Player Matchup

Tyr
Tyr
CoJonaz
Tyr
Level 148
God Stats
1W - 1L
1,546 SR
Queue Stats
25W - 26L
1,487 Elo+
Party 2
Neith
Neith
StyClssy
Neith
Level 18
God Stats
0W - 4L
1,290 SR
Queue Stats
19W - 21L
1,462 Elo+
Party 2
Discordia
Discordia
carrmex
Discordia
Level 102
God Stats
36W - 21L
1,647 SR
Queue Stats
51W - 44L
1,526 Elo+
Solo
Team Averages
Level 89
1,495 SR
1,492 Elo+

VS

Team Averages
Level 113
1,289 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
DirtyDan720
Ah Muzen Cab
Level 118
God Stats
14W - 7L
1,644 SR
Queue Stats
104W - 101L
1,435 Elo+
Solo
Xing Tian
Xing Tian
NGR-Emperor
Xing Tian
Level 109
God Stats
7W - 12L
1,127 SR
Queue Stats
149W - 154L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
RubixMan24
Nu Wa
Level 111
God Stats
6W - 9L
1,095 SR
Queue Stats
134W - 134L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
0 / 5 / 2
7,723
594
9,236
20,110
14,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
StyClssy
Neith
13
1 / 5 / 1
8,137
626
6,893
13,421
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
carrmex
Discordia
13
3 / 6 / 0
8,376
644
9,638
8,443
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DirtyDan720
Ah Muzen Cab
14
5 / 4 / 5
9,789
753
10,634
13,071
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
NGR-Emperor
Xing Tian
15
4 / 0 / 11
10,150
781
10,707
17,226
19,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
15
7 / 0 / 8
10,683
822
16,166
4,687
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
16
16
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
5
2
0.2
W
Ah Muzen Cab
DirtyDan720
Ah Muzen Cab
5
4
5
1.88
W
Xing Tian
NGR-Emperor
Xing Tian
4
0
11
9.5
W
Nu Wa
7
0
8
11
L
Neith
StyClssy
Neith
1
5
1
0.3
L
Discordia
carrmex
Discordia
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
37,507
41,974
Taken
34,984
22,599
Mitigated
27,484
6,375
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,236
1,434
0
3,735
20,110
14,977
0
11,462
7,952
0
35,514
W
Ah Muzen Cab
DirtyDan720
Ah Muzen Cab
10,634
4,142
0
833
13,071
5,649
633
4,893
8,178
0
41,035
W
Xing Tian
NGR-Emperor
Xing Tian
10,707
568
0
3,953
17,226
19,946
241
3,691
13,515
16,546
3,416
W
Nu Wa
16,166
6,018
0
358
4,687
1,889
1,522
888
3,799
44,960
176
L
Neith
StyClssy
Neith
6,893
2,404
0
2,150
13,421
4,403
0
8,287
4,855
0
30,557
L
Discordia
carrmex
Discordia
9,638
0
0
490
8,443
3,219
0
4,337
3,850
37,133
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
30,622
146
Minions Killed
141
0
Camps Cleared
0
620,201
Distance Traveled
720,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,723
594
50
4
0
230,262
0
W
Ah Muzen Cab
9,789
753
67
5
0
251,455
0
W
Xing Tian
10,150
781
17
1
0
242,337
0
W
Nu Wa
10,683
822
57
4
0
226,734
0
L
Neith
8,137
626
42
3
0
182,876
0
L
Discordia
8,376
644
54
4
0
207,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role