Player Matchup

Sun Wukong
Sun Wukong
Gold II
AyoRaphael
Sun Wukong
Gold II
Level 156
God Stats
6W - 4L
1,534 SR
Queue Stats
240W - 232L
1,541 MMR
Party 1
Awilix
Awilix
Gold I
ForbiddenMod
Awilix
Gold I
Level 155
God Stats
6W - 2L
1,874 SR
Queue Stats
106W - 99L
1,720 MMR
Party 1
Vulcan
Vulcan
Gold I
SoloL3veling
Vulcan
Gold I
Level 168
God Stats
32W - 24L
1,745 SR
Queue Stats
234W - 225L
1,509 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,718 SR
1,590 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 161
1,571 SR
1,351 MMR
Odin
Odin
Silver V
BOMBAYSiiPPiiiN
Odin
Silver V
Level 148
God Stats
55W - 46L
1,603 SR
Queue Stats
112W - 129L
1,358 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
REYCHARLEZ
Kukulkan
Bronze III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 52L
1,500 MMR
Party 2
Bastet
Bastet
Silver I
WorkouT CL
Bastet
Silver I
Level 179
God Stats
35W - 27L
1,610 SR
Queue Stats
215W - 241L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyoRaphael
Sun Wukong
13
3 / 2 / 8
9,217
768
7,474
10,973
9,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
14
4 / 2 / 6
9,205
767
8,267
11,454
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
16
6 / 2 / 7
10,380
865
18,285
9,603
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothBacchusAchillesKumbhakarnaGeb

VS

Bans
CthulhuMedusaXing TianAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,159
680
6,666
13,088
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
REYCHARLEZ
Kukulkan
15
4 / 4 / 2
9,697
808
6,573
9,729
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
WorkouT CL
Bastet
11
1 / 7 / 3
7,946
662
6,667
14,417
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AyoRaphael
Sun Wukong
3
2
8
3.5
L
1
2
5
1.75
W
Awilix
4
2
6
3.5
L
Kukulkan
REYCHARLEZ
Kukulkan
4
4
2
1.25
W
Vulcan
6
2
7
4.75
L
Bastet
WorkouT CL
Bastet
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
19,906
32,030
Taken
37,234
18,653
Mitigated
19,393
8,133
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AyoRaphael
Sun Wukong
7,474
1,463
0
2,659
10,973
9,742
239
2,551
8,109
0
26,655
L
6,666
541
0
2,194
13,088
10,198
242
7,044
5,589
1,767
15,969
W
Awilix
8,267
2,637
0
2,887
11,454
4,711
958
2,570
8,599
0
23,672
L
Kukulkan
REYCHARLEZ
Kukulkan
6,573
588
0
1,236
9,729
3,997
405
3,863
5,560
41,041
0
W
Vulcan
18,285
398
0
2,587
9,603
4,200
1,312
2,582
6,674
58,117
0
L
Bastet
WorkouT CL
Bastet
6,667
1,139
0
2,386
14,417
5,198
0
6,483
7,601
0
22,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
25,802
160
Minions Killed
126
0
Camps Cleared
0
684,152
Distance Traveled
670,122
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,217
768
35
3
0
232,996
0
L
Odin
8,159
680
18
2
0
231,861
2
W
Awilix
9,205
767
31
3
0
208,496
0
L
Kukulkan
9,697
808
75
6
0
191,421
4
W
Vulcan
10,380
865
94
8
0
242,660
0
L
Bastet
7,946
662
33
3
0
246,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role