Player Matchup

Merlin
Merlin
Platinum III
ControllaScrimma
Merlin
Platinum III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,910 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
JordyGamerOnTop
Tsukuyomi
Platinum II
Level 116
God Stats
0W - 4L
1,524 SR
Queue Stats
60W - 39L
1,873 MMR
Solo
Ganesha
Ganesha
Platinum I
MrAntwaan
Ganesha
Platinum I
Level 157
God Stats
1W - 5L
1,602 SR
Queue Stats
120W - 95L
1,892 MMR
Solo
Charybdis
Charybdis
Platinum I
TJay09
Charybdis
Platinum I
Level 124
God Stats
59W - 38L
1,895 SR
Queue Stats
204W - 181L
1,954 MMR
Solo
Hades
Hades
Diamond V
mislalosytú
Hades
Diamond V
Level 92
God Stats
0W - 2L
1,225 SR
Queue Stats
288W - 240L
1,964 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,549 SR
1,919 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,651 SR
1,825 MMR
Freya
Freya
Diamond IV
 
Freya
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
BR0WNT0WN
Bastet
Platinum III
Level 148
God Stats
24W - 8L
1,835 SR
Queue Stats
96W - 67L
1,900 MMR
Solo
Hercules
Hercules
Platinum III
K1ndaAv3rage
Hercules
Platinum III
Level 122
God Stats
3W - 1L
1,781 SR
Queue Stats
49W - 38L
1,856 MMR
Solo
Hachiman
Hachiman
Diamond IV
MonkeyDDragin
Hachiman
Diamond IV
Level 213
God Stats
5W - 7L
1,446 SR
Queue Stats
362W - 347L
1,957 MMR
Solo
Geb
Geb
Platinum I
ThickShield
Geb
Platinum I
Level 149
God Stats
38W - 23L
1,692 SR
Queue Stats
153W - 144L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,393
492
5,021
5,732
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JordyGamerOnTop
Tsukuyomi
8
1 / 1 / 0
5,351
412
4,992
7,101
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
MrAntwaan
Ganesha
11
0 / 0 / 0
6,611
509
3,767
8,985
5,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Charybdis
TJay09
Charybdis
13
0 / 2 / 0
7,245
557
6,417
9,987
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,209
478
2,001
9,062
3,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
VulcanThanatosJormungandr

VS

Bans
LancelotSun WukongThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 0 / 2
7,973
613
4,117
6,912
2,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
BR0WNT0WN
Bastet
14
4 / 0 / 1
7,716
594
5,599
10,903
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
K1ndaAv3rage
Hercules
13
1 / 1 / 2
8,256
635
7,377
9,697
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MonkeyDDragin
Hachiman
13
0 / 0 / 0
7,121
548
5,343
9,337
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 2
7,073
544
4,090
8,347
4,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
2
3
W
Bastet
BR0WNT0WN
Bastet
4
0
1
4.5
L
0
2
0
0
L
Tsukuyomi
JordyGamerOnTop
Tsukuyomi
1
1
0
1
W
Hercules
K1ndaAv3rage
Hercules
1
1
2
2
W
Hachiman
MonkeyDDragin
Hachiman
0
0
0
0
L
Ganesha
MrAntwaan
Ganesha
0
0
0
0
L
Charybdis
TJay09
Charybdis
0
2
0
0
W
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
26,526
40,867
Taken
45,196
18,422
Mitigated
20,615
14,471
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,117
1,247
0
3,829
6,912
2,697
12
2,732
3,757
56,190
946
W
Bastet
BR0WNT0WN
Bastet
5,599
1,188
0
7,004
10,903
4,048
39
1,299
9,453
0
70,270
L
5,021
441
0
320
5,732
2,320
0
3,408
2,324
36,218
1,034
L
Tsukuyomi
JordyGamerOnTop
Tsukuyomi
4,992
1,230
0
2,653
7,101
2,473
0
851
6,165
0
27,111
W
Hercules
K1ndaAv3rage
Hercules
7,377
3,225
0
5,140
9,697
5,741
191
3,020
6,677
0
68,037
W
Hachiman
MonkeyDDragin
Hachiman
5,343
3,098
0
4,839
9,337
3,257
1,150
947
8,390
0
65,302
L
Ganesha
MrAntwaan
Ganesha
3,767
493
1,075
1,887
8,985
5,594
0
1,812
6,807
32,250
1,909
L
Charybdis
TJay09
Charybdis
6,417
3,527
0
3,294
9,987
4,206
610
1,784
8,203
0
72,629
W
4,090
258
1,790
2,976
8,347
4,872
0
1,660
6,589
30,169
0
L
2,001
230
35
5,207
9,062
3,829
0
335
8,435
49,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
38,139
409
Minions Killed
483
0
Camps Cleared
0
1,137,167
Distance Traveled
1,325,547
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,973
613
101
8
0
243,222
0
W
Bastet
7,716
594
106
8
0
334,357
1
L
Merlin
6,393
492
84
6
0
209,639
1
L
Tsukuyomi
5,351
412
56
4
0
204,478
0
W
Hercules
8,256
635
119
9
0
237,968
0
W
Hachiman
7,121
548
115
9
0
223,945
2
L
Ganesha
6,611
509
44
3
0
228,212
0
L
Charybdis
7,245
557
147
11
0
242,422
3
W
Geb
7,073
544
42
3
0
286,055
6
L
Hades
6,209
478
78
6
0
252,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role