Player Matchup

Vulcan
Vulcan
BMONBORGIA
Vulcan
Level 157
God Stats
7W - 11L
1,322 SR
Queue Stats
283W - 300L
1,521 Elo+
Solo
Odin
Odin
Sacksmack
Odin
Level 146
God Stats
5W - 1L
1,940 SR
Queue Stats
136W - 125L
1,525 Elo+
Solo
Nox
Nox
Yanaznat
Nox
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,635 Elo+
Party 1
Ix Chel
Ix Chel
atl_ashy
Ix Chel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,493 Elo+
Party 1
Chernobog
Chernobog
thekushdragon
Chernobog
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 206L
1,473 Elo+
Solo
Team Averages
Level 149
1,552 SR
1,530 Elo+

VS

Team Averages
Level 132
1,527 SR
1,519 Elo+
Medusa
Medusa
Artaise
Medusa
Level 139
God Stats
5W - 0L
1,726 SR
Queue Stats
152W - 65L
1,622 Elo+
Party 3
Chang'e
Chang'e
Cuanar
Chang'e
Level 146
God Stats
1W - 1L
1,339 SR
Queue Stats
82W - 99L
1,467 Elo+
Party 2
Merlin
Merlin
MF4L MURPHDOG
Merlin
Level 101
God Stats
2W - 5L
1,346 SR
Queue Stats
190W - 168L
1,547 Elo+
Solo
Athena
Athena
PhoenixKing157
Athena
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
crossange150
Kukulkan
Level 148
God Stats
3W - 0L
1,724 SR
Queue Stats
79W - 95L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BMONBORGIA
Vulcan
13
2 / 8 / 4
7,863
786
10,584
11,145
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
15
2 / 4 / 1
7,783
778
12,367
12,170
12,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 7 / 1
8,134
813
5,738
11,020
4,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ix Chel
atl_ashy
Ix Chel
13
0 / 8 / 3
7,112
711
6,893
11,904
5,198
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
thekushdragon
Chernobog
13
1 / 5 / 4
7,339
734
8,050
9,676
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Artaise
Medusa
16
11 / 2 / 15
9,984
998
18,098
12,441
6,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Cuanar
Chang'e
16
7 / 1 / 16
9,160
916
8,330
12,181
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 15
8,824
882
8,033
9,629
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 23
9,537
954
6,682
14,896
15,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
crossange150
Kukulkan
16
8 / 2 / 14
9,543
954
10,905
7,776
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
115
9
Kills
32
32
Deaths
9
13
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Medusa
Artaise
Medusa
11
2
15
9.25
L
Vulcan
BMONBORGIA
Vulcan
2
8
4
0.5
W
Chang'e
Cuanar
Chang'e
7
1
16
15
W
4
2
15
5.75
W
2
2
23
6.75
L
Odin
2
4
1
0.63
L
4
7
1
0.64
L
Ix Chel
atl_ashy
Ix Chel
0
8
3
0.19
W
Kukulkan
crossange150
Kukulkan
8
2
14
7.5
L
Chernobog
thekushdragon
Chernobog
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,632
Damage
52,048
55,915
Taken
56,923
30,536
Mitigated
36,693
8,624
Healing
28,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Artaise
Medusa
18,098
5,435
1,121
3,116
12,441
6,479
821
3,873
8,568
0
38,130
L
Vulcan
BMONBORGIA
Vulcan
10,584
611
446
1,419
11,145
4,376
0
6,624
4,521
15,273
0
W
Chang'e
Cuanar
Chang'e
8,330
587
8,250
6,995
12,181
6,151
722
5,248
6,933
14,878
0
W
8,033
593
317
1,405
9,629
4,791
845
3,497
6,132
20,072
0
W
6,682
809
2,468
2,889
14,896
15,474
208
6,750
8,146
9,604
835
L
Odin
12,367
2,925
308
2,278
12,170
12,748
0
7,856
4,314
0
21,863
L
5,738
468
565
901
11,020
4,668
0
7,165
3,855
11,213
0
L
Ix Chel
atl_ashy
Ix Chel
6,893
577
390
769
11,904
5,198
0
6,766
5,138
13,529
0
W
Kukulkan
crossange150
Kukulkan
10,905
506
1,621
597
7,776
3,798
1,979
3,847
3,929
24,486
0
L
Chernobog
thekushdragon
Chernobog
8,050
2,860
0
1,548
9,676
3,546
0
5,101
4,575
0
19,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,231
Gold Earned
47,048
76
Minions Killed
130
0
Camps Cleared
0
847,658
Distance Traveled
973,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,984
998
52
5
0
202,497
0
L
Vulcan
7,863
786
10
1
0
177,634
0
W
Chang'e
9,160
916
12
1
0
198,758
0
W
Merlin
8,824
882
19
2
0
181,832
0
W
Athena
9,537
954
8
1
0
207,258
0
L
Odin
7,783
778
13
1
0
174,273
0
L
Nox
8,134
813
13
1
0
154,072
0
L
Ix Chel
7,112
711
13
1
0
181,073
0
W
Kukulkan
9,543
954
39
4
0
182,986
0
L
Chernobog
7,339
734
27
3
0
160,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role