Player Matchup

Nemesis
Nemesis
CyberGingy
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,230 Elo+
Party 1
Susano
Susano
Nigums
Susano
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,288 Elo+
Party 1
Ymir
Ymir
SnowFlakeMelter
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,395 Elo+

VS

Team Averages
Level 77
1,586 SR
1,580 Elo+
Sun Wukong
Sun Wukong
Atlantis_Kun
Sun Wukong
Level 85
God Stats
3W - 2L
1,566 SR
Queue Stats
103W - 93L
1,537 Elo+
Solo
Raijin
Raijin
Diamond-Cutter81
Raijin
Level 101
God Stats
5W - 1L
1,605 SR
Queue Stats
12W - 8L
1,685 Elo+
Solo
Bakasura
Bakasura
trollyjb
Bakasura
Level 44
God Stats
59W - 34L
1,588 SR
Queue Stats
74W - 48L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyberGingy
Nemesis
12
3 / 9 / 1
8,835
736
8,700
14,166
5,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Nigums
Susano
13
2 / 7 / 2
8,336
695
5,372
12,750
5,041
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 4
7,676
640
12,699
19,881
16,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atlantis_Kun
Sun Wukong
16
11 / 1 / 11
11,441
953
14,942
14,910
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 15
9,772
814
13,785
6,788
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
trollyjb
Bakasura
15
7 / 2 / 9
10,324
860
10,957
14,645
8,035
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
21
22
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Atlantis_Kun
Sun Wukong
11
1
11
16.5
L
Nemesis
CyberGingy
Nemesis
3
9
1
0.39
W
3
2
15
5.25
L
Susano
Nigums
Susano
2
7
2
0.43
L
0
6
4
0.33
W
Bakasura
trollyjb
Bakasura
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
39,684
46,797
Taken
36,343
27,710
Mitigated
24,720
5,335
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Atlantis_Kun
Sun Wukong
14,942
3,200
0
4,154
14,910
14,193
551
4,559
9,677
0
43,190
L
Nemesis
CyberGingy
Nemesis
8,700
4,680
0
1,518
14,166
5,922
0
4,175
9,413
0
24,372
W
13,785
1,170
0
250
6,788
2,492
1,283
1,653
5,049
46,946
0
L
Susano
Nigums
Susano
5,372
1,307
0
808
12,750
5,041
0
3,207
8,979
0
24,291
L
12,699
2,441
0
3,009
19,881
16,747
0
6,544
12,331
32,240
0
W
Bakasura
trollyjb
Bakasura
10,957
8,435
0
6,360
14,645
8,035
0
5,435
8,835
0
26,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
31,537
117
Minions Killed
168
0
Camps Cleared
0
603,362
Distance Traveled
668,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,441
953
40
3
0
236,679
0
L
Nemesis
8,835
736
38
3
0
203,234
0
W
Raijin
9,772
814
65
5
0
191,543
0
L
Susano
8,336
695
44
4
0
209,503
0
L
Ymir
7,676
640
35
3
0
190,625
0
W
Bakasura
10,324
860
63
5
0
240,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role