Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Guibão
Medusa
Level 157
God Stats
18W - 11L
1,951 SR
Queue Stats
116W - 104L
1,548 Elo+
Party 2
Poseidon
Poseidon
Mtheuz
Poseidon
Level 105
God Stats
0W - 5L
1,179 SR
Queue Stats
316W - 313L
1,511 Elo+
Solo
Fafnir
Fafnir
PrimeiroMonarca
Fafnir
Level 154
God Stats
14W - 13L
1,615 SR
Queue Stats
519W - 494L
1,536 Elo+
Solo
Team Averages
Level 129
1,549 SR
1,519 Elo+

VS

Team Averages
Level 157
1,427 SR
1,497 Elo+
Scylla
Scylla
Bertinha
Scylla
Level 158
God Stats
1W - 0L
1,259 SR
Queue Stats
39W - 45L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
Mankinhos
Cernunnos
Level 127
God Stats
2W - 4L
1,292 SR
Queue Stats
58W - 73L
1,440 Elo+
Party 1
Loki
Loki
MattsMaKiinG
Loki
Level 188
God Stats
6W - 6L
1,512 SR
Queue Stats
56W - 62L
1,545 Elo+
Party 1
Surtr
Surtr
SepulvedaAle
Surtr
Level 155
God Stats
6W - 5L
1,570 SR
Queue Stats
7W - 14L
1,362 Elo+
Solo
Ganesha
Ganesha
maurocosty
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 3 / 1
6,448
537
2,052
8,825
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
 
Lancelot
11
1 / 4 / 0
6,404
534
6,118
10,178
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Guibão
Medusa
10
1 / 2 / 0
5,773
481
6,982
5,910
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Mtheuz
Poseidon
12
2 / 1 / 2
6,762
564
4,091
5,716
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 4
6,455
538
6,013
11,805
13,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bertinha
Scylla
14
3 / 1 / 2
7,750
646
2,897
3,348
1,056
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Mankinhos
Cernunnos
12
1 / 0 / 2
6,704
559
5,268
7,606
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 3 / 2
7,361
613
6,416
10,529
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 6
6,934
578
8,487
11,074
7,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
maurocosty
Ganesha
11
0 / 2 / 6
6,207
517
3,683
12,202
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
13
13
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
L
Lancelot
 
Lancelot
1
4
0
0.25
W
Scylla
Bertinha
Scylla
3
1
2
4
L
Medusa
Guibão
Medusa
1
2
0
0.5
W
Cernunnos
Mankinhos
Cernunnos
1
0
2
2
W
8
3
2
3
L
Poseidon
Mtheuz
Poseidon
2
1
2
3
L
0
3
4
0.67
W
1
1
6
4
W
Ganesha
maurocosty
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
26,751
42,434
Taken
44,759
27,586
Mitigated
24,918
10,133
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,052
663
0
4,796
8,825
3,930
0
1,531
7,294
0
46,674
L
Lancelot
 
Lancelot
6,118
1,497
0
1,865
10,178
5,964
0
425
9,753
0
40,381
W
Scylla
Bertinha
Scylla
2,897
150
0
565
3,348
1,056
0
1,025
2,323
60,619
0
L
Medusa
Guibão
Medusa
6,982
2,676
0
750
5,910
2,152
0
1,353
4,557
0
46,414
W
Cernunnos
Mankinhos
Cernunnos
5,268
3,559
0
2,853
7,606
3,030
809
2,650
4,956
0
54,981
W
6,416
1,970
0
4,270
10,529
3,817
0
2,475
8,021
0
50,673
L
Poseidon
Mtheuz
Poseidon
4,091
647
0
591
5,716
1,800
0
1,543
4,173
51,991
2,052
L
6,013
2,478
0
2,131
11,805
13,740
0
2,338
9,467
16,750
1,274
W
8,487
3,085
0
3,258
11,074
7,800
27
1,556
8,844
1,013
42,534
W
Ganesha
maurocosty
Ganesha
3,683
608
336
2,225
12,202
9,215
0
1,594
10,608
22,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
34,956
326
Minions Killed
370
0
Camps Cleared
0
1,191,323
Distance Traveled
1,202,565
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,448
537
78
7
0
249,095
2
L
Lancelot
6,404
534
72
6
0
252,547
2
W
Scylla
7,750
646
125
10
0
216,445
2
L
Medusa
5,773
481
73
6
0
189,118
2
W
Cernunnos
6,704
559
96
8
0
230,498
0
W
Loki
7,361
613
76
6
0
259,627
0
L
Poseidon
6,762
564
76
6
0
262,352
1
L
Fafnir
6,455
538
27
2
0
238,211
4
W
Surtr
6,934
578
68
6
0
231,416
2
W
Ganesha
6,207
517
5
0
0
264,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role