Player Matchup

Baron Samedi
Baron Samedi
MercKJ
Baron Samedi
Level 48
God Stats
8W - 17L
1,334 SR
Queue Stats
228W - 193L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
Mistawizz
Ne Zha
Level 37
God Stats
15W - 9L
1,650 SR
Queue Stats
162W - 97L
1,645 Elo+
Party 1
Hou Yi
Hou Yi
dzapdzap
Hou Yi
Level 27
God Stats
6W - 3L
1,600 SR
Queue Stats
127W - 93L
1,575 Elo+
Party 1
Team Averages
Level 37
1,528 SR
1,588 Elo+

VS

Team Averages
Level 56
1,360 SR
1,320 Elo+
Sobek
Sobek
IGod-_-Games
Sobek
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 92L
1,321 Elo+
Party 2
Ix Chel
Ix Chel
KittyKhaos
Ix Chel
Level 40
God Stats
0W - 2L
1,298 SR
Queue Stats
74W - 94L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
OZB23
Danzaburou
Level 47
God Stats
0W - 1L
1,280 SR
Queue Stats
37W - 55L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MercKJ
Baron Samedi
13
2 / 0 / 6
7,482
748
5,066
3,534
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Mistawizz
Ne Zha
13
1 / 1 / 8
7,682
768
8,320
7,867
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
dzapdzap
Hou Yi
13
6 / 0 / 3
8,450
845
7,514
6,179
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,844
584
1,752
10,624
9,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
KittyKhaos
Ix Chel
10
0 / 4 / 1
6,173
617
4,711
7,093
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
OZB23
Danzaburou
11
1 / 1 / 0
6,838
684
2,620
7,079
2,634
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ix Chel
KittyKhaos
Ix Chel
0
4
1
0.13
W
Baron Samedi
MercKJ
Baron Samedi
2
0
6
5
W
Ne Zha
Mistawizz
Ne Zha
1
1
8
5
L
Danzaburou
OZB23
Danzaburou
1
1
0
1
W
Hou Yi
dzapdzap
Hou Yi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
9,083
17,580
Taken
24,796
9,967
Mitigated
14,605
6,932
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,752
389
0
1,553
10,624
9,600
0
2,506
7,710
7,085
0
L
Ix Chel
KittyKhaos
Ix Chel
4,711
490
534
547
7,093
2,371
0
1,248
5,621
12,060
429
W
Baron Samedi
MercKJ
Baron Samedi
5,066
428
911
1,524
3,534
1,684
693
1,509
1,830
18,990
0
W
Ne Zha
Mistawizz
Ne Zha
8,320
2,688
0
3,053
7,867
5,878
0
2,771
4,846
0
34,409
L
Danzaburou
OZB23
Danzaburou
2,620
857
0
1,188
7,079
2,634
0
1,384
5,433
0
30,994
W
Hou Yi
dzapdzap
Hou Yi
7,514
3,620
0
1,444
6,179
2,405
56
1,929
3,988
0
40,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,614
Gold Earned
18,855
147
Minions Killed
92
0
Camps Cleared
0
539,236
Distance Traveled
454,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,844
584
12
1
0
151,680
0
L
Ix Chel
6,173
617
20
2
0
133,155
0
W
Baron Samedi
7,482
748
32
3
0
179,220
0
W
Ne Zha
7,682
768
37
4
0
191,597
0
L
Danzaburou
6,838
684
60
6
0
170,060
0
W
Hou Yi
8,450
845
78
8
0
168,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role