Player Matchup

Ne Zha
Ne Zha
A5UN4
Ne Zha
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 180L
1,377 Elo+
Party 1
Ymir
Ymir
DIEGOLOFISH
Ymir
Level 105
God Stats
8W - 5L
1,581 SR
Queue Stats
28W - 31L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
SweetHopHash
Sun Wukong
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,549 Elo+
Solo
The Morrigan
The Morrigan
XvXK1R1T00
The Morrigan
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 127L
1,374 Elo+
Party 1
Ishtar
Ishtar
l Wonng l
Ishtar
Level 182
God Stats
1W - 3L
1,513 SR
Queue Stats
62W - 65L
1,486 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,453 Elo+

VS

Team Averages
Level 102
1,571 SR
1,483 Elo+
Cerberus
Cerberus
Bundiff
Cerberus
Level 108
God Stats
1W - 3L
1,455 SR
Queue Stats
82W - 74L
1,481 Elo+
Party 3
Olorun
Olorun
Kripticxe
Olorun
Level 66
God Stats
1W - 1L
1,833 SR
Queue Stats
166W - 161L
1,478 Elo+
Party 3
Anhur
Anhur
LilMalek-
Anhur
Level 123
God Stats
1W - 3L
1,280 SR
Queue Stats
87W - 81L
1,498 Elo+
Party 3
Mercury
Mercury
PulpyBoofPoop
Mercury
Level 123
God Stats
2W - 2L
1,776 SR
Queue Stats
32W - 38L
1,473 Elo+
Party 3
Sobek
Sobek
blackishidk
Sobek
Level 88
God Stats
2W - 5L
1,514 SR
Queue Stats
307W - 279L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A5UN4
Ne Zha
13
4 / 1 / 1
7,615
544
7,639
11,367
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 4
7,473
534
3,821
11,335
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
SweetHopHash
Sun Wukong
13
1 / 0 / 1
7,287
521
5,588
10,519
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
XvXK1R1T00
The Morrigan
13
1 / 3 / 0
7,129
509
5,399
6,091
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
l Wonng l
Ishtar
14
1 / 0 / 3
7,828
559
5,121
7,380
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bundiff
Cerberus
11
0 / 1 / 1
5,702
407
5,556
11,131
9,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Kripticxe
Olorun
13
4 / 1 / 0
7,879
563
6,204
8,885
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
LilMalek-
Anhur
13
0 / 3 / 0
6,580
470
4,272
7,696
2,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
13
0 / 1 / 1
6,542
467
4,373
13,158
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 2 / 0
6,699
479
4,416
9,671
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
A5UN4
Ne Zha
4
1
1
4.5
L
Cerberus
Bundiff
Cerberus
0
1
1
0.5
W
1
0
4
3
L
Olorun
Kripticxe
Olorun
4
1
0
4
L
Anhur
LilMalek-
Anhur
0
3
0
0
L
Mercury
0
1
1
0.5
W
Sun Wukong
SweetHopHash
Sun Wukong
1
0
1
1.5
W
The Morrigan
XvXK1R1T00
The Morrigan
1
3
0
0.33
L
0
2
0
0
W
Ishtar
l Wonng l
Ishtar
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,568
Damage
24,821
46,692
Taken
50,541
26,936
Mitigated
27,120
12,569
Healing
22,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
A5UN4
Ne Zha
7,639
2,448
0
2,734
11,367
4,986
753
1,978
9,367
0
58,088
L
Cerberus
Bundiff
Cerberus
5,556
405
248
2,966
11,131
9,059
0
3,485
7,646
27,082
0
W
3,821
540
347
2,647
11,335
9,465
0
6,357
4,978
32,016
0
L
Olorun
Kripticxe
Olorun
6,204
2,418
103
4,652
8,885
3,655
1,071
4,925
3,960
54,405
2,504
L
Anhur
LilMalek-
Anhur
4,272
1,916
0
2,621
7,696
2,498
0
565
7,131
0
56,043
L
Mercury
4,373
1,519
0
8,582
13,158
4,971
0
36
13,025
0
56,952
W
Sun Wukong
SweetHopHash
Sun Wukong
5,588
2,146
0
2,129
10,519
7,305
1,069
3,463
6,304
0
52,005
W
The Morrigan
XvXK1R1T00
The Morrigan
5,399
1,600
0
240
6,091
2,444
0
2,247
3,715
47,681
1,069
L
4,416
731
0
3,356
9,671
6,937
0
0
9,068
33,077
1,834
W
Ishtar
l Wonng l
Ishtar
5,121
3,680
0
4,472
7,380
2,736
693
824
6,556
0
66,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
33,402
392
Minions Killed
418
0
Camps Cleared
0
1,273,022
Distance Traveled
1,354,001
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,615
544
79
6
0
278,083
0
L
Cerberus
5,702
407
74
5
0
294,635
0
W
Ymir
7,473
534
47
3
0
246,448
0
L
Olorun
7,879
563
92
7
0
257,885
0
L
Anhur
6,580
470
92
7
0
256,304
0
L
Mercury
6,542
467
89
6
0
366,001
0
W
Sun Wukong
7,287
521
63
5
0
238,242
0
W
The Morrigan
7,129
509
78
6
0
234,141
1
L
Sobek
6,699
479
71
5
0
179,176
0
W
Ishtar
7,828
559
125
9
0
276,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role