Player Matchup

Charybdis
Charybdis
MIIMIIC
Charybdis
Level 158
God Stats
2W - 1L
1,962 SR
Queue Stats
141W - 63L
1,709 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SinoxxsiS
Kumbhakarna
Level 204
God Stats
0W - 2L
1,289 SR
Queue Stats
29W - 35L
1,564 Elo+
Solo
Scylla
Scylla
Sirweekstrog
Scylla
Level 132
God Stats
1W - 6L
1,206 SR
Queue Stats
406W - 395L
1,531 Elo+
Solo
Hercules
Hercules
Zirkadian
Hercules
Level 157
God Stats
1W - 1L
1,738 SR
Queue Stats
45W - 14L
1,784 Elo+
Party 3
Ne Zha
Ne Zha
singularelement
Ne Zha
Level 189
God Stats
3W - 1L
2,000 SR
Queue Stats
125W - 64L
1,689 Elo+
Party 3
Team Averages
Level 168
1,639 SR
1,655 Elo+

VS

Team Averages
Level 120
1,561 SR
1,581 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
CannierTea
Chiron
Level 156
God Stats
4W - 2L
1,559 SR
Queue Stats
163W - 141L
1,585 Elo+
Solo
Odin
Odin
RioluButRed
Odin
Level 85
God Stats
1W - 2L
1,237 SR
Queue Stats
119W - 103L
1,621 Elo+
Party 1
Bellona
Bellona
iMxrcc0
Bellona
Level 43
God Stats
1W - 1L
1,703 SR
Queue Stats
23W - 15L
1,599 Elo+
Party 1
Athena
Athena
iWhispers
Athena
Level 156
God Stats
1W - 0L
1,806 SR
Queue Stats
28W - 19L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MIIMIIC
Charybdis
11
0 / 5 / 5
6,851
685
7,968
7,597
3,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SinoxxsiS
Kumbhakarna
13
2 / 6 / 4
7,642
764
4,089
13,012
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
15
2 / 4 / 4
8,205
821
8,723
10,701
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Zirkadian
Hercules
15
3 / 5 / 5
7,994
799
10,203
15,850
14,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 7 / 6
8,104
810
9,380
11,420
6,157
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
9 / 3 / 14
10,115
1,012
17,858
12,504
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
CannierTea
Chiron
15
4 / 2 / 19
9,229
923
14,971
10,372
5,579
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 17
9,210
921
7,363
11,367
14,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
iMxrcc0
Bellona
16
6 / 2 / 18
9,489
949
7,801
14,701
15,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
iWhispers
Athena
15
3 / 3 / 19
9,561
956
8,017
14,768
15,590
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
11
Kills
27
27
Deaths
13
24
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
3
14
5.33
W
Chiron
CannierTea
Chiron
4
2
19
6.75
L
Charybdis
MIIMIIC
Charybdis
0
5
5
0.5
W
5
3
17
4.5
L
Kumbhakarna
SinoxxsiS
Kumbhakarna
2
6
4
0.67
L
Scylla
2
4
4
1
L
Hercules
Zirkadian
Hercules
3
5
5
1.1
W
Bellona
iMxrcc0
Bellona
6
2
18
7.5
W
Athena
iWhispers
Athena
3
3
19
4.17
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,363
Damage
56,010
58,580
Taken
63,712
44,472
Mitigated
56,929
7,715
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,858
8,267
0
2,883
12,504
6,125
3,570
3,567
8,793
0
37,184
W
Chiron
CannierTea
Chiron
14,971
4,773
2,918
2,382
10,372
5,579
2,317
1,586
8,697
0
31,187
L
Charybdis
MIIMIIC
Charybdis
7,968
3,144
0
0
7,597
3,122
0
772
6,825
0
15,657
W
7,363
1,332
2,089
1,513
11,367
14,072
1,070
2,097
9,229
1,760
16,986
L
Kumbhakarna
SinoxxsiS
Kumbhakarna
4,089
163
261
1,080
13,012
15,926
0
2,672
10,340
11,528
676
L
Scylla
8,723
766
682
3,197
10,701
4,733
0
2,826
7,875
26,130
0
L
Hercules
Zirkadian
Hercules
10,203
2,794
0
2,316
15,850
14,534
0
1,356
14,494
0
14,913
W
Bellona
iMxrcc0
Bellona
7,801
2,091
1,643
2,628
14,701
15,563
821
2,339
12,202
0
15,301
W
Athena
iWhispers
Athena
8,017
1,922
2,265
2,152
14,768
15,590
135
2,113
12,382
13,231
0
L
9,380
1,553
0
179
11,420
6,157
0
1,844
9,576
0
18,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
47,604
98
Minions Killed
120
0
Camps Cleared
0
841,191
Distance Traveled
982,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,115
1,012
31
3
0
168,662
0
W
Chiron
9,229
923
40
4
0
175,841
0
L
Charybdis
6,851
685
20
2
0
156,430
0
W
Odin
9,210
921
13
1
0
197,702
0
L
Kumbhakarna
7,642
764
19
2
0
164,312
0
L
Scylla
8,205
821
40
4
0
180,119
0
L
Hercules
7,994
799
8
1
0
166,544
0
W
Bellona
9,489
949
20
2
0
221,444
0
W
Athena
9,561
956
16
2
0
219,156
0
L
Ne Zha
8,104
810
11
1
0
173,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role