Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Dulfactor
Morgan Le Fay
Masters
Level 73
God Stats
6W - 9L
1,574 SR
Queue Stats
280W - 244L
2,667 MMR
Solo
Nut
Nut
Masters
Fεli
Nut
Masters
Level 125
God Stats
6W - 7L
1,732 SR
Queue Stats
608W - 584L
2,629 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,561 SR
1,959 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,621 SR
2,118 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
Gamehunter
Cthulhu
Masters
Level 193
God Stats
6W - 2L
1,642 SR
Queue Stats
181W - 153L
2,731 MMR
Solo
Ganesha
Ganesha
Diamond II
TheBoommer
Ganesha
Diamond II
Level 169
God Stats
3W - 1L
1,803 SR
Queue Stats
127W - 122L
2,084 MMR
Solo
Anhur
Anhur
Masters
TheSexySeagull
Anhur
Masters
Level 147
God Stats
3W - 1L
1,662 SR
Queue Stats
240W - 178L
2,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 0
6,464
718
3,984
6,599
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
 
Camazotz
11
3 / 0 / 2
5,620
624
4,292
8,282
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
8
0 / 2 / 3
4,827
536
2,516
8,525
4,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Dulfactor
Morgan Le Fay
11
3 / 1 / 3
6,079
675
6,068
4,412
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
Fεli
Nut
5
0 / 0 / 0
3,615
402
338
508
142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AthenaAresKuzenbo

VS

Bans
OlorunSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 1
5,446
605
3,933
5,083
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
10
1 / 3 / 0
5,225
581
4,469
8,773
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Gamehunter
Cthulhu
10
0 / 2 / 0
5,307
590
3,879
5,214
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
TheBoommer
Ganesha
8
0 / 1 / 3
5,231
581
2,402
5,119
3,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,011
668
2,041
3,464
1,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
3
3
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
0
2
L
Camazotz
 
Camazotz
3
0
2
4
L
Ymir
 
Ymir
0
2
3
0.75
W
Tiamat
 
Tiamat
1
2
1
0.75
W
Lancelot
 
Lancelot
1
3
0
0.33
L
Morgan Le Fay
Dulfactor
Morgan Le Fay
3
1
3
4.5
L
Nut
Fεli
Nut
0
0
0
0
W
Cthulhu
Gamehunter
Cthulhu
0
2
0
0
W
Ganesha
TheBoommer
Ganesha
0
1
3
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,198
Damage
16,724
28,326
Taken
27,653
13,710
Mitigated
13,792
11,102
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,984
420
0
2,345
6,599
4,376
0
2,908
3,211
0
51,866
L
Camazotz
 
Camazotz
4,292
1,544
0
5,347
8,282
2,693
0
1,203
6,957
0
33,554
L
Ymir
 
Ymir
2,516
629
0
1,632
8,525
4,905
0
3,198
5,148
11,650
1,449
W
Tiamat
 
Tiamat
3,933
805
0
1,132
5,083
2,788
0
2,512
2,327
36,287
0
W
Lancelot
 
Lancelot
4,469
1,258
0
3,417
8,773
3,132
0
3,174
5,355
0
37,510
L
Morgan Le Fay
Dulfactor
Morgan Le Fay
6,068
768
0
1,434
4,412
1,594
0
1,719
2,501
47,898
0
L
Nut
Fεli
Nut
338
153
0
344
508
142
0
142
366
0
10,669
W
Cthulhu
Gamehunter
Cthulhu
3,879
150
0
750
5,214
2,595
0
980
4,190
33,316
0
W
Ganesha
TheBoommer
Ganesha
2,402
530
0
1,172
5,119
3,976
0
666
4,437
16,020
1,767
W
2,041
1,406
0
1,792
3,464
1,301
0
302
3,162
0
53,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
27,220
292
Minions Killed
344
0
Camps Cleared
0
810,700
Distance Traveled
959,416
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,464
718
99
11
0
175,269
2
L
Camazotz
5,620
624
65
7
0
227,538
2
L
Ymir
4,827
536
17
2
0
165,438
0
W
Tiamat
5,446
605
92
10
0
182,966
0
W
Lancelot
5,225
581
64
7
0
221,441
0
L
Morgan Le Fay
6,079
675
89
10
0
187,074
0
L
Nut
3,615
402
22
2
0
55,381
0
W
Cthulhu
5,307
590
73
8
0
192,644
2
W
Ganesha
5,231
581
1
0
0
189,831
3
W
Anhur
6,011
668
114
13
0
172,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role