Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver III
Charchoi_
Sobek
Silver III
Level 79
God Stats
2W - 1L
1,547 SR
Queue Stats
5W - 13L
1,347 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver II
Food4Life
Morgan Le Fay
Silver II
Level 128
God Stats
4W - 3L
1,532 SR
Queue Stats
41W - 42L
1,358 MMR
Party 1
Tyr
Tyr
Silver III
InvisableAccount
Tyr
Silver III
Level 42
God Stats
0W - 1L
1,725 SR
Queue Stats
38W - 39L
1,426 MMR
Party 1
Susano
Susano
Gold V
Jandrezh
Susano
Gold V
Level 146
God Stats
4W - 6L
1,687 SR
Queue Stats
218W - 236L
1,408 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,598 SR
1,408 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,676 SR
1,412 MMR
Bakasura
Bakasura
Silver I
AnbuVibe
Bakasura
Silver I
Level 68
God Stats
4W - 2L
1,706 SR
Queue Stats
137W - 148L
1,232 MMR
Party 3
Jing Wei
Jing Wei
Gold IV
LIL_J_BUBBLES
Jing Wei
Gold IV
Level 126
God Stats
3W - 2L
1,665 SR
Queue Stats
21W - 22L
1,468 MMR
Party 4
Nike
Nike
Gold V
LaneBot34
Nike
Gold V
Level 149
God Stats
1W - 0L
1,706 SR
Queue Stats
18W - 20L
1,563 MMR
Party 3
Olorun
Olorun
Gold IV
ThaChickenBandit
Olorun
Gold IV
Level 153
God Stats
3W - 2L
1,648 SR
Queue Stats
76W - 80L
1,391 MMR
Party 4
Cthulhu
Cthulhu
Gold IV
WadeWilson099
Cthulhu
Gold IV
Level 94
God Stats
6W - 4L
1,656 SR
Queue Stats
282W - 295L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
4,261
533
1,186
4,704
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Charchoi_
Sobek
8
0 / 2 / 0
4,401
550
1,483
7,876
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Food4Life
Morgan Le Fay
8
0 / 1 / 0
4,625
578
2,687
5,013
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 1
4,806
601
2,676
8,908
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Susano
Jandrezh
Susano
8
2 / 0 / 0
4,626
578
3,174
5,393
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CharybdisBacchusKaliLoki

VS

Bans
ArachneThanatosOsirisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnbuVibe
Bakasura
9
0 / 1 / 0
4,646
581
1,723
7,940
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
LIL_J_BUBBLES
Jing Wei
10
1 / 0 / 1
5,132
642
2,843
3,756
1,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nike
10
2 / 1 / 0
6,117
765
5,028
6,428
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 1
5,692
712
3,237
2,857
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
9
2 / 0 / 1
4,897
612
6,457
4,673
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Bakasura
AnbuVibe
Bakasura
0
1
0
0
L
Sobek
Charchoi_
Sobek
0
2
0
0
L
Morgan Le Fay
Food4Life
Morgan Le Fay
0
1
0
0
L
0
2
1
0.25
L
Susano
Jandrezh
Susano
2
0
0
2
W
Jing Wei
LIL_J_BUBBLES
Jing Wei
1
0
1
1.5
W
Nike
2
1
0
2
W
0
0
1
0.5
W
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,206
Damage
19,288
31,894
Taken
25,654
13,245
Mitigated
11,988
11,297
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,186
476
0
1,373
4,704
1,667
0
2,598
1,826
0
32,210
W
Bakasura
AnbuVibe
Bakasura
1,723
1,308
0
4,036
7,940
2,986
0
631
7,309
0
24,288
L
Sobek
Charchoi_
Sobek
1,483
88
171
3,208
7,876
4,550
0
3,442
3,922
8,468
1,126
L
Morgan Le Fay
Food4Life
Morgan Le Fay
2,687
164
0
990
5,013
1,787
0
1,093
3,714
30,586
0
L
2,676
257
0
2,294
8,908
3,457
0
631
7,660
0
32,351
L
Susano
Jandrezh
Susano
3,174
423
0
3,261
5,393
1,784
0
456
4,561
0
20,527
W
Jing Wei
LIL_J_BUBBLES
Jing Wei
2,843
2,189
0
803
3,756
1,340
742
1,751
2,005
0
36,272
W
Nike
5,028
563
0
1,882
6,428
3,497
0
109
6,319
0
40,443
W
3,237
1,599
0
1,366
2,857
1,070
0
357
2,500
43,195
3,053
W
Cthulhu
6,457
516
56
819
4,673
3,095
330
1,048
3,625
21,994
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
26,484
215
Minions Killed
301
0
Camps Cleared
0
866,497
Distance Traveled
879,689
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,261
533
54
7
0
152,767
0
W
Bakasura
4,646
581
54
7
0
177,653
0
L
Sobek
4,401
550
14
2
0
168,229
0
L
Morgan Le Fay
4,625
578
57
7
0
159,798
0
L
Tyr
4,806
601
57
7
0
203,399
0
L
Susano
4,626
578
33
4
0
182,304
0
W
Jing Wei
5,132
642
55
7
0
163,625
0
W
Nike
6,117
765
80
10
0
185,893
3
W
Olorun
5,692
712
87
11
0
181,318
2
W
Cthulhu
4,897
612
25
3
0
171,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role