Player Matchup

Gilgamesh
Gilgamesh
Bundiff
Gilgamesh
Level 108
God Stats
1W - 1L
1,918 SR
Queue Stats
82W - 74L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kripticxe
Ah Muzen Cab
Level 66
God Stats
1W - 3L
1,497 SR
Queue Stats
166W - 161L
1,458 Elo+
Party 1
Sobek
Sobek
LilMalek-
Sobek
Level 123
God Stats
1W - 2L
1,635 SR
Queue Stats
87W - 81L
1,477 Elo+
Party 1
Agni
Agni
PulpyBoofPoop
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
SKULLRAGE750
Ne Zha
Level 48
God Stats
5W - 3L
1,644 SR
Queue Stats
72W - 64L
1,467 Elo+
Solo
Team Averages
Level 94
1,639 SR
1,463 Elo+

VS

Team Averages
Level 75
1,484 SR
1,512 Elo+
King Arthur
King Arthur
MIDNEEDDIE
King Arthur
Level 122
God Stats
57W - 41L
1,640 SR
Queue Stats
608W - 604L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
MissshapenCorgi
Sun Wukong
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 72L
1,463 Elo+
Party 2
Poseidon
Poseidon
Waaxx
Poseidon
Level 66
God Stats
3W - 7L
1,386 SR
Queue Stats
62W - 53L
1,531 Elo+
Solo
Freya
Freya
dailykid
Freya
Level 85
God Stats
3W - 1L
1,563 SR
Queue Stats
47W - 34L
1,550 Elo+
Party 2
Mercury
Mercury
silatron2009
Mercury
Level 75
God Stats
1W - 2L
1,334 SR
Queue Stats
108W - 101L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bundiff
Gilgamesh
16
3 / 2 / 0
9,801
577
12,078
18,287
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Kripticxe
Ah Muzen Cab
16
2 / 4 / 3
9,902
582
9,409
15,420
7,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
LilMalek-
Sobek
12
1 / 4 / 4
8,108
477
10,537
15,993
13,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 4
8,427
496
9,827
10,933
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
4 / 3 / 3
8,416
495
3,280
13,919
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MIDNEEDDIE
King Arthur
15
3 / 3 / 2
9,028
531
11,198
16,220
12,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MissshapenCorgi
Sun Wukong
16
0 / 0 / 3
9,867
580
7,896
13,832
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Waaxx
Poseidon
15
5 / 3 / 6
9,646
567
11,316
14,449
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
dailykid
Freya
15
4 / 4 / 1
9,111
536
11,081
14,600
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
silatron2009
Mercury
17
6 / 2 / 5
10,331
608
9,503
16,579
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
18
18
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bundiff
Gilgamesh
3
2
0
1.5
L
Ah Muzen Cab
Kripticxe
Ah Muzen Cab
2
4
3
0.88
L
Sobek
LilMalek-
Sobek
1
4
4
0.75
W
King Arthur
MIDNEEDDIE
King Arthur
3
3
2
1.33
W
Sun Wukong
MissshapenCorgi
Sun Wukong
0
0
3
1.5
L
2
5
4
0.8
L
Ne Zha
4
3
3
1.83
W
Poseidon
Waaxx
Poseidon
5
3
6
2.67
W
Freya
dailykid
Freya
4
4
1
1.13
W
Mercury
silatron2009
Mercury
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,131
Damage
50,994
74,552
Taken
75,680
50,005
Mitigated
44,826
12,330
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bundiff
Gilgamesh
12,078
2,786
0
2,364
18,287
18,501
0
3,731
13,606
0
72,745
L
Ah Muzen Cab
Kripticxe
Ah Muzen Cab
9,409
4,255
0
2,058
15,420
7,210
370
2,639
12,781
0
78,254
L
Sobek
LilMalek-
Sobek
10,537
950
320
4,501
15,993
13,157
0
6,115
9,746
37,575
2,755
W
King Arthur
MIDNEEDDIE
King Arthur
11,198
944
59
3,293
16,220
12,997
463
3,664
12,421
0
67,117
W
Sun Wukong
MissshapenCorgi
Sun Wukong
7,896
1,934
0
6,343
13,832
11,677
448
666
12,220
0
77,874
L
9,827
319
0
270
10,933
4,470
0
5,800
4,687
53,534
2,471
L
Ne Zha
3,280
729
0
2,817
13,919
6,667
0
3,251
10,406
0
45,840
W
Poseidon
Waaxx
Poseidon
11,316
2,710
0
4,979
14,449
6,670
660
4,358
9,839
47,545
0
W
Freya
dailykid
Freya
11,081
2,866
0
3,459
14,600
6,193
498
7,136
6,943
46,535
0
W
Mercury
silatron2009
Mercury
9,503
6,272
0
7,159
16,579
7,289
0
3,030
13,500
0
95,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
47,983
452
Minions Killed
550
0
Camps Cleared
0
1,733,112
Distance Traveled
1,750,879
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,801
577
120
7
0
332,113
0
L
Ah Muzen Cab
9,902
582
128
8
0
325,846
2
L
Sobek
8,108
477
51
3
0
357,591
0
W
King Arthur
9,028
531
121
7
0
348,552
0
W
Sun Wukong
9,867
580
145
9
0
320,971
0
L
Agni
8,427
496
87
5
0
318,391
0
L
Ne Zha
8,416
495
66
4
0
399,171
0
W
Poseidon
9,646
567
60
4
0
320,183
2
W
Freya
9,111
536
87
5
0
340,013
0
W
Mercury
10,331
608
137
8
0
421,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role