Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AspiringEBoy
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,290 Elo+
Party 1
Mulan
Mulan
Cookie417monster
Mulan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Crzyazwmn
Cthulhu
Level 27
God Stats
4W - 2L
1,760 SR
Queue Stats
10W - 14L
1,298 Elo+
Party 1
Neith
Neith
QueenLex23
Neith
Level 89
God Stats
64W - 54L
1,537 SR
Queue Stats
85W - 92L
1,445 Elo+
Solo
Team Averages
Level 79
1,559 SR
1,412 Elo+

VS

Team Averages
Level 112
1,612 SR
1,453 Elo+
Guan Yu
Guan Yu
CxxchieLickr
Guan Yu
Level 87
God Stats
5W - 8L
1,531 SR
Queue Stats
81W - 74L
1,456 Elo+
Solo
Vulcan
Vulcan
Demon-Laplast
Vulcan
Level 123
God Stats
28W - 15L
1,829 SR
Queue Stats
473W - 477L
1,447 Elo+
Solo
Charon
Charon
IC1ro
Charon
Level 159
God Stats
1W - 1L
1,858 SR
Queue Stats
110W - 98L
1,529 Elo+
Solo
Bastet
Bastet
WilliePhantomDC8
Bastet
Level 128
God Stats
0W - 1L
1,483 SR
Queue Stats
49W - 56L
1,464 Elo+
Solo
Skadi
Skadi
Xx_BloodxWing_xX
Skadi
Level 62
God Stats
0W - 2L
1,361 SR
Queue Stats
4W - 7L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 2 / 1
6,037
549
3,675
10,279
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 1
6,731
612
3,430
4,387
1,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
6,643
604
7,587
9,696
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Crzyazwmn
Cthulhu
9
0 / 0 / 1
5,261
478
2,889
5,260
3,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
0 / 0 / 1
5,912
537
1,998
1,660
804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CxxchieLickr
Guan Yu
10
2 / 4 / 0
6,069
552
5,909
13,017
7,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
6,501
591
2,446
3,624
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
IC1ro
Charon
10
0 / 2 / 0
5,446
495
1,164
7,843
4,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 0
4,940
449
1,020
6,157
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,890
445
2,240
3,847
1,132
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
4
4
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
1
2.25
W
4
1
1
4.5
W
1
1
3
2.5
W
Cthulhu
Crzyazwmn
Cthulhu
0
0
1
0.5
L
Guan Yu
CxxchieLickr
Guan Yu
2
4
0
0.5
L
1
1
1
1.5
L
Charon
IC1ro
Charon
0
2
0
0
W
Neith
0
0
1
0.5
L
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
12,779
31,282
Taken
34,488
14,153
Mitigated
16,344
12,022
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,675
2,137
0
3,844
10,279
3,528
6
898
9,381
0
21,608
W
3,430
466
0
1,511
4,387
1,175
0
1,364
3,023
39,381
0
W
7,587
1,532
58
2,922
9,696
5,593
20
0
9,696
0
42,094
W
Cthulhu
Crzyazwmn
Cthulhu
2,889
424
667
2,408
5,260
3,053
0
860
4,400
12,514
1,314
L
Guan Yu
CxxchieLickr
Guan Yu
5,909
1,293
14
3,906
13,017
7,448
0
808
11,575
0
36,544
L
2,446
104
0
576
3,624
1,303
0
628
2,531
48,819
1,179
L
Charon
IC1ro
Charon
1,164
583
0
1,629
7,843
4,179
0
1,049
6,256
30,312
0
W
Neith
1,998
363
0
612
1,660
804
720
304
1,356
0
47,726
L
1,020
274
0
963
6,157
2,282
0
1,346
4,811
0
28,103
L
2,240
1,099
0
282
3,847
1,132
0
2,375
1,349
0
13,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
27,846
310
Minions Killed
253
0
Camps Cleared
0
1,112,346
Distance Traveled
1,071,965
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,037
549
63
6
0
268,512
0
W
Zeus
6,731
612
73
7
0
238,089
0
W
Mulan
6,643
604
71
6
0
197,928
0
W
Cthulhu
5,261
478
17
2
0
235,098
4
L
Guan Yu
6,069
552
56
5
0
216,047
0
L
Vulcan
6,501
591
87
8
0
228,723
0
L
Charon
5,446
495
41
4
0
175,900
0
W
Neith
5,912
537
86
8
0
172,719
0
L
Bastet
4,940
449
49
4
0
241,721
0
L
Skadi
4,890
445
20
2
0
209,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role