Player Matchup

Ah Puch
Ah Puch
Bobert4334
Ah Puch
Level 137
God Stats
20W - 11L
1,663 SR
Queue Stats
152W - 166L
1,515 Elo+
Party 1
Fafnir
Fafnir
Cringemaster45
Fafnir
Level 147
God Stats
1W - 1L
1,630 SR
Queue Stats
189W - 183L
1,528 Elo+
Party 1
Pele
Pele
NOBLE6MAN27
Pele
Level 144
God Stats
5W - 1L
1,833 SR
Queue Stats
95W - 117L
1,531 Elo+
Party 1
Charybdis
Charybdis
PiggyMcSwag
Charybdis
Level 143
God Stats
4W - 5L
1,449 SR
Queue Stats
177W - 193L
1,553 Elo+
Party 1
Osiris
Osiris
QDog2001
Osiris
Level 126
God Stats
5W - 4L
1,438 SR
Queue Stats
136W - 152L
1,527 Elo+
Party 1
Team Averages
Level 139
1,603 SR
1,531 Elo+

VS

Team Averages
Level 142
1,537 SR
1,548 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BougeyMonster
Ra
Level 156
God Stats
1W - 4L
1,585 SR
Queue Stats
84W - 80L
1,519 Elo+
Party 2
Izanami
Izanami
TMasked
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 195L
1,551 Elo+
Solo
Surtr
Surtr
frenchiesss8768
Surtr
Level 114
God Stats
9W - 8L
1,601 SR
Queue Stats
145W - 82L
1,633 Elo+
Solo
Cabrakan
Cabrakan
ιѕαвєℓℓα
Cabrakan
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bobert4334
Ah Puch
8
0 / 0 / 2
4,037
807
3,104
2,215
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
4,002
800
1,404
3,354
2,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
5 / 0 / 0
4,525
905
1,659
4,587
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
PiggyMcSwag
Charybdis
6
0 / 1 / 1
3,374
675
3,252
2,064
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
QDog2001
Osiris
6
0 / 1 / 1
3,556
711
984
3,843
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 0
3,488
698
946
3,814
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
3,664
733
684
3,451
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TMasked
Izanami
4
1 / 1 / 0
3,059
612
1,740
2,035
647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 0
4,082
816
3,198
4,207
2,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,473
695
1,056
5,332
3,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Ah Puch
Bobert4334
Ah Puch
0
0
2
1
L
0
2
0
0
W
0
0
2
1
W
5
0
0
5
W
Charybdis
PiggyMcSwag
Charybdis
0
1
1
0.5
W
Osiris
QDog2001
Osiris
0
1
1
0.5
L
Izanami
TMasked
Izanami
1
1
0
1
L
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,403
Damage
7,624
16,063
Taken
18,839
7,543
Mitigated
8,954
5,692
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
946
686
0
264
3,814
1,522
0
848
2,966
0
17,739
W
Ah Puch
Bobert4334
Ah Puch
3,104
78
0
712
2,215
717
0
494
1,721
21,849
1,146
L
684
120
187
1,132
3,451
1,141
0
2,245
1,206
18,580
358
W
1,404
248
0
1,844
3,354
2,420
0
527
2,827
6,544
0
W
1,659
499
0
1,159
4,587
1,619
0
341
4,246
0
22,516
W
Charybdis
PiggyMcSwag
Charybdis
3,252
2,266
0
550
2,064
574
0
371
1,693
0
24,874
W
Osiris
QDog2001
Osiris
984
125
0
1,427
3,843
2,213
0
62
3,781
0
18,275
L
Izanami
TMasked
Izanami
1,740
1,499
0
265
2,035
647
0
391
1,644
0
10,299
L
3,198
1,700
0
1,582
4,207
2,235
0
0
3,927
213
23,108
L
1,056
71
0
2,286
5,332
3,409
0
999
4,333
12,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,494
Gold Earned
17,766
174
Minions Killed
152
0
Camps Cleared
0
585,302
Distance Traveled
513,508
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,488
698
42
8
0
105,053
0
W
Ah Puch
4,037
807
47
9
0
107,195
0
L
Ra
3,664
733
48
10
0
111,846
0
W
Fafnir
4,002
800
3
1
0
127,634
0
W
Pele
4,525
905
40
8
0
133,482
0
W
Charybdis
3,374
675
47
9
0
107,205
1
W
Osiris
3,556
711
37
7
0
109,786
0
L
Izanami
3,059
612
14
3
0
61,525
0
L
Surtr
4,082
816
37
7
0
123,110
0
L
Cabrakan
3,473
695
11
2
0
111,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role