 3L
1,790 SR
Queue Stats
94W - 87L
1,547 MMR
Party 2
Ravana
Ravana
Gold II
Chrigguh
Ravana
Gold II
Level 183
God Stats
21W - 15L
1,590 SR
Queue Stats
201W - 207L
1,561 MMR
Party 2
Bastet
Bastet
Gold III
LeekBreesh
Bastet
Gold III
Level 155
God Stats
13W - 4L
1,735 SR
Queue Stats
50W - 45L
1,504 MMR
Solo
Artio
Artio
Gold III
RideTheMaverick
Artio
Gold III
Level 280
God Stats
27W - 26L
1,554 SR
Queue Stats
169W - 172L
1,528 MMR
Party 1
Persephone
Persephone
Gold III
xKingMeIo
Persephone
Gold III
Level 156
God Stats
1W - 2L
1,609 SR
Queue Stats
54W - 48L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 3 / 3
9,145
572
15,548
20,216
18,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
 
Loki
15
3 / 2 / 3
8,383
524
7,415
13,614
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
 
Anhur
14
0 / 4 / 0
7,905
494
5,296
13,704
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 2
7,776
486
7,950
6,339
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
FallingShadow6
Kumbhakarna
12
2 / 2 / 3
7,533
471
3,182
16,204
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
JanusNu WaAthenaAgni

VS

Bans
CthulhuThanatosSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlderCyng
Hachiman
15
3 / 1 / 1
8,608
538
11,871
11,231
4,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
Chrigguh
Ravana
15
4 / 2 / 2
8,273
517
6,327
9,797
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
LeekBreesh
Bastet
13
3 / 4 / 3
7,969
498
12,732
16,909
7,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 7
7,699
481
6,691
13,788
12,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
xKingMeIo
Persephone
14
2 / 1 / 2
8,438
527
10,553
9,080
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
12
12
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
3
1.5
L
Loki
 
Loki
3
2
3
2.25
L
Anhur
 
Anhur
0
4
0
0
W
Hachiman
AlderCyng
Hachiman
3
1
1
3.5
L
0
1
2
1
W
Ravana
Chrigguh
Ravana
4
2
2
2.5
L
Kumbhakarna
FallingShadow6
Kumbhakarna
2
2
3
1.75
W
Bastet
LeekBreesh
Bastet
3
4
3
1.13
W
0
0
7
3.5
W
Persephone
xKingMeIo
Persephone
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
48,174
70,077
Taken
60,805
46,284
Mitigated
32,965
20,783
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,548
3,904
0
7,387
20,216
18,894
0
4,268
15,756
436
74,441
L
Loki
 
Loki
7,415
1,440
0
4,669
13,614
5,289
0
2,337
11,072
0
71,565
L
Anhur
 
Anhur
5,296
3,063
0
4,458
13,704
5,009
0
1,099
12,605
0
72,762
W
Hachiman
AlderCyng
Hachiman
11,871
6,553
0
5,979
11,231
4,093
0
980
10,251
0
82,028
L
7,950
269
0
1,845
6,339
2,498
0
3,418
2,596
54,263
1,484
W
Ravana
Chrigguh
Ravana
6,327
1,420
0
3,986
9,797
5,355
0
2,122
7,465
0
74,753
L
Kumbhakarna
FallingShadow6
Kumbhakarna
3,182
551
0
2,424
16,204
14,594
67
5,107
10,881
16,950
0
W
Bastet
LeekBreesh
Bastet
12,732
3,546
0
3,626
16,909
7,417
0
1,217
15,635
0
58,485
W
6,691
694
1,314
5,430
13,788
12,433
0
3,404
10,259
21,021
171
W
Persephone
xKingMeIo
Persephone
10,553
696
0
2,827
9,080
3,667
25
3,035
5,917
72,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
40,987
492
Minions Killed
491
0
Camps Cleared
0
1,481,738
Distance Traveled
1,560,468
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,145
572
122
8
0
273,819
0
L
Loki
8,383
524
102
6
0
352,670
3
L
Anhur
7,905
494
140
9
0
251,714
3
W
Hachiman
8,608
538
130
8
0
296,746
2
L
Vulcan
7,776
486
108
7
0
298,542
2
W
Ravana
8,273
517
114
7
0
329,927
0
L
Kumbhakarna
7,533
471
20
1
0
304,993
2
W
Bastet
7,969
498
85
5
0
318,916
3
W
Artio
7,699
481
22
1
0
318,209
3
W
Persephone
8,438
527
140
9
0
296,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role