Player Matchup

Nut
Nut
ChefLokiFox
Nut
Level 179
God Stats
26W - 21L
1,551 SR
Queue Stats
744W - 746L
1,544 Elo+
Solo
King Arthur
King Arthur
FaZeBooce621
King Arthur
Level 69
God Stats
267W - 249L
1,510 SR
Queue Stats
284W - 270L
1,498 Elo+
Solo
Nemesis
Nemesis
Frostlitwolf
Nemesis
Level 45
God Stats
38W - 39L
1,545 SR
Queue Stats
105W - 117L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
PeriHeroOfNohr
Baron Samedi
Level 78
God Stats
3W - 2L
1,552 SR
Queue Stats
128W - 118L
1,502 Elo+
Party 1
Atlas
Atlas
WHY_DO_I_CRY
Atlas
Level 107
God Stats
4W - 2L
1,713 SR
Queue Stats
60W - 66L
1,513 Elo+
Party 1
Team Averages
Level 96
1,574 SR
1,519 Elo+

VS

Team Averages
Level 137
1,526 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Regrettablex
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,409 Elo+
Solo
Merlin
Merlin
kiirah07
Merlin
Level 129
God Stats
7W - 10L
1,553 SR
Queue Stats
455W - 495L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
o Drizzly o
Sun Wukong
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 239L
1,509 Elo+
Solo
Ullr
Ullr
viperdarck
Ullr
Level 148
God Stats
29W - 32L
1,578 SR
Queue Stats
422W - 412L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,663
1,083
7,035
6,058
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FaZeBooce621
King Arthur
14
2 / 0 / 6
8,723
1,090
13,487
8,767
7,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Frostlitwolf
Nemesis
14
3 / 0 / 6
8,986
1,123
7,517
5,224
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PeriHeroOfNohr
Baron Samedi
14
3 / 0 / 6
8,895
1,112
6,920
1,504
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 9
8,981
1,123
5,803
12,001
13,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

340

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 4 / 1
8,411
1,051
10,855
13,290
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Regrettablex
Mercury
13
1 / 2 / 1
7,951
994
2,304
9,953
5,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
kiirah07
Merlin
12
0 / 0 / 0
7,659
957
1,872
325
125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
o Drizzly o
Sun Wukong
12
0 / 3 / 0
7,481
935
3,261
6,831
4,125
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 2
8,461
1,058
9,983
12,361
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
9
Kills
2
2
Deaths
9
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
1
0.38
W
1
1
6
4
W
King Arthur
FaZeBooce621
King Arthur
2
0
6
5
W
Nemesis
Frostlitwolf
Nemesis
3
0
6
6
W
Baron Samedi
PeriHeroOfNohr
Baron Samedi
3
0
6
6
L
Mercury
Regrettablex
Mercury
1
2
1
0.75
W
0
1
9
4.5
L
Merlin
kiirah07
Merlin
0
0
0
0
L
Sun Wukong
o Drizzly o
Sun Wukong
0
3
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
28,275
33,554
Taken
42,760
27,634
Mitigated
20,694
8,941
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,855
407
680
1,400
13,290
5,292
0
4,998
8,292
18,927
0
W
7,035
3,466
0
1,741
6,058
2,724
0
1,870
4,030
0
28,361
W
King Arthur
FaZeBooce621
King Arthur
13,487
1,567
0
1,674
8,767
7,828
0
4,014
4,212
0
21,431
W
Nemesis
Frostlitwolf
Nemesis
7,517
1,941
0
734
5,224
2,654
0
1,424
3,640
0
18,758
W
Baron Samedi
PeriHeroOfNohr
Baron Samedi
6,920
457
2,366
783
1,504
758
0
456
1,040
32,295
749
L
Mercury
Regrettablex
Mercury
2,304
1,065
0
0
9,953
5,581
0
3,781
6,172
0
5,421
W
5,803
1,762
0
1,643
12,001
13,670
0
3,729
7,905
10,877
0
L
Merlin
kiirah07
Merlin
1,872
74
0
0
325
125
0
205
120
21,625
0
L
Sun Wukong
o Drizzly o
Sun Wukong
3,261
227
0
552
6,831
4,125
0
1,502
5,329
0
7,524
L
9,983
3,189
0
334
12,361
5,571
0
1,965
10,396
0
31,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
39,963
174
Minions Killed
139
7
Camps Cleared
5
893,516
Distance Traveled
628,445
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,411
1,051
26
3
2
145,565
0
W
Nut
8,663
1,083
53
7
3
173,987
0
W
King Arthur
8,723
1,090
22
3
2
186,067
0
W
Nemesis
8,986
1,123
25
3
0
191,319
0
W
Baron Samedi
8,895
1,112
60
8
2
177,186
0
L
Mercury
7,951
994
4
1
0
144,856
0
W
Atlas
8,981
1,123
14
2
0
164,957
0
L
Merlin
7,659
957
39
5
0
73,817
3
L
Sun Wukong
7,481
935
5
1
1
79,326
0
L
Ullr
8,461
1,058
65
8
2
184,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role