Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Matasuegras2000
Poseidon
Level 33
God Stats
2W - 4L
1,275 SR
Queue Stats
36W - 59L
1,400 Elo+
Solo
Osiris
Osiris
TutankamonXL
Osiris
Level 81
God Stats
6W - 3L
1,500 SR
Queue Stats
47W - 39L
1,583 Elo+
Solo
Arachne
Arachne
giba22casa
Arachne
Level 35
God Stats
17W - 9L
1,412 SR
Queue Stats
46W - 42L
1,391 Elo+
Solo
Team Averages
Level 76
1,437 SR
1,475 Elo+

VS

Team Averages
Level 101
1,399 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Floccss
Surtr
Level 29
God Stats
23W - 8L
1,282 SR
Queue Stats
163W - 162L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
maceioda
Danzaburou
Level 133
God Stats
2W - 3L
1,381 SR
Queue Stats
330W - 316L
1,586 Elo+
Solo
Atlas
Atlas
yurkroza
Atlas
Level 37
God Stats
8W - 5L
1,334 SR
Queue Stats
63W - 79L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 2 / 2
6,473
588
7,561
7,323
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
9
2 / 2 / 3
6,046
550
4,436
11,018
8,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
10
1 / 5 / 0
5,272
479
3,106
7,085
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
1 / 4 / 1
5,931
539
6,451
13,754
10,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
giba22casa
Arachne
7
0 / 3 / 1
4,615
420
2,582
9,546
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
6 / 0 / 1
7,627
693
7,469
5,693
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
 
Serqet
12
8 / 0 / 2
7,048
641
5,871
6,778
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Floccss
Surtr
11
1 / 2 / 2
6,184
562
8,374
11,326
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
maceioda
Danzaburou
11
1 / 4 / 1
6,114
556
4,544
7,650
3,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
yurkroza
Atlas
9
0 / 1 / 2
5,466
497
3,374
9,062
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
16
16
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
2
2
L
Mulan
 
Mulan
2
2
3
1.75
W
Morgan Le Fay
 
Morgan Le Fay
6
0
1
6.5
W
Serqet
 
Serqet
8
0
2
9
W
Surtr
Floccss
Surtr
1
2
2
1
L
Poseidon
1
5
0
0.2
L
Osiris
1
4
1
0.38
L
Arachne
giba22casa
Arachne
0
3
1
0.17
W
Danzaburou
maceioda
Danzaburou
1
4
1
0.38
W
Atlas
yurkroza
Atlas
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,136
Damage
29,632
48,726
Taken
40,509
27,263
Mitigated
22,718
12,845
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,561
3,818
0
1,500
7,323
2,985
0
1,464
5,859
0
52,542
L
Mulan
 
Mulan
4,436
885
0
2,632
11,018
8,414
0
2,057
8,822
0
28,089
W
Morgan Le Fay
 
Morgan Le Fay
7,469
513
0
1,065
5,693
2,265
0
2,771
2,922
54,727
2,720
W
Serqet
 
Serqet
5,871
1,816
0
4,496
6,778
2,846
0
449
6,329
0
36,951
W
Surtr
Floccss
Surtr
8,374
2,848
0
4,505
11,326
7,245
0
1,212
10,114
1,114
38,926
L
Poseidon
3,106
435
0
260
7,085
1,860
0
4,739
1,892
34,685
0
L
Osiris
6,451
2,115
0
5,542
13,754
10,841
0
479
12,046
9,249
35,611
L
Arachne
giba22casa
Arachne
2,582
1,822
0
2,911
9,546
3,163
0
1,854
7,317
0
25,844
W
Danzaburou
maceioda
Danzaburou
4,544
2,639
0
1,440
7,650
3,108
0
154
7,496
0
45,517
W
Atlas
yurkroza
Atlas
3,374
1,306
338
1,820
9,062
7,254
0
0
9,062
17,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
32,439
312
Minions Killed
325
0
Camps Cleared
0
1,056,534
Distance Traveled
1,119,695
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,473
588
86
8
0
184,352
4
L
Mulan
6,046
550
51
5
0
212,813
4
W
Morgan Le Fay
7,627
693
99
9
0
232,137
4
W
Serqet
7,048
641
64
6
0
277,105
0
W
Surtr
6,184
562
67
6
0
208,146
2
L
Poseidon
5,272
479
54
5
0
218,552
0
L
Osiris
5,931
539
82
7
0
195,092
2
L
Arachne
4,615
420
39
4
0
245,725
2
W
Danzaburou
6,114
556
69
6
0
205,104
2
W
Atlas
5,466
497
26
2
0
197,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role