Player Matchup

Thanatos
Thanatos
Off a Blizzy
Thanatos
Level 121
God Stats
33W - 35L
1,531 SR
Queue Stats
280W - 253L
1,501 Elo+
Party 1
Raijin
Raijin
PirloDA1
Raijin
Level 100
God Stats
13W - 12L
1,375 SR
Queue Stats
171W - 184L
1,441 Elo+
Solo
Nu Wa
Nu Wa
THORN OF BLOOD
Nu Wa
Level 157
God Stats
2W - 1L
1,391 SR
Queue Stats
76W - 70L
1,542 Elo+
Party 3
Jormungandr
Jormungandr
Yeet-_Man-_
Jormungandr
Level 65
God Stats
61W - 29L
1,608 SR
Queue Stats
187W - 158L
1,541 Elo+
Party 1
Anhur
Anhur
xAssassinCo90
Anhur
Level 64
God Stats
6W - 7L
1,545 SR
Queue Stats
125W - 141L
1,415 Elo+
Party 3
Team Averages
Level 101
1,490 SR
1,488 Elo+

VS

Team Averages
Level 77
1,542 SR
1,534 Elo+
Thanatos
Thanatos
GrxpyKnuckles
Thanatos
Level 74
God Stats
2W - 2L
1,629 SR
Queue Stats
114W - 112L
1,468 Elo+
Party 2
Yemoja
Yemoja
MoonStruckIris
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 119L
1,410 Elo+
Party 2
King Arthur
King Arthur
Wattsonisthiccc
King Arthur
Level 59
God Stats
15W - 24L
1,391 SR
Queue Stats
154W - 157L
1,479 Elo+
Party 2
Neith
Neith
baldforehead
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,798 Elo+
Solo
Baron Samedi
Baron Samedi
iObli-_-
Baron Samedi
Level 85
God Stats
3W - 1L
1,691 SR
Queue Stats
119W - 104L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Off a Blizzy
Thanatos
14
6 / 0 / 1
7,687
699
4,272
10,156
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
PirloDA1
Raijin
13
1 / 1 / 5
7,474
679
4,218
5,805
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 3
6,380
580
6,591
6,254
3,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Yeet-_Man-_
Jormungandr
13
2 / 0 / 0
7,877
716
6,727
7,763
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 1
5,592
508
5,464
8,408
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrxpyKnuckles
Thanatos
10
0 / 3 / 0
5,337
485
3,898
9,521
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,512
501
3,106
7,753
5,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Wattsonisthiccc
King Arthur
10
0 / 2 / 0
5,588
508
4,724
10,718
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 1 / 0
5,075
461
4,458
8,498
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
iObli-_-
Baron Samedi
11
1 / 3 / 0
5,757
523
4,076
7,267
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
2
2
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GrxpyKnuckles
Thanatos
0
3
0
0
L
0
1
0
0
W
Thanatos
Off a Blizzy
Thanatos
6
0
1
6.5
W
Raijin
PirloDA1
Raijin
1
1
5
3.5
W
0
1
3
1.5
L
King Arthur
Wattsonisthiccc
King Arthur
0
2
0
0
W
Jormungandr
Yeet-_Man-_
Jormungandr
2
0
0
2
L
1
1
0
1
L
Baron Samedi
iObli-_-
Baron Samedi
1
3
0
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
20,262
38,386
Taken
43,757
17,389
Mitigated
20,464
21,140
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GrxpyKnuckles
Thanatos
3,898
1,042
0
4,683
9,521
3,352
0
3,131
6,228
0
38,216
L
3,106
634
1,125
2,659
7,753
5,171
0
2,032
5,721
19,798
2,197
W
Thanatos
Off a Blizzy
Thanatos
4,272
1,163
0
9,452
10,156
4,807
0
824
9,044
0
60,731
W
Raijin
PirloDA1
Raijin
4,218
238
0
1,690
5,805
2,154
416
2,627
2,841
47,545
530
W
6,591
1,835
344
1,708
6,254
3,694
237
1,085
5,169
30,105
0
L
King Arthur
Wattsonisthiccc
King Arthur
4,724
1,162
0
1,385
10,718
6,751
0
6,555
4,163
0
38,872
W
Jormungandr
Yeet-_Man-_
Jormungandr
6,727
2,710
0
5,062
7,763
3,976
304
0
7,763
59,786
3,177
L
4,458
904
0
2,191
8,498
2,801
0
2,922
5,576
0
38,782
L
Baron Samedi
iObli-_-
Baron Samedi
4,076
394
40
1,083
7,267
2,389
0
2,015
4,870
32,532
0
W
5,464
2,888
0
2,884
8,408
2,758
908
2,005
6,403
0
41,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
27,269
410
Minions Killed
279
0
Camps Cleared
0
1,127,172
Distance Traveled
1,102,964
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,337
485
62
6
0
260,613
0
L
Yemoja
5,512
501
32
3
0
203,827
2
W
Thanatos
7,687
699
93
8
0
283,276
0
W
Raijin
7,474
679
100
9
0
218,935
1
W
Nu Wa
6,380
580
41
4
0
211,283
2
L
King Arthur
5,588
508
63
6
0
228,012
0
W
Jormungandr
7,877
716
116
11
0
219,280
3
L
Neith
5,075
461
55
5
0
210,286
0
L
Baron Samedi
5,757
523
67
6
0
200,226
4
W
Anhur
5,592
508
60
5
0
194,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role