Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
CIXD9
Erlang Shen
Gold II
Level 143
God Stats
15W - 8L
1,666 SR
Queue Stats
131W - 128L
1,478 MMR
Solo
Xbalanque
Xbalanque
Gold III
W0R1DST4R
Xbalanque
Gold III
Level 106
God Stats
34W - 18L
1,715 SR
Queue Stats
72W - 75L
1,470 MMR
Solo
Cerberus
Cerberus
Gold V
iiSamurai
Cerberus
Gold V
Level 156
God Stats
41W - 38L
1,566 SR
Queue Stats
134W - 148L
1,317 MMR
Party 2
Nox
Nox
Gold II
thotianna
Nox
Gold II
Level 106
God Stats
6W - 5L
1,590 SR
Queue Stats
46W - 42L
1,621 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,607 SR
1,477 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,677 SR
1,485 MMR
Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
PerAnkh8
Nike
Bronze III
Level 141
God Stats
0W - 2L
1,683 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
VvRimRunsvV
Hun Batz
Gold IV
Level 84
God Stats
34W - 13L
1,845 SR
Queue Stats
646W - 647L
1,464 MMR
Solo
Neith
Neith
Bronze IV
catguyallen2
Neith
Bronze IV
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 12L
1,462 MMR
Solo
Cthulhu
Cthulhu
Bronze III
picklechuu
Cthulhu
Bronze III
Level 138
God Stats
0W - 2L
2,064 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 0 / 1
7,823
489
3,589
17,378
8,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
CIXD9
Erlang Shen
14
0 / 0 / 4
8,478
530
7,763
13,092
8,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
W0R1DST4R
Xbalanque
16
4 / 0 / 3
9,466
592
9,255
8,162
3,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
iiSamurai
Cerberus
12
1 / 0 / 7
7,753
485
7,364
13,113
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 5
9,225
577
9,916
8,909
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneCharonThanatosMartichoras

VS

Bans
ThorSun WukongLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 5 / 0
6,817
426
4,138
10,042
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
10
0 / 4 / 1
6,493
406
7,582
14,941
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
VvRimRunsvV
Hun Batz
14
2 / 3 / 0
7,651
478
4,305
13,012
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 0
6,779
424
7,385
9,013
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
picklechuu
Cthulhu
14
0 / 2 / 0
8,348
522
8,365
12,077
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
14
Kills
2
2
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
L
Raijin
 
Raijin
0
5
0
0
W
Erlang Shen
CIXD9
Erlang Shen
0
0
4
2
L
Nike
0
4
1
0.13
L
Hun Batz
VvRimRunsvV
Hun Batz
2
3
0
0.67
W
Xbalanque
W0R1DST4R
Xbalanque
4
0
3
5.5
L
0
1
0
0
W
Cerberus
iiSamurai
Cerberus
1
0
7
4.5
L
Cthulhu
picklechuu
Cthulhu
0
2
0
0
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
31,775
60,654
Taken
59,085
35,232
Mitigated
34,994
27,630
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,589
2,592
0
11,031
17,378
8,963
0
1,283
16,044
0
72,375
L
Raijin
 
Raijin
4,138
374
0
1,952
10,042
3,620
0
5,495
4,500
42,109
1,759
W
Erlang Shen
CIXD9
Erlang Shen
7,763
3,408
0
7,183
13,092
8,836
0
6,245
5,528
0
62,327
L
Nike
7,582
670
0
1,911
14,941
10,802
5
3,931
10,959
0
26,782
L
Hun Batz
VvRimRunsvV
Hun Batz
4,305
1,304
0
2,257
13,012
6,532
0
2,577
10,388
0
69,462
W
Xbalanque
W0R1DST4R
Xbalanque
9,255
5,033
0
2,548
8,162
3,473
1,035
518
7,607
0
82,645
L
7,385
3,297
0
2,141
9,013
3,262
0
4,486
4,515
0
52,365
W
Cerberus
iiSamurai
Cerberus
7,364
270
0
4,078
13,113
9,867
0
669
12,335
32,248
1,716
L
Cthulhu
picklechuu
Cthulhu
8,365
606
113
3,556
12,077
10,778
0
319
11,030
68,088
336
W
9,916
462
0
2,790
8,909
4,093
452
2,064
6,810
65,829
2,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,745
Gold Earned
36,088
548
Minions Killed
437
0
Camps Cleared
0
1,623,815
Distance Traveled
1,506,444
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,823
489
99
6
0
350,224
3
L
Raijin
6,817
426
84
5
0
283,629
0
W
Erlang Shen
8,478
530
123
8
0
303,642
1
L
Nike
6,493
406
35
2
0
301,882
9
L
Hun Batz
7,651
478
104
7
0
315,274
0
W
Xbalanque
9,466
592
138
9
0
310,364
0
L
Neith
6,779
424
83
5
0
283,848
0
W
Cerberus
7,753
485
57
4
0
333,430
3
L
Cthulhu
8,348
522
131
8
0
321,811
0
W
Nox
9,225
577
131
8
0
326,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role