Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Phones96
Thor
Level 121
God Stats
1W - 0L
1,508 SR
Queue Stats
88W - 89L
1,447 Elo+
Party 1
Xing Tian
Xing Tian
Rebedo75
Xing Tian
Level 109
God Stats
3W - 5L
1,151 SR
Queue Stats
332W - 329L
1,465 Elo+
Solo
Nu Wa
Nu Wa
SpitfireD_04
Nu Wa
Level 123
God Stats
10W - 4L
1,596 SR
Queue Stats
22W - 31L
1,476 Elo+
Solo
Charybdis
Charybdis
The Enemy Core
Charybdis
Level 95
God Stats
24W - 16L
1,601 SR
Queue Stats
64W - 71L
1,476 Elo+
Party 1
Team Averages
Level 114
1,471 SR
1,473 Elo+

VS

Team Averages
Level 83
1,467 SR
1,454 Elo+
Artio
Artio
Evan514767
Artio
Level 66
God Stats
13W - 15L
1,497 SR
Queue Stats
207W - 213L
1,431 Elo+
Solo
Bellona
Bellona
Pycies
Bellona
Level 60
God Stats
109W - 97L
1,523 SR
Queue Stats
151W - 151L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
Qwerty44044
Cernunnos
Level 67
God Stats
1W - 3L
1,314 SR
Queue Stats
69W - 64L
1,472 Elo+
Solo
Lancelot
Lancelot
Ryne3687
Lancelot
Level 93
God Stats
4W - 5L
1,453 SR
Queue Stats
159W - 163L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 128
God Stats
167W - 151L
1,547 SR
Queue Stats
168W - 152L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
8 / 0 / 1
6,928
693
11,121
7,087
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
2 / 1 / 2
5,536
554
2,461
7,798
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Rebedo75
Xing Tian
9
1 / 1 / 5
6,021
602
3,430
10,199
7,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 0 / 1
6,037
604
2,646
3,615
919
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
The Enemy Core
Charybdis
10
3 / 1 / 2
6,530
653
5,293
5,200
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 3 / 2
4,838
484
2,651
9,806
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bellona
Pycies
Bellona
8
0 / 3 / 0
4,768
477
2,681
10,624
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Qwerty44044
Cernunnos
11
2 / 0 / 0
5,829
583
2,724
5,607
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Ryne3687
Lancelot
8
1 / 1 / 1
4,692
469
3,925
5,530
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
lil jorgerap
Ao Kuang
6
0 / 7 / 0
4,194
419
3,172
7,917
2,565
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
1
8.5
L
Artio
0
3
2
0.33
W
Thor
2
1
2
3
L
Bellona
Pycies
Bellona
0
3
0
0
L
Cernunnos
Qwerty44044
Cernunnos
2
0
0
2
W
Xing Tian
Rebedo75
Xing Tian
1
1
5
3.5
L
Lancelot
Ryne3687
Lancelot
1
1
1
1.5
W
0
0
1
0.5
W
Charybdis
The Enemy Core
Charybdis
3
1
2
4
L
Ao Kuang
lil jorgerap
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
15,153
33,899
Taken
39,484
17,913
Mitigated
19,969
11,799
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,121
1,692
101
1,510
7,087
5,180
0
1,648
5,439
37,218
2,050
L
Artio
2,651
606
385
3,111
9,806
6,492
0
2,119
7,603
18,299
0
W
Thor
2,461
252
0
3,473
7,798
2,828
0
1,090
6,708
0
32,448
L
Bellona
Pycies
Bellona
2,681
1,166
164
3,225
10,624
6,517
0
6,505
3,272
0
25,839
L
Cernunnos
Qwerty44044
Cernunnos
2,724
643
0
3,245
5,607
2,070
0
1,901
3,706
0
49,636
W
Xing Tian
Rebedo75
Xing Tian
3,430
1,134
0
2,108
10,199
7,259
616
2,332
7,867
16,189
0
L
Lancelot
Ryne3687
Lancelot
3,925
1,541
0
704
5,530
2,325
0
1,300
4,230
0
25,723
W
2,646
1,144
0
2,108
3,615
919
432
311
3,304
44,086
0
W
Charybdis
The Enemy Core
Charybdis
5,293
3,163
0
2,499
5,200
1,727
1,891
353
4,847
0
53,622
L
Ao Kuang
lil jorgerap
Ao Kuang
3,172
1,157
0
1,051
7,917
2,565
0
3,452
4,187
16,747
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
24,321
291
Minions Killed
227
0
Camps Cleared
0
920,093
Distance Traveled
891,404
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,928
693
63
6
0
193,263
0
L
Artio
4,838
484
22
2
0
184,976
1
W
Thor
5,536
554
58
6
0
218,761
0
L
Bellona
4,768
477
49
5
0
178,613
0
L
Cernunnos
5,829
583
91
9
0
200,647
0
W
Xing Tian
6,021
602
19
2
0
178,793
2
L
Lancelot
4,692
469
40
4
0
155,070
2
W
Nu Wa
6,037
604
63
6
0
171,956
0
W
Charybdis
6,530
653
88
9
0
157,320
0
L
Ao Kuang
4,194
419
25
3
0
172,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role