Player Matchup

Surtr
Surtr
Darkfall-125-
Surtr
Level 121
God Stats
8W - 8L
1,574 SR
Queue Stats
99W - 111L
1,496 Elo+
Party 2
Vulcan
Vulcan
Eggie13-PR
Vulcan
Level 125
God Stats
18W - 18L
1,453 SR
Queue Stats
301W - 318L
1,442 Elo+
Party 2
Fafnir
Fafnir
Vv-Famousz-vV
Fafnir
Level 28
God Stats
7W - 3L
1,717 SR
Queue Stats
337W - 346L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
eduarcalix
Kukulkan
Level 142
God Stats
3W - 3L
1,728 SR
Queue Stats
30W - 25L
1,508 Elo+
Solo
Jing Wei
Jing Wei
yourenbo
Jing Wei
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 138L
1,483 Elo+
Party 2
Team Averages
Level 111
1,594 SR
1,473 Elo+

VS

Team Averages
Level 153
1,556 SR
1,455 Elo+
Bacchus
Bacchus
 
Bacchus
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Genebtw
Anhur
Level 149
God Stats
1W - 0L
1,799 SR
Queue Stats
6W - 13L
1,323 Elo+
Party 1
Erlang Shen
Erlang Shen
charliecappin
Erlang Shen
Level 149
God Stats
152W - 135L
1,551 SR
Queue Stats
550W - 535L
1,442 Elo+
Solo
Chernobog
Chernobog
cosnixo
Chernobog
Level 139
God Stats
3W - 3L
1,402 SR
Queue Stats
176W - 191L
1,452 Elo+
Solo
Janus
Janus
themGoblinGooses
Janus
Level 124
God Stats
13W - 7L
1,529 SR
Queue Stats
19W - 21L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,060
896
7,724
12,286
10,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vulcan
Eggie13-PR
Vulcan
14
1 / 4 / 3
8,215
913
10,619
7,347
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 2
8,790
977
5,033
13,425
16,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
eduarcalix
Kukulkan
15
1 / 3 / 2
8,710
968
11,229
8,482
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
yourenbo
Jing Wei
11
0 / 0 / 0
7,171
797
898
861
245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 2 / 9
8,529
948
7,796
12,225
13,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Genebtw
Anhur
15
1 / 2 / 3
8,982
998
6,389
10,091
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
charliecappin
Erlang Shen
15
4 / 0 / 4
8,659
962
7,351
12,799
12,422
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
cosnixo
Chernobog
14
3 / 0 / 3
8,285
921
7,442
8,495
3,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 4
8,576
953
8,546
5,648
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
10
10
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
9
2.25
L
1
2
3
1.25
L
Vulcan
Eggie13-PR
Vulcan
1
4
3
0.63
W
Anhur
Genebtw
Anhur
1
2
3
1.25
L
2
1
2
3
W
Erlang Shen
charliecappin
Erlang Shen
4
0
4
6
W
Chernobog
cosnixo
Chernobog
3
0
3
4.5
L
Kukulkan
eduarcalix
Kukulkan
1
3
2
0.67
W
2
1
4
4
L
Jing Wei
yourenbo
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
37,524
42,401
Taken
49,258
34,375
Mitigated
37,135
8,509
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,796
790
0
2,898
12,225
13,747
31
4,829
7,396
18,958
0
L
7,724
2,020
0
2,436
12,286
10,676
24
4,382
7,628
560
15,257
L
Vulcan
Eggie13-PR
Vulcan
10,619
419
0
464
7,347
3,148
0
3,192
4,033
29,671
0
W
Anhur
Genebtw
Anhur
6,389
2,874
0
1,313
10,091
4,584
732
5,940
4,151
0
35,296
L
5,033
1,281
191
4,891
13,425
16,465
0
5,115
7,730
8,841
960
W
Erlang Shen
charliecappin
Erlang Shen
7,351
4,093
0
2,740
12,799
12,422
0
6,954
5,845
0
20,944
W
Chernobog
cosnixo
Chernobog
7,442
4,886
0
870
8,495
3,930
309
4,388
4,107
0
21,854
L
Kukulkan
eduarcalix
Kukulkan
11,229
615
0
134
8,482
3,841
0
2,211
6,167
37,707
1,071
W
8,546
62
0
915
5,648
2,452
0
3,984
1,664
27,356
0
L
Jing Wei
yourenbo
Jing Wei
898
669
0
393
861
245
0
318
501
0
5,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,946
Gold Earned
43,031
157
Minions Killed
222
0
Camps Cleared
0
827,758
Distance Traveled
1,018,118
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,529
948
16
2
0
197,783
1
L
Surtr
8,060
896
19
2
0
211,932
6
L
Vulcan
8,215
913
40
4
0
173,119
0
W
Anhur
8,982
998
82
9
0
181,249
0
L
Fafnir
8,790
977
11
1
0
205,459
0
W
Erlang Shen
8,659
962
36
4
0
214,832
0
W
Chernobog
8,285
921
35
4
0
188,981
0
L
Kukulkan
8,710
968
71
8
0
177,579
0
W
Janus
8,576
953
53
6
0
235,273
0
L
Jing Wei
7,171
797
16
2
0
59,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role