Player Matchup

Aphrodite
Aphrodite
Beefmur_
Aphrodite
Level 8
God Stats
2W - 2L
1,845 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Zeus
Zeus
Lt_Kotetsu
Zeus
Level 38
God Stats
32W - 23L
1,577 SR
Queue Stats
46W - 37L
1,495 Elo+
Solo
Ne Zha
Ne Zha
dadadfy
Ne Zha
Level 28
God Stats
2W - 1L
1,505 SR
Queue Stats
4W - 11L
1,131 Elo+
Party 1
Shiva
Shiva
reithbarpet
Shiva
Level 85
God Stats
1W - 0L
1,292 SR
Queue Stats
53W - 58L
1,476 Elo+
Party 1
Odin
Odin
stoopidnoob69
Odin
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 4
Team Averages
Level 47
1,544 SR
1,421 Elo+

VS

Team Averages
Level 40
1,475 SR
1,406 Elo+
Fenrir
Fenrir
FABITO2005-_-
Fenrir
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Nikoescobarr
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,492 Elo+
Party 2
Izanami
Izanami
OBES8
Izanami
Level 17
God Stats
2W - 1L
1,784 SR
Queue Stats
13W - 29L
1,333 Elo+
Party 3
Neith
Neith
SmiteJvM
Neith
Level 54
God Stats
23W - 34L
1,415 SR
Queue Stats
24W - 34L
1,395 Elo+
Party 3
Cthulhu
Cthulhu
Tecmineitor
Cthulhu
Level 16
God Stats
0W - 2L
1,178 SR
Queue Stats
13W - 29L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beefmur_
Aphrodite
12
7 / 0 / 4
7,699
1,540
7,475
3,942
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 0 / 5
5,536
1,107
3,790
469
201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
dadadfy
Ne Zha
11
3 / 1 / 7
6,792
1,358
8,514
6,467
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 12
6,653
1,331
8,752
6,971
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 9
6,601
1,320
8,641
8,351
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

396

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,014
1,203
6,069
13,176
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Nikoescobarr
Danzaburou
10
0 / 5 / 1
5,826
1,165
4,245
9,605
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
OBES8
Izanami
10
0 / 2 / 1
5,699
1,140
5,177
11,026
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SmiteJvM
Neith
10
0 / 3 / 1
5,756
1,151
4,390
7,357
2,515
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Tecmineitor
Cthulhu
10
0 / 0 / 0
5,152
1,030
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
13
Kills
1
1
Deaths
13
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Beefmur_
Aphrodite
7
0
4
9
L
1
3
0
0.33
W
0
0
5
2.5
L
Danzaburou
Nikoescobarr
Danzaburou
0
5
1
0.1
L
Izanami
OBES8
Izanami
0
2
1
0.25
L
Neith
SmiteJvM
Neith
0
3
1
0.17
L
Cthulhu
Tecmineitor
Cthulhu
0
0
0
0
W
Ne Zha
dadadfy
Ne Zha
3
1
7
6.5
W
1
0
12
7
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,172
Damage
19,881
26,200
Taken
41,164
19,419
Mitigated
16,465
12,411
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Beefmur_
Aphrodite
7,475
642
3,978
2,929
3,942
2,126
0
0
3,901
22,728
0
L
6,069
1,087
0
516
13,176
6,564
0
4,860
7,631
0
11,091
W
3,790
100
0
0
469
201
0
0
469
6,235
220
L
Danzaburou
Nikoescobarr
Danzaburou
4,245
1,614
0
402
9,605
3,554
0
1,970
7,110
0
12,411
L
Izanami
OBES8
Izanami
5,177
2,886
0
521
11,026
3,832
0
3,150
7,367
0
13,612
L
Neith
SmiteJvM
Neith
4,390
1,724
0
463
7,357
2,515
0
1,114
5,947
0
21,249
L
Cthulhu
Tecmineitor
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
dadadfy
Ne Zha
8,514
1,935
0
1,376
6,467
3,471
0
0
6,300
0
16,438
W
8,752
1,160
258
1,317
6,971
6,927
0
0
6,399
0
15,772
W
8,641
2,680
224
2,329
8,351
6,694
0
0
7,669
0
14,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
28,447
105
Minions Killed
95
4
Camps Cleared
3
484,982
Distance Traveled
408,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,699
1,540
49
10
0
102,913
0
L
Fenrir
6,014
1,203
13
3
0
113,186
0
W
Zeus
5,536
1,107
6
1
1
48,777
0
L
Danzaburou
5,826
1,165
13
3
0
94,703
0
L
Izanami
5,699
1,140
31
6
2
103,556
0
L
Neith
5,756
1,151
38
8
1
97,482
0
L
Cthulhu
5,152
1,030
0
0
0
0
0
W
Ne Zha
6,792
1,358
15
3
1
105,218
0
W
Shiva
6,653
1,331
17
3
1
114,878
0
W
Odin
6,601
1,320
18
4
1
113,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role