Player Matchup

Vulcan
Vulcan
AvislgnisRex
Vulcan
Level 143
God Stats
18W - 8L
1,717 SR
Queue Stats
463W - 508L
1,459 Elo+
Solo
Geb
Geb
StipeTapped
Geb
Level 102
God Stats
80W - 69L
1,590 SR
Queue Stats
419W - 430L
1,575 Elo+
Party 1
Bastet
Bastet
V3nomouscarnage5
Bastet
Level 105
God Stats
20W - 12L
1,742 SR
Queue Stats
418W - 441L
1,568 Elo+
Party 1
Team Averages
Level 117
1,683 SR
1,534 Elo+

VS

Team Averages
Level 98
1,354 SR
1,430 Elo+
Freya
Freya
ELHuman0
Freya
Level 102
God Stats
0W - 2L
1,116 SR
Queue Stats
52W - 84L
1,431 Elo+
Party 2
Sol
Sol
Merboy
Sol
Level 67
God Stats
59W - 79L
1,448 SR
Queue Stats
120W - 171L
1,423 Elo+
Party 2
Hercules
Hercules
MroSeba
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 0 / 4
7,604
760
8,819
5,030
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 4
7,604
760
6,535
8,264
7,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 4
7,856
786
8,227
4,233
1,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ELHuman0
Freya
11
0 / 4 / 0
6,293
629
2,614
9,266
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
Merboy
Sol
12
0 / 1 / 0
6,472
647
5,316
8,050
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
MroSeba
Hercules
10
0 / 2 / 0
5,887
589
1,763
9,247
5,132
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
0
4
4
L
Freya
ELHuman0
Freya
0
4
0
0
L
Sol
Merboy
Sol
0
1
0
0
L
Hercules
MroSeba
Hercules
0
2
0
0
W
3
0
4
5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
9,693
17,527
Taken
26,563
11,586
Mitigated
10,873
4,829
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
8,819
243
0
871
5,030
2,033
0
3,183
1,755
34,633
0
L
Freya
ELHuman0
Freya
2,614
600
0
1,848
9,266
3,307
0
5,862
3,239
16,499
1,652
L
Sol
Merboy
Sol
5,316
1,050
0
3,334
8,050
2,434
0
4,504
3,312
30,322
0
L
Hercules
MroSeba
Hercules
1,763
510
0
1,491
9,247
5,132
0
4,852
4,031
0
9,493
W
6,535
173
0
1,499
8,264
7,597
290
3,435
4,746
12,930
1,531
W
8,227
1,405
0
2,459
4,233
1,956
613
782
3,216
0
29,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,064
Gold Earned
18,652
127
Minions Killed
126
0
Camps Cleared
0
667,105
Distance Traveled
532,665
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,604
760
58
6
0
212,607
1
L
Freya
6,293
629
44
4
0
168,302
0
L
Sol
6,472
647
65
7
0
192,741
0
L
Hercules
5,887
589
17
2
0
171,622
1
W
Geb
7,604
760
15
2
0
218,434
2
W
Bastet
7,856
786
54
5
0
236,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role