Player Matchup

Maui
Maui
Diamond I
 
Maui
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond IV
CharpN
Pele
Diamond IV
Level 200
God Stats
5W - 2L
1,715 SR
Queue Stats
268W - 245L
2,083 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
MattGuy
Jing Wei
Diamond IV
Level 177
God Stats
22W - 9L
1,802 SR
Queue Stats
41W - 24L
2,126 MMR
Solo
Achilles
Achilles
Masters
Pоshy
Achilles
Masters
Level 144
God Stats
39W - 53L
1,669 SR
Queue Stats
464W - 416L
2,185 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
pajdam45
Nu Wa
Diamond IV
Level 170
God Stats
4W - 1L
1,793 SR
Queue Stats
262W - 253L
2,081 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,696 SR
1,995 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,540 SR
2,000 MMR
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
AlCev
Sun Wukong
Platinum I
Level 170
God Stats
37W - 29L
1,703 SR
Queue Stats
327W - 309L
1,946 MMR
Solo
Hera
Hera
Diamond IV
AndriuewW
Hera
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 198L
2,208 MMR
Solo
Ymir
Ymir
Diamond IV
Aúto
Ymir
Diamond IV
Level 136
God Stats
1W - 3L
1,399 SR
Queue Stats
306W - 292L
2,168 MMR
Solo
Bakasura
Bakasura
Diamond II
macomori
Bakasura
Diamond II
Level 188
God Stats
1W - 3L
1,598 SR
Queue Stats
428W - 403L
2,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
19
3 / 1 / 17
13,216
601
11,418
21,531
25,884
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
CharpN
Pele
20
7 / 3 / 8
14,404
655
19,391
23,121
12,796
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
MattGuy
Jing Wei
20
5 / 2 / 6
13,537
615
16,218
12,844
6,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Achilles
Pоshy
Achilles
20
9 / 0 / 4
15,172
690
24,783
19,560
24,536
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
pajdam45
Nu Wa
18
6 / 2 / 15
13,186
599
19,054
12,199
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AphroditeAgniKuzenboOdinThanatos

VS

Bans
AthenaAwilixKaliCharonMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 9 / 2
9,989
454
7,994
24,172
10,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
AlCev
Sun Wukong
18
0 / 5 / 0
10,717
487
6,176
24,134
22,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
16
4 / 5 / 3
10,196
463
13,935
17,467
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Aúto
Ymir
14
0 / 6 / 4
9,314
423
6,439
25,158
26,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
macomori
Bakasura
15
3 / 5 / 3
9,380
426
8,665
24,517
12,103

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
30
Kills
8
8
Deaths
30
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
17
11.5
L
Ullr
 
Ullr
1
9
2
0.22
L
Sun Wukong
AlCev
Sun Wukong
0
5
0
0
L
Hera
4
5
3
1.1
L
Ymir
Aúto
Ymir
0
6
4
0.33
W
Pele
CharpN
Pele
7
3
8
3.67
W
Jing Wei
MattGuy
Jing Wei
5
2
6
4
W
Achilles
Pоshy
Achilles
9
0
4
11
L
Bakasura
macomori
Bakasura
3
5
3
0.9
W
Nu Wa
pajdam45
Nu Wa
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,864
Damage
43,209
89,255
Taken
115,448
75,062
Mitigated
78,965
29,142
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
11,418
2,403
0
4,094
21,531
25,884
1,277
5,297
15,927
57,987
3,237
L
Ullr
 
Ullr
7,994
1,969
0
2,034
24,172
10,799
629
7,285
16,529
0
79,784
L
Sun Wukong
AlCev
Sun Wukong
6,176
694
0
4,245
24,134
22,609
0
1,825
20,908
0
99,003
L
Hera
13,935
4,174
0
600
17,467
6,861
7
6,241
10,959
89,660
1,023
L
Ymir
Aúto
Ymir
6,439
1,061
0
2,178
25,158
26,593
0
7,261
17,207
35,916
0
W
Pele
CharpN
Pele
19,391
3,876
0
7,339
23,121
12,796
3,278
4,847
17,578
0
177,788
W
Jing Wei
MattGuy
Jing Wei
16,218
13,156
0
4,312
12,844
6,264
3,148
3,796
8,255
0
151,117
W
Achilles
Pоshy
Achilles
24,783
5,545
0
10,922
19,560
24,536
1,989
2,367
17,193
0
120,784
L
Bakasura
macomori
Bakasura
8,665
5,181
0
8,188
24,517
12,103
0
6,399
17,702
0
49,098
W
Nu Wa
pajdam45
Nu Wa
19,054
2,637
636
1,839
12,199
5,582
3,434
6,177
5,507
91,011
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,515
Gold Earned
49,596
741
Minions Killed
605
0
Camps Cleared
0
2,315,695
Distance Traveled
1,900,026
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,216
601
59
3
0
448,797
8
L
Ullr
9,989
454
119
5
0
353,384
0
L
Sun Wukong
10,717
487
157
7
0
422,662
3
L
Hera
10,196
463
162
7
0
309,517
4
L
Ymir
9,314
423
55
3
0
408,198
1
W
Pele
14,404
655
187
9
0
533,784
4
W
Jing Wei
13,537
615
199
9
0
448,375
0
W
Achilles
15,172
690
183
8
0
465,613
2
L
Bakasura
9,380
426
112
5
0
406,265
0
W
Nu Wa
13,186
599
113
5
0
419,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role