Player Matchup

Charon
Charon
DedaTheMaster
Charon
Level 200
God Stats
4W - 2L
1,491 SR
Queue Stats
245W - 99L
1,788 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nikolalala
Morgan Le Fay
Level 215
God Stats
48W - 16L
1,945 SR
Queue Stats
328W - 89L
1,875 Elo+
Party 1
Ne Zha
Ne Zha
opojnizumbul
Ne Zha
Level 158
God Stats
1W - 1L
1,462 SR
Queue Stats
32W - 12L
1,758 Elo+
Party 1
Team Averages
Level 191
1,633 SR
1,807 Elo+

VS

Team Averages
Level 83
1,553 SR
1,522 Elo+
Olorun
Olorun
NekyRL
Olorun
Level 88
God Stats
5W - 3L
1,749 SR
Queue Stats
130W - 122L
1,578 Elo+
Party 2
Chaac
Chaac
Nity_Lart1ste
Chaac
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 18L
1,577 Elo+
Party 2
Kali
Kali
SpLasHeR99MaDrID
Kali
Level 52
God Stats
9W - 15L
1,410 SR
Queue Stats
108W - 103L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
8,807
881
12,648
7,167
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
nikolalala
Morgan Le Fay
15
10 / 1 / 9
9,471
947
14,037
8,627
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
7 / 0 / 11
9,305
931
12,481
8,354
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NekyRL
Olorun
11
0 / 9 / 0
6,682
668
4,996
15,955
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 4 / 1
7,180
718
6,443
16,888
16,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 8 / 0
6,921
692
1,800
12,137
5,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
1
1
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Olorun
NekyRL
Olorun
0
9
0
0
L
0
4
1
0.13
L
1
8
0
0.13
W
Morgan Le Fay
nikolalala
Morgan Le Fay
10
1
9
14.5
W
Ne Zha
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
13,239
24,148
Taken
44,980
14,586
Mitigated
27,813
5,704
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,648
1,555
0
929
7,167
3,678
1,147
2,319
4,848
34,559
780
L
Olorun
NekyRL
Olorun
4,996
1,599
270
2,813
15,955
6,078
0
9,972
5,644
23,331
0
L
6,443
295
0
3,532
16,888
16,685
0
9,286
7,230
0
32,644
L
1,800
224
0
1,307
12,137
5,050
0
6,984
4,810
0
6,658
W
Morgan Le Fay
nikolalala
Morgan Le Fay
14,037
1,330
0
2,589
8,627
3,989
1,182
1,432
7,195
42,602
0
W
Ne Zha
12,481
1,478
0
2,186
8,354
6,919
500
1,265
7,089
0
32,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
20,783
138
Minions Killed
112
0
Camps Cleared
0
656,689
Distance Traveled
516,731
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,807
881
35
4
0
237,685
0
L
Olorun
6,682
668
50
5
0
134,668
0
L
Chaac
7,180
718
53
5
0
208,547
0
L
Kali
6,921
692
9
1
0
173,516
1
W
Morgan Le Fay
9,471
947
74
7
0
201,853
0
W
Ne Zha
9,305
931
29
3
0
217,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role