Player Matchup

King Arthur
King Arthur
Garuda_Germs
King Arthur
Level 77
God Stats
2W - 2L
1,546 SR
Queue Stats
164W - 160L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Rockstar0l
Cthulhu
Level 114
God Stats
3W - 0L
1,796 SR
Queue Stats
10W - 3L
1,640 Elo+
Solo
Persephone
Persephone
nenaselena
Persephone
Level 133
God Stats
13W - 25L
1,647 SR
Queue Stats
320W - 355L
1,536 Elo+
Solo
Artemis
Artemis
wonderbreadman11
Artemis
Level 126
God Stats
36W - 31L
1,470 SR
Queue Stats
188W - 190L
1,461 Elo+
Solo
Thanatos
Thanatos
xHYPERSQUIRTx
Thanatos
Level 105
God Stats
11W - 4L
1,727 SR
Queue Stats
203W - 185L
1,454 Elo+
Solo
Team Averages
Level 111
1,637 SR
1,519 Elo+

VS

Team Averages
Level 105
1,453 SR
1,499 Elo+
Cupid
Cupid
BigGolly
Cupid
Level 78
God Stats
95W - 73L
1,636 SR
Queue Stats
144W - 144L
1,561 Elo+
Solo
Discordia
Discordia
Kafever
Discordia
Level 76
God Stats
1W - 3L
1,395 SR
Queue Stats
159W - 144L
1,502 Elo+
Party 1
Vulcan
Vulcan
Rrr374 Owns U
Vulcan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,480 Elo+
Solo
Sobek
Sobek
SantaIsYourMom
Sobek
Level 108
God Stats
2W - 3L
1,400 SR
Queue Stats
118W - 108L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
angelloBM
Sylvanus
Level 145
God Stats
2W - 7L
1,334 SR
Queue Stats
10W - 15L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Garuda_Germs
King Arthur
11
0 / 3 / 3
6,522
466
5,432
14,909
6,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Rockstar0l
Cthulhu
12
2 / 2 / 4
8,011
572
6,902
10,535
8,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
nenaselena
Persephone
13
3 / 2 / 3
8,282
592
5,563
7,810
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
6,896
493
6,164
4,621
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
xHYPERSQUIRTx
Thanatos
14
2 / 1 / 1
7,700
550
5,602
12,684
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigGolly
Cupid
13
2 / 2 / 1
7,179
513
4,158
9,806
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
Kafever
Discordia
15
4 / 0 / 0
7,912
565
4,543
8,586
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
5,559
397
3,315
4,612
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 3
6,921
494
2,645
12,455
11,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
angelloBM
Sylvanus
13
3 / 1 / 0
8,147
582
10,728
12,192
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
9
9
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
BigGolly
Cupid
2
2
1
1.25
W
King Arthur
Garuda_Germs
King Arthur
0
3
3
0.5
L
Discordia
Kafever
Discordia
4
0
0
4
W
Cthulhu
Rockstar0l
Cthulhu
2
2
4
2
L
0
3
0
0
L
0
2
3
0.75
L
Sylvanus
angelloBM
Sylvanus
3
1
0
3
W
Persephone
nenaselena
Persephone
3
2
3
2.25
W
1
1
2
2
W
Thanatos
xHYPERSQUIRTx
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
25,389
50,559
Taken
47,651
24,705
Mitigated
28,507
23,516
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BigGolly
Cupid
4,158
2,073
1,232
5,003
9,806
3,654
0
2,292
7,466
0
62,909
W
King Arthur
Garuda_Germs
King Arthur
5,432
778
0
1,410
14,909
6,920
225
8,441
6,468
0
39,245
L
Discordia
Kafever
Discordia
4,543
178
0
5,382
8,586
2,896
0
999
7,507
64,608
0
W
Cthulhu
Rockstar0l
Cthulhu
6,902
251
1,943
3,388
10,535
8,384
270
3,007
7,528
43,766
0
L
3,315
34
0
200
4,612
1,520
0
1,785
2,645
26,393
246
L
2,645
152
0
3,417
12,455
11,216
0
3,971
8,410
18,058
0
L
Sylvanus
angelloBM
Sylvanus
10,728
3,878
0
2,399
12,192
9,221
0
2,924
9,188
48,857
13,614
W
Persephone
nenaselena
Persephone
5,563
0
0
1,318
7,810
2,496
504
5,334
2,473
51,054
765
W
6,164
2,424
55
1,130
4,621
1,791
1,100
1,003
3,618
0
39,549
W
Thanatos
xHYPERSQUIRTx
Thanatos
5,602
871
0
14,272
12,684
5,114
0
1,859
10,825
0
60,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
35,718
397
Minions Killed
398
0
Camps Cleared
0
1,378,568
Distance Traveled
1,283,784
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,179
513
123
9
0
264,646
0
W
King Arthur
6,522
466
65
5
0
255,769
2
L
Discordia
7,912
565
110
8
0
338,987
2
W
Cthulhu
8,011
572
67
5
0
284,731
2
L
Vulcan
5,559
397
45
3
0
176,969
0
L
Sobek
6,921
494
19
1
0
287,375
1
L
Sylvanus
8,147
582
101
7
0
215,807
1
W
Persephone
8,282
592
104
7
0
273,446
3
W
Artemis
6,896
493
62
4
0
247,307
4
W
Thanatos
7,700
550
99
7
0
317,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role