Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Bullen8
Nu Wa
Silver I
Level 88
God Stats
5W - 3L
1,871 SR
Queue Stats
19W - 25L
1,594 MMR
Solo
Ares
Ares
Gold III
InDi3Tomat3xD
Ares
Gold III
Level 84
God Stats
7W - 3L
1,705 SR
Queue Stats
78W - 66L
1,523 MMR
Solo
Cliodhna
Cliodhna
Gold III
Karim329Hd
Cliodhna
Gold III
Level 156
God Stats
2W - 1L
1,565 SR
Queue Stats
165W - 176L
1,484 MMR
Solo
Charybdis
Charybdis
Platinum IV
Koizumii
Charybdis
Platinum IV
Level 158
God Stats
7W - 3L
1,748 SR
Queue Stats
344W - 339L
1,517 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,678 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,537 SR
1,552 MMR
Nut
Nut
Gold IV
 
Nut
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Angryduck1289
Baron Samedi
Platinum III
Level 86
God Stats
23W - 27L
1,519 SR
Queue Stats
236W - 235L
1,509 MMR
Solo
Cabrakan
Cabrakan
Gold I
Dalouubis
Cabrakan
Gold I
Level 111
God Stats
11W - 9L
1,400 SR
Queue Stats
245W - 234L
1,594 MMR
Solo
Hercules
Hercules
Gold IV
IRONPENGUIN6337
Hercules
Gold IV
Level 64
God Stats
1W - 3L
1,582 SR
Queue Stats
16W - 20L
1,610 MMR
Solo
Chang'e
Chang'e
Gold III
ManyMen1129
Chang'e
Gold III
Level 159
God Stats
7W - 7L
1,685 SR
Queue Stats
138W - 132L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 2
8,775
627
5,323
6,541
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Bullen8
Nu Wa
15
1 / 0 / 3
9,133
652
5,669
3,698
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 4
7,756
554
3,356
11,416
10,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Karim329Hd
Cliodhna
15
5 / 2 / 3
8,827
631
4,142
10,718
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Koizumii
Charybdis
16
3 / 3 / 0
9,431
674
7,503
9,921
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Maman BrigitteThothOsirisAh Muzen Cab

VS

Bans
BellonaArachneThorErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
2 / 3 / 0
7,169
512
4,411
10,974
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Angryduck1289
Baron Samedi
13
1 / 4 / 0
7,204
515
5,089
11,485
11,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
Dalouubis
Cabrakan
1
0 / 0 / 0
4,493
321
0
1,345
777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
9
0 / 2 / 0
5,741
410
3,364
11,250
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
ManyMen1129
Chang'e
13
1 / 3 / 0
7,222
516
2,214
8,751
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
4
5
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
L
Nut
 
Nut
2
3
0
0.67
L
Baron Samedi
Angryduck1289
Baron Samedi
1
4
0
0.25
W
Nu Wa
Bullen8
Nu Wa
1
0
3
2.5
L
Cabrakan
Dalouubis
Cabrakan
0
0
0
0
L
Hercules
0
2
0
0
W
1
0
4
3
W
Cliodhna
Karim329Hd
Cliodhna
5
2
3
3.25
W
Charybdis
Koizumii
Charybdis
3
3
0
1
L
Chang'e
ManyMen1129
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,993
Damage
15,078
42,294
Taken
43,805
22,811
Mitigated
25,665
14,140
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,323
1,178
0
2,491
6,541
3,034
1,263
1,981
4,276
0
64,155
L
Nut
 
Nut
4,411
3,053
0
4,392
10,974
4,461
0
557
10,417
0
55,375
L
Baron Samedi
Angryduck1289
Baron Samedi
5,089
178
96
2,420
11,485
11,284
0
1,332
10,153
43,089
322
W
Nu Wa
Bullen8
Nu Wa
5,669
1,874
0
968
3,698
1,202
1,066
1,138
2,380
73,711
530
L
Cabrakan
Dalouubis
Cabrakan
0
0
0
414
1,345
777
0
379
966
1,465
17
L
Hercules
3,364
1,124
0
2,177
11,250
5,888
0
2,671
8,579
0
34,763
W
3,356
451
0
1,061
11,416
10,080
211
1,593
9,542
24,842
1,381
W
Cliodhna
Karim329Hd
Cliodhna
4,142
319
0
6,255
10,718
4,330
845
1,593
8,835
0
71,452
W
Charybdis
Koizumii
Charybdis
7,503
4,285
0
3,365
9,921
4,165
2,515
468
9,453
0
87,771
L
Chang'e
ManyMen1129
Chang'e
2,214
0
200
3,159
8,751
3,255
0
3,984
4,767
50,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
31,829
537
Minions Killed
361
0
Camps Cleared
0
1,388,679
Distance Traveled
954,387
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,775
627
123
9
0
245,904
3
L
Nut
7,169
512
90
6
0
228,347
2
L
Baron Samedi
7,204
515
94
7
0
242,049
0
W
Nu Wa
9,133
652
125
9
0
277,055
1
L
Cabrakan
4,493
321
0
0
0
18,943
0
L
Hercules
5,741
410
48
3
0
203,074
0
W
Ares
7,756
554
29
2
0
277,722
6
W
Cliodhna
8,827
631
109
8
0
332,808
1
W
Charybdis
9,431
674
151
11
0
255,190
0
L
Chang'e
7,222
516
129
9
0
261,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role