Player Matchup

Vamana
Vamana
BigRuckus14
Vamana
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,592 Elo+
Solo
Janus
Janus
ExileEzrah
Janus
Level 157
God Stats
3W - 1L
1,709 SR
Queue Stats
167W - 130L
1,540 Elo+
Solo
Athena
Athena
GGNOREKTHANXBYEe
Athena
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,561 Elo+
Party 2
Medusa
Medusa
IMA55
Medusa
Level 96
God Stats
5W - 0L
1,898 SR
Queue Stats
85W - 82L
1,554 Elo+
Party 2
Anubis
Anubis
Lēgion
Anubis
Level 157
God Stats
92W - 57L
1,547 SR
Queue Stats
154W - 129L
1,547 Elo+
Solo
Team Averages
Level 152
1,631 SR
1,559 Elo+

VS

Team Averages
Level 112
1,575 SR
1,594 Elo+
Artemis
Artemis
DeliciousTHC
Artemis
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 61L
1,481 Elo+
Party 1
Thanatos
Thanatos
HakMidiAsai
Thanatos
Level 109
God Stats
6W - 4L
1,860 SR
Queue Stats
137W - 157L
1,486 Elo+
Party 1
Mulan
Mulan
StonerDreaming
Mulan
Level 120
God Stats
48W - 43L
1,517 SR
Queue Stats
359W - 376L
1,537 Elo+
Solo
Scylla
Scylla
Tracial
Scylla
Level 147
God Stats
3W - 7L
1,500 SR
Queue Stats
347W - 344L
1,691 Elo+
Party 1
Maui
Maui
Ρrimrose
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
2 / 0 / 0
3,765
753
2,055
4,427
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
7
0 / 0 / 2
3,839
768
1,159
1,160
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,421
684
1,079
3,583
1,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
IMA55
Medusa
6
0 / 1 / 1
3,458
692
2,203
3,680
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Lēgion
Anubis
7
1 / 0 / 0
4,148
830
2,767
2,647
1,115
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeliciousTHC
Artemis
5
2 / 1 / 0
3,366
673
1,795
2,931
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
HakMidiAsai
Thanatos
5
0 / 2 / 0
3,081
616
1,554
5,222
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 0 / 0
2,628
526
151
2,197
506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Tracial
Scylla
7
0 / 0 / 0
3,491
698
914
1,475
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
5
0 / 1 / 1
3,252
650
1,309
3,572
2,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
0
0
2
L
Artemis
DeliciousTHC
Artemis
2
1
0
2
W
Janus
0
0
2
1
W
0
1
0
0
L
Thanatos
HakMidiAsai
Thanatos
0
2
0
0
W
Medusa
IMA55
Medusa
0
1
1
0.5
W
Anubis
Lēgion
Anubis
1
0
0
1
L
0
0
0
0
L
Scylla
Tracial
Scylla
0
0
0
0
L
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,263
Damage
5,723
15,497
Taken
15,397
6,121
Mitigated
5,402
6,038
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
2,055
1,258
0
1,504
4,427
1,815
0
544
3,837
0
19,751
L
Artemis
DeliciousTHC
Artemis
1,795
818
0
761
2,931
774
0
295
2,636
0
11,473
W
Janus
1,159
41
0
750
1,160
293
0
391
683
17,504
348
W
1,079
340
0
539
3,583
1,857
0
313
3,270
7,167
405
L
Thanatos
HakMidiAsai
Thanatos
1,554
429
0
3,171
5,222
1,599
0
773
4,327
0
13,541
W
Medusa
IMA55
Medusa
2,203
904
0
1,968
3,680
1,041
0
329
3,351
0
22,434
W
Anubis
Lēgion
Anubis
2,767
647
0
1,277
2,647
1,115
0
514
2,133
23,757
812
L
151
0
0
756
2,197
506
0
1,461
736
0
4,312
L
Scylla
Tracial
Scylla
914
266
0
743
1,475
423
0
681
794
15,863
0
L
Maui
1,309
447
0
986
3,572
2,100
0
1,467
2,065
9,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,631
Gold Earned
15,818
162
Minions Killed
104
0
Camps Cleared
0
560,028
Distance Traveled
454,331
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,765
753
31
6
0
147,470
0
L
Artemis
3,366
673
16
3
0
92,138
0
W
Janus
3,839
768
44
9
0
121,114
0
W
Athena
3,421
684
15
3
0
118,579
2
L
Thanatos
3,081
616
34
7
0
116,068
0
W
Medusa
3,458
692
30
6
0
84,752
0
W
Anubis
4,148
830
42
8
0
88,113
0
L
Mulan
2,628
526
8
2
0
38,543
0
L
Scylla
3,491
698
39
8
0
100,225
0
L
Maui
3,252
650
7
1
0
107,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role