Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
AeternumInsania
Osiris
Level 70
God Stats
2W - 3L
1,166 SR
Queue Stats
64W - 78L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Bjornholio
Kukulkan
Level 47
God Stats
5W - 3L
1,670 SR
Queue Stats
40W - 52L
1,443 Elo+
Solo
Xbalanque
Xbalanque
RagingR3
Xbalanque
Level 147
God Stats
0W - 2L
1,517 SR
Queue Stats
35W - 43L
1,532 Elo+
Party 2
Sol
Sol
cvncos
Sol
Level 63
God Stats
12W - 15L
1,479 SR
Queue Stats
99W - 96L
1,400 Elo+
Solo
Team Averages
Level 90
1,466 SR
1,445 Elo+

VS

Team Averages
Level 79
1,523 SR
1,434 Elo+
Ao Kuang
Ao Kuang
MonkeySlave3021
Ao Kuang
Level 7
God Stats
1W - 1L
1,308 SR
Queue Stats
13W - 13L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
PoptartTom
Kukulkan
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 51L
1,501 Elo+
Solo
Aphrodite
Aphrodite
RebekahILT
Aphrodite
Level 71
God Stats
6W - 9L
1,692 SR
Queue Stats
32W - 37L
1,397 Elo+
Solo
Danzaburou
Danzaburou
SkataN821
Danzaburou
Level 121
God Stats
32W - 24L
1,500 SR
Queue Stats
864W - 853L
1,478 Elo+
Solo
Surtr
Surtr
alcoholiczac
Surtr
Level 109
God Stats
12W - 9L
1,613 SR
Queue Stats
295W - 278L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 0
3,890
648
1,854
5,375
4,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
3,885
648
1,236
6,596
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Bjornholio
Kukulkan
3
0 / 0 / 0
2,968
495
151
849
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
RagingR3
Xbalanque
6
0 / 2 / 0
3,545
591
2,465
5,193
1,613
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sol
cvncos
Sol
6
0 / 1 / 0
3,503
584
1,536
3,686
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
1 / 0 / 0
3,888
648
1,505
3,708
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
PoptartTom
Kukulkan
8
0 / 0 / 0
4,262
710
1,811
1,472
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Aphrodite
RebekahILT
Aphrodite
7
0 / 0 / 2
4,265
711
2,116
3,602
1,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SkataN821
Danzaburou
7
3 / 1 / 0
4,577
763
3,299
5,142
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 0 / 1
4,631
772
2,499
4,986
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
L
0
1
0
0
L
Kukulkan
Bjornholio
Kukulkan
0
0
0
0
W
Ao Kuang
1
0
0
1
W
Kukulkan
PoptartTom
Kukulkan
0
0
0
0
L
Xbalanque
RagingR3
Xbalanque
0
2
0
0
W
Aphrodite
RebekahILT
Aphrodite
0
0
2
1
W
Danzaburou
SkataN821
Danzaburou
3
1
0
3
W
1
0
1
1.5
L
Sol
cvncos
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,242
Damage
11,230
21,699
Taken
18,910
10,853
Mitigated
7,836
4,755
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,854
107
0
1,100
5,375
4,594
0
1,134
4,241
10,980
0
L
1,236
662
0
1,360
6,596
3,481
0
2,472
3,914
0
23,422
L
Kukulkan
Bjornholio
Kukulkan
151
43
0
110
849
233
0
435
338
4,145
0
W
Ao Kuang
1,505
536
0
1,251
3,708
1,234
0
215
3,493
14,963
0
W
Kukulkan
PoptartTom
Kukulkan
1,811
383
0
500
1,472
441
0
151
1,321
19,592
368
L
Xbalanque
RagingR3
Xbalanque
2,465
657
0
1,029
5,193
1,613
0
982
4,211
0
21,371
W
Aphrodite
RebekahILT
Aphrodite
2,116
300
1,095
1,737
3,602
1,566
0
643
2,959
13,065
0
W
Danzaburou
SkataN821
Danzaburou
3,299
1,845
0
1,826
5,142
1,985
0
1,211
3,931
0
25,981
W
2,499
1,069
0
2,723
4,986
2,610
5
1,253
3,733
351
27,506
L
Sol
cvncos
Sol
1,536
448
0
1,156
3,686
932
0
248
3,438
13,779
2,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,791
Gold Earned
21,623
122
Minions Killed
177
0
Camps Cleared
0
520,316
Distance Traveled
643,699
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,890
648
8
1
0
136,288
0
L
Osiris
3,885
648
42
7
0
128,667
0
L
Kukulkan
2,968
495
8
1
0
32,421
0
W
Ao Kuang
3,888
648
23
4
0
161,703
0
W
Kukulkan
4,262
710
52
9
0
115,880
3
L
Xbalanque
3,545
591
39
7
0
102,634
0
W
Aphrodite
4,265
711
12
2
0
123,650
0
W
Danzaburou
4,577
763
47
8
0
121,667
0
W
Surtr
4,631
772
43
7
0
120,799
0
L
Sol
3,503
584
25
4
0
120,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role