Player Matchup

Hachiman
Hachiman
CreamCheese69
Hachiman
Level 24
God Stats
0W - 4L
1,155 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 1
Ganesha
Ganesha
Robonk
Ganesha
Level 54
God Stats
0W - 3L
1,615 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 1
Ao Kuang
Ao Kuang
ZomBoy1009
Ao Kuang
Level 108
God Stats
0W - 2L
1,473 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 1
Nox
Nox
minkky
Nox
Level 12
God Stats
0W - 4L
1,268 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 1
King Arthur
King Arthur
twizzlol
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,343 Elo+
Party 1
Team Averages
Level 44
1,402 SR
1,279 Elo+

VS

Team Averages
Level 92
1,540 SR
1,515 Elo+
Charon
Charon
C3mill90
Charon
Level 68
God Stats
3W - 10L
1,242 SR
Queue Stats
368W - 316L
1,522 Elo+
Solo
Sol
Sol
DrunkCrasher
Sol
Level 91
God Stats
14W - 16L
1,463 SR
Queue Stats
277W - 292L
1,409 Elo+
Solo
Olorun
Olorun
FlickOfTheDeek
Olorun
Level 78
God Stats
26W - 6L
1,644 SR
Queue Stats
56W - 40L
1,652 Elo+
Solo
Ymir
Ymir
Gotenks_noob
Ymir
Level 118
God Stats
2W - 0L
1,843 SR
Queue Stats
35W - 43L
1,493 Elo+
Solo
Chernobog
Chernobog
benygamer XD
Chernobog
Level 107
God Stats
5W - 2L
1,510 SR
Queue Stats
76W - 70L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CreamCheese69
Hachiman
14
1 / 5 / 2
8,390
839
4,730
9,165
3,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Robonk
Ganesha
15
0 / 1 / 5
9,060
906
3,749
7,587
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
ZomBoy1009
Ao Kuang
14
3 / 7 / 4
9,187
919
6,369
15,092
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
minkky
Nox
14
1 / 5 / 3
8,168
817
5,342
8,907
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
twizzlol
King Arthur
14
2 / 5 / 4
8,755
876
10,679
18,212
13,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
C3mill90
Charon
16
4 / 1 / 16
10,374
1,037
8,602
9,334
10,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 20
9,320
932
17,586
6,338
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 7
10,493
1,049
9,981
7,252
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 11
10,310
1,031
6,464
12,692
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
benygamer XD
Chernobog
14
4 / 3 / 8
9,096
910
7,057
8,837
3,902
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
7
Kills
23
23
Deaths
7
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Charon
C3mill90
Charon
4
1
16
12
L
Hachiman
CreamCheese69
Hachiman
1
5
2
0.4
W
2
0
20
12
W
8
1
7
11.5
W
5
2
11
5.25
L
Ganesha
Robonk
Ganesha
0
1
5
2.5
L
Ao Kuang
ZomBoy1009
Ao Kuang
3
7
4
0.71
W
Chernobog
benygamer XD
Chernobog
4
3
8
2.67
L
Nox
minkky
Nox
1
5
3
0.5
L
King Arthur
twizzlol
King Arthur
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
49,690
58,963
Taken
44,453
38,001
Mitigated
36,299
6,062
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
C3mill90
Charon
8,602
1,391
0
1,067
9,334
10,858
734
2,483
6,851
19,682
2,022
L
Hachiman
CreamCheese69
Hachiman
4,730
2,426
0
891
9,165
3,885
0
7,117
1,784
0
18,442
W
17,586
3,262
0
2,591
6,338
2,929
2,949
3,379
2,816
24,953
0
W
9,981
6,280
670
3,365
7,252
3,553
3,146
1,622
5,506
34,116
4,887
W
6,464
676
0
2,874
12,692
15,057
233
3,710
8,810
17,818
269
L
Ganesha
Robonk
Ganesha
3,749
293
0
698
7,587
8,209
471
4,064
3,309
17,372
683
L
Ao Kuang
ZomBoy1009
Ao Kuang
6,369
1,517
0
3,093
15,092
8,038
0
11,233
3,483
17,454
0
W
Chernobog
benygamer XD
Chernobog
7,057
3,663
0
886
8,837
3,902
1,106
3,387
5,361
0
19,231
L
Nox
minkky
Nox
5,342
732
0
0
8,907
3,901
0
6,334
2,221
15,630
0
L
King Arthur
twizzlol
King Arthur
10,679
1,573
0
1,380
18,212
13,968
0
10,011
7,815
0
23,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
49,593
135
Minions Killed
183
0
Camps Cleared
0
963,084
Distance Traveled
999,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,374
1,037
31
3
0
196,629
0
L
Hachiman
8,390
839
44
4
0
196,245
0
W
Sol
9,320
932
30
3
0
213,705
0
W
Olorun
10,493
1,049
66
7
0
178,463
0
W
Ymir
10,310
1,031
31
3
0
217,281
0
L
Ganesha
9,060
906
26
3
0
212,480
0
L
Ao Kuang
9,187
919
27
3
0
184,115
0
W
Chernobog
9,096
910
25
3
0
193,637
0
L
Nox
8,168
817
23
2
0
178,862
0
L
King Arthur
8,755
876
15
2
0
191,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role