Player Matchup

Izanami
Izanami
Silver V
Aishma
Izanami
Silver V
Level 125
God Stats
1W - 2L
1,606 SR
Queue Stats
8W - 21L
1,260 MMR
Solo
Sobek
Sobek
Bronze III
Kiemenn
Sobek
Bronze III
Level 46
God Stats
1W - 2L
1,282 SR
Queue Stats
3W - 5L
1,421 MMR
Party 2
Anubis
Anubis
Bronze III
dam70347
Anubis
Bronze III
Level 127
God Stats
1W - 2L
1,573 SR
Queue Stats
3W - 5L
1,498 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,487 SR
1,393 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,502 SR
1,491 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
AlexMarin
Anhur
Gold V
Level 149
God Stats
4W - 8L
1,330 SR
Queue Stats
68W - 71L
1,363 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
SLU-MataPatosHD
Gilgamesh
Gold III
Level 117
God Stats
19W - 11L
1,677 SR
Queue Stats
177W - 176L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aishma
Izanami
13
1 / 5 / 0
7,821
652
6,204
9,953
3,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Kiemenn
Sobek
11
0 / 4 / 0
6,940
578
3,933
17,534
16,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
dam70347
Anubis
13
0 / 5 / 0
7,605
634
5,970
12,245
5,570
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuNe ZhaBaba YagaAgniNeith

VS

Bans
AchillesXbalanqueDanzaburouAh Muzen CabBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 0 / 9
10,231
853
15,965
6,491
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
AlexMarin
Anhur
15
7 / 0 / 5
9,976
831
10,857
11,653
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SLU-MataPatosHD
Gilgamesh
15
2 / 1 / 10
9,038
753
8,135
13,491
13,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
14
14
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
9
9.5
L
Izanami
Aishma
Izanami
1
5
0
0.2
W
Anhur
AlexMarin
Anhur
7
0
5
9.5
L
Sobek
Kiemenn
Sobek
0
4
0
0
W
Gilgamesh
SLU-MataPatosHD
Gilgamesh
2
1
10
7
L
Anubis
dam70347
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,107
Damage
34,957
39,732
Taken
31,635
25,843
Mitigated
20,179
4,743
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,965
1,170
0
1,298
6,491
2,423
657
2,324
4,167
55,236
0
L
Izanami
Aishma
Izanami
6,204
3,964
0
1,095
9,953
3,379
0
3,702
6,022
0
30,753
W
Anhur
AlexMarin
Anhur
10,857
5,333
0
3,796
11,653
4,330
754
4,383
7,270
0
40,376
L
Sobek
Kiemenn
Sobek
3,933
633
0
805
17,534
16,894
0
7,382
9,539
10,879
0
W
Gilgamesh
SLU-MataPatosHD
Gilgamesh
8,135
1,102
0
2,193
13,491
13,426
891
3,537
9,954
1,309
23,033
L
Anubis
dam70347
Anubis
5,970
551
0
2,843
12,245
5,570
0
5,937
5,959
35,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,366
Gold Earned
29,245
124
Minions Killed
156
0
Camps Cleared
0
626,513
Distance Traveled
714,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,231
853
75
6
0
264,257
0
L
Izanami
7,821
652
70
6
0
204,190
0
W
Anhur
9,976
831
48
4
0
208,481
0
L
Sobek
6,940
578
6
1
0
219,075
0
W
Gilgamesh
9,038
753
33
3
0
241,595
0
L
Anubis
7,605
634
48
4
0
203,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role