Player Matchup

Sylvanus
Sylvanus
GIJEW70
Sylvanus
Level 158
God Stats
4W - 3L
1,808 SR
Queue Stats
139W - 158L
1,576 Elo+
Party 2
Charon
Charon
MetrooBoominn
Charon
Level 146
God Stats
2W - 4L
1,581 SR
Queue Stats
19W - 20L
1,533 Elo+
Solo
Osiris
Osiris
Moveablesplash
Osiris
Level 151
God Stats
1W - 1L
1,813 SR
Queue Stats
118W - 123L
1,615 Elo+
Party 2
Scylla
Scylla
REVOEMAG ACE
Scylla
Level 159
God Stats
31W - 28L
1,545 SR
Queue Stats
291W - 269L
1,545 Elo+
Solo
Cernunnos
Cernunnos
fafafafsasfa
Cernunnos
Level 155
God Stats
1W - 2L
1,588 SR
Queue Stats
327W - 338L
1,573 Elo+
Solo
Team Averages
Level 154
1,667 SR
1,568 Elo+

VS

Team Averages
Level 142
1,779 SR
1,564 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PancitoGuy
Cthulhu
Level 146
God Stats
3W - 0L
1,825 SR
Queue Stats
169W - 194L
1,500 Elo+
Solo
Eset
Eset
Scalzar
Eset
Level 129
God Stats
11W - 3L
2,192 SR
Queue Stats
25W - 16L
1,658 Elo+
Solo
Fenrir
Fenrir
The_WaffIer
Fenrir
Level 146
God Stats
4W - 3L
1,592 SR
Queue Stats
189W - 181L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
ThmellyAthol
Ah Puch
Level 129
God Stats
28W - 18L
1,787 SR
Queue Stats
100W - 96L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GIJEW70
Sylvanus
9
0 / 1 / 0
5,473
1,095
1,808
6,861
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 3 / 0
5,921
1,184
4,062
7,033
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,302
1,060
3,610
6,640
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
0 / 3 / 0
5,469
1,094
2,861
5,853
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
fafafafsasfa
Cernunnos
9
0 / 0 / 0
4,844
969
0
0
0
Team 1 Tickets

346

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 0 / 8
6,581
1,316
3,273
2,748
3,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
PancitoGuy
Cthulhu
10
2 / 1 / 5
5,877
1,175
4,309
5,617
5,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Scalzar
Eset
11
1 / 0 / 4
6,088
1,218
3,328
1,357
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
3 / 0 / 4
6,267
1,253
5,288
4,172
1,873
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
ThmellyAthol
Ah Puch
10
2 / 0 / 6
5,963
1,193
6,655
1,115
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
8
8
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
8
4
L
Sylvanus
GIJEW70
Sylvanus
0
1
0
0
L
1
3
0
0.33
L
0
1
0
0
W
Cthulhu
PancitoGuy
Cthulhu
2
1
5
4.5
L
Scylla
0
3
0
0
W
Eset
Scalzar
Eset
1
0
4
3
W
Fenrir
3
0
4
5
W
Ah Puch
ThmellyAthol
Ah Puch
2
0
6
5
L
Cernunnos
fafafafsasfa
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,341
Damage
22,853
26,387
Taken
15,009
18,434
Mitigated
11,760
2,938
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,273
710
0
1,813
2,748
3,563
0
1,492
1,256
5,552
1,439
L
Sylvanus
GIJEW70
Sylvanus
1,808
272
942
1,014
6,861
4,665
0
4,431
2,430
4,810
116
L
4,062
852
0
373
7,033
5,901
0
4,478
2,555
11,284
0
L
3,610
1,432
0
609
6,640
5,838
0
4,324
2,316
0
10,567
W
Cthulhu
PancitoGuy
Cthulhu
4,309
571
144
903
5,617
5,226
0
2,811
2,806
6,808
0
L
Scylla
2,861
281
0
0
5,853
2,030
0
3,498
2,355
16,464
388
W
Eset
Scalzar
Eset
3,328
478
75
158
1,357
645
0
753
604
19,424
0
W
Fenrir
5,288
1,982
0
539
4,172
1,873
0
2,559
1,613
0
9,485
W
Ah Puch
ThmellyAthol
Ah Puch
6,655
273
0
174
1,115
453
0
795
320
14,356
342
L
Cernunnos
fafafafsasfa
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
30,776
72
Minions Killed
97
3
Camps Cleared
6
374,888
Distance Traveled
506,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,581
1,316
6
1
1
100,071
0
L
Sylvanus
5,473
1,095
3
1
0
92,899
0
L
Charon
5,921
1,184
7
1
1
90,449
0
L
Osiris
5,302
1,060
23
5
1
105,355
0
W
Cthulhu
5,877
1,175
9
2
0
102,675
0
L
Scylla
5,469
1,094
39
8
1
86,167
0
W
Eset
6,088
1,218
51
10
0
94,906
0
W
Fenrir
6,267
1,253
9
2
2
105,918
0
W
Ah Puch
5,963
1,193
22
4
3
103,214
0
L
Cernunnos
4,844
969
0
0
0
18
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role