Player Matchup

Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
Floppylopagus
Discordia
Gold V
Level 235
God Stats
2W - 1L
1,687 SR
Queue Stats
220W - 235L
1,263 MMR
Solo
Arachne
Arachne
Silver I
Frozen_Legend750
Arachne
Silver I
Level 97
God Stats
29W - 29L
1,523 SR
Queue Stats
182W - 190L
1,192 MMR
Solo
Ymir
Ymir
Bronze III
WizardlySoup072
Ymir
Bronze III
Level 66
God Stats
0W - 3L
1,265 SR
Queue Stats
21W - 26L
1,305 MMR
Party 1
Charybdis
Charybdis
Bronze III
generalcrusher9
Charybdis
Bronze III
Level 87
God Stats
0W - 2L
1,271 SR
Queue Stats
24W - 33L
1,288 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,449 SR
1,310 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,492 SR
1,242 MMR
Serqet
Serqet
Silver II
Angel3palacio
Serqet
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 128L
1,144 MMR
Solo
Aphrodite
Aphrodite
Gold III
Dguy1421
Aphrodite
Gold III
Level 78
God Stats
17W - 19L
1,469 SR
Queue Stats
163W - 159L
1,270 MMR
Solo
Nu Wa
Nu Wa
Gold V
Pivo_Felipin-BR
Nu Wa
Gold V
Level 140
God Stats
13W - 9L
1,390 SR
Queue Stats
67W - 77L
1,257 MMR
Solo
Skadi
Skadi
Gold III
TheHippyTrix
Skadi
Gold III
Level 141
God Stats
14W - 11L
1,608 SR
Queue Stats
250W - 258L
1,286 MMR
Solo
Sobek
Sobek
Gold V
Tyrs Nub
Sobek
Gold V
Level 104
God Stats
2W - 1L
1,491 SR
Queue Stats
126W - 122L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 2 / 0
5,492
549
3,983
8,714
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Floppylopagus
Discordia
9
2 / 2 / 0
5,475
548
3,665
5,241
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,100
510
2,986
8,378
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 2
5,263
526
3,922
7,722
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
generalcrusher9
Charybdis
8
0 / 4 / 0
4,694
469
4,602
7,800
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
OdinAthenaOsirisChang'e

VS

Bans
MedusaBacchusThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,023
602
3,003
8,896
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Dguy1421
Aphrodite
10
0 / 0 / 8
6,131
613
3,858
5,964
3,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 1 / 3
5,918
592
5,396
4,485
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
6 / 0 / 2
6,850
685
8,593
7,134
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Tyrs Nub
Sobek
9
0 / 1 / 4
5,571
557
5,217
9,937
7,617
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
11
11
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
2
2
0
1
W
Aphrodite
Dguy1421
Aphrodite
0
0
8
4
L
Discordia
Floppylopagus
Discordia
2
2
0
1
L
1
1
1
1.5
W
3
1
3
4.5
W
6
0
2
7
W
Sobek
Tyrs Nub
Sobek
0
1
4
2
L
0
2
2
0.5
L
Charybdis
generalcrusher9
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
26,067
37,855
Taken
36,416
18,316
Mitigated
19,831
12,473
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,983
1,169
0
2,455
8,714
4,947
0
5,078
3,436
0
32,031
W
3,003
672
0
4,385
8,896
3,767
0
1,337
7,559
0
48,179
W
Aphrodite
Dguy1421
Aphrodite
3,858
851
2,940
3,986
5,964
3,977
24
2,075
3,889
17,737
0
L
Discordia
Floppylopagus
Discordia
3,665
91
0
910
5,241
1,596
0
1,799
2,874
34,080
1,922
L
2,986
2,065
0
4,041
8,378
2,811
0
2,700
5,473
0
29,888
W
5,396
2,204
0
1,058
4,485
1,703
86
2,626
1,859
31,711
0
W
8,593
3,690
0
1,091
7,134
2,767
436
1,377
5,757
0
56,244
W
Sobek
Tyrs Nub
Sobek
5,217
654
0
4,266
9,937
7,617
0
715
9,222
32,033
0
L
3,922
411
0
2,740
7,722
6,141
0
2,186
5,422
22,567
1,484
L
Charybdis
generalcrusher9
Charybdis
4,602
2,121
0
2,327
7,800
2,821
0
2,103
5,677
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
30,493
253
Minions Killed
299
0
Camps Cleared
0
993,432
Distance Traveled
986,247
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,492
549
61
6
0
206,979
0
W
Serqet
6,023
602
87
9
0
229,793
0
W
Aphrodite
6,131
613
26
3
0
198,701
4
L
Discordia
5,475
548
58
6
0
200,705
1
L
Arachne
5,100
510
53
5
0
236,115
0
W
Nu Wa
5,918
592
65
7
0
193,063
0
W
Skadi
6,850
685
85
9
0
191,866
2
W
Sobek
5,571
557
36
4
0
172,824
0
L
Ymir
5,263
526
24
2
0
201,165
2
L
Charybdis
4,694
469
57
6
0
148,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role