Player Matchup

Tiamat
Tiamat
CulBorson
Tiamat
Level 125
God Stats
7W - 4L
1,292 SR
Queue Stats
207W - 185L
1,527 Elo+
Solo
Bellona
Bellona
NuniBeastRocks
Bellona
Level 161
God Stats
3W - 0L
1,833 SR
Queue Stats
190W - 184L
1,573 Elo+
Solo
Nike
Nike
SonicRefuGee
Nike
Level 184
God Stats
17W - 2L
1,843 SR
Queue Stats
241W - 231L
1,481 Elo+
Party 2
Charybdis
Charybdis
Syndoxy
Charybdis
Level 148
God Stats
5W - 3L
1,603 SR
Queue Stats
167W - 158L
1,555 Elo+
Party 2
Aphrodite
Aphrodite
VelenoNex
Aphrodite
Level 108
God Stats
112W - 106L
1,564 SR
Queue Stats
178W - 174L
1,516 Elo+
Party 2
Team Averages
Level 145
1,627 SR
1,530 Elo+

VS

Team Averages
Level 166
1,646 SR
1,584 Elo+
Hun Batz
Hun Batz
AkamuSaber
Hun Batz
Level 258
God Stats
2W - 6L
1,378 SR
Queue Stats
623W - 585L
1,561 Elo+
Party 1
Hera
Hera
Novaturient
Hera
Level 147
God Stats
1W - 1L
1,873 SR
Queue Stats
47W - 61L
1,570 Elo+
Solo
Medusa
Medusa
TRIGENFTW
Medusa
Level 123
God Stats
0W - 1L
1,714 SR
Queue Stats
45W - 33L
1,654 Elo+
Solo
Khepri
Khepri
Thaat Sniper
Khepri
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,571 Elo+
Party 1
Surtr
Surtr
iBlueFlxme
Surtr
Level 142
God Stats
9W - 4L
1,764 SR
Queue Stats
188W - 176L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CulBorson
Tiamat
13
3 / 2 / 2
7,409
529
9,476
10,581
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 2
8,074
577
5,208
11,914
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 1
9,915
708
9,946
11,898
9,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Syndoxy
Charybdis
16
0 / 0 / 2
8,949
639
5,515
6,578
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
VelenoNex
Aphrodite
12
0 / 1 / 4
7,247
518
2,359
8,947
6,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AkamuSaber
Hun Batz
13
2 / 3 / 2
7,097
507
5,111
11,923
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
6,771
484
7,629
8,754
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TRIGENFTW
Medusa
14
0 / 0 / 0
7,478
534
3,341
5,956
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
12
1 / 1 / 4
7,111
508
6,041
10,838
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
13
1 / 3 / 2
7,737
553
8,310
15,459
13,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
5
5
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AkamuSaber
Hun Batz
2
3
2
1
W
Tiamat
CulBorson
Tiamat
3
2
2
2
L
1
3
1
0.5
W
3
2
2
2
W
4
0
1
4.5
W
Charybdis
Syndoxy
Charybdis
0
0
2
1
L
Medusa
TRIGENFTW
Medusa
0
0
0
0
L
Khepri
1
1
4
3
W
Aphrodite
VelenoNex
Aphrodite
0
1
4
2
L
Surtr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
30,432
49,918
Taken
52,930
33,210
Mitigated
31,679
20,750
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AkamuSaber
Hun Batz
5,111
1,688
0
935
11,923
5,351
0
1,841
9,432
0
68,574
W
Tiamat
CulBorson
Tiamat
9,476
843
0
1,340
10,581
6,876
0
6,235
4,346
48,372
0
L
7,629
1,698
0
994
8,754
2,856
0
3,124
4,360
56,508
716
W
5,208
1,649
0
2,188
11,914
7,522
0
2,988
8,926
0
67,950
W
9,946
1,758
0
4,192
11,898
9,485
50
636
11,262
0
89,673
W
Charybdis
Syndoxy
Charybdis
5,515
3,392
0
3,320
6,578
2,773
835
856
5,722
0
95,384
L
Medusa
TRIGENFTW
Medusa
3,341
1,484
0
2,506
5,956
2,111
0
287
5,669
0
75,865
L
Khepri
6,041
221
0
3,342
10,838
7,904
0
3,091
7,124
22,808
1,172
W
Aphrodite
VelenoNex
Aphrodite
2,359
825
4,716
4,994
8,947
6,554
0
2,954
5,993
22,078
1,830
L
Surtr
8,310
3,497
0
5,372
15,459
13,457
9
795
13,584
1,425
59,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
36,194
545
Minions Killed
474
0
Camps Cleared
0
1,430,977
Distance Traveled
1,493,428
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,097
507
101
7
0
342,468
2
W
Tiamat
7,409
529
86
6
0
273,499
1
L
Hera
6,771
484
88
6
0
261,966
0
W
Bellona
8,074
577
114
8
0
320,227
0
W
Nike
9,915
708
152
11
0
281,063
0
W
Charybdis
8,949
639
160
11
0
276,090
0
L
Medusa
7,478
534
136
10
0
304,267
0
L
Khepri
7,111
508
30
2
0
299,154
2
W
Aphrodite
7,247
518
33
2
0
280,098
5
L
Surtr
7,737
553
119
9
0
285,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role