Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ex_periment626_
Da Ji
Level 158
God Stats
4W - 4L
1,368 SR
Queue Stats
162W - 155L
1,486 Elo+
Solo
Danzaburou
Danzaburou
NicooJepsen
Danzaburou
Level 145
God Stats
6W - 10L
1,410 SR
Queue Stats
237W - 244L
1,427 Elo+
Solo
Vulcan
Vulcan
kxnna7_
Vulcan
Level 142
God Stats
8W - 9L
1,659 SR
Queue Stats
550W - 550L
1,554 Elo+
Solo
Team Averages
Level 147
1,487 SR
1,493 Elo+

VS

Team Averages
Level 132
1,600 SR
1,567 Elo+
Anubis
Anubis
 
Anubis
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Sputn1Ki
Mercury
Level 59
God Stats
15W - 5L
1,656 SR
Queue Stats
151W - 115L
1,642 Elo+
Solo
Anhur
Anhur
SyIl
Anhur
Level 94
God Stats
2W - 1L
1,516 SR
Queue Stats
173W - 179L
1,471 Elo+
Solo
Mulan
Mulan
ViniMor
Mulan
Level 140
God Stats
3W - 1L
1,787 SR
Queue Stats
186W - 107L
1,707 Elo+
Solo
Tiamat
Tiamat
renataoliddel
Tiamat
Level 160
God Stats
2W - 1L
1,539 SR
Queue Stats
112W - 124L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 4 / 0
5,310
531
4,134
8,544
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
8
1 / 3 / 1
4,723
472
4,428
6,651
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 2 / 0
5,971
597
3,735
7,440
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NicooJepsen
Danzaburou
8
0 / 4 / 2
4,804
480
2,968
6,797
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
kxnna7_
Vulcan
10
0 / 2 / 2
5,699
570
4,502
4,870
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 1 / 0
6,435
644
3,539
5,680
2,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Sputn1Ki
Mercury
10
3 / 1 / 1
5,525
553
2,233
6,254
2,489
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
SyIl
Anhur
10
3 / 2 / 3
5,945
595
2,812
8,812
3,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
ViniMor
Mulan
10
5 / 1 / 3
5,987
599
5,969
9,000
6,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 1
6,336
634
4,723
7,010
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
14
15
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Anubis
 
Anubis
1
1
0
1
L
5
2
0
2.5
L
Danzaburou
NicooJepsen
Danzaburou
0
4
2
0.25
W
Mercury
Sputn1Ki
Mercury
3
1
1
3.5
W
Anhur
SyIl
Anhur
3
2
3
2.25
W
Mulan
ViniMor
Mulan
5
1
3
6.5
L
Vulcan
kxnna7_
Vulcan
0
2
2
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
19,276
34,302
Taken
36,756
13,671
Mitigated
18,410
10,563
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,134
536
40
3,433
8,544
2,885
0
4,072
3,950
32,782
0
L
Bacchus
 
Bacchus
4,428
482
0
502
6,651
4,728
0
0
6,651
17,019
0
W
Anubis
 
Anubis
3,539
49
0
3,026
5,680
2,419
0
2,186
3,263
63,748
1,172
L
3,735
804
0
3,939
7,440
2,832
0
938
6,484
0
29,407
L
Danzaburou
NicooJepsen
Danzaburou
2,968
1,253
0
1,774
6,797
1,770
56
0
6,797
0
24,729
W
Mercury
Sputn1Ki
Mercury
2,233
1,284
0
872
6,254
2,489
0
869
5,281
0
37,752
W
Anhur
SyIl
Anhur
2,812
1,785
0
3,290
8,812
3,015
0
2,682
5,756
0
34,171
W
Mulan
ViniMor
Mulan
5,969
2,176
0
1,536
9,000
6,100
0
2,265
6,500
0
25,521
L
Vulcan
kxnna7_
Vulcan
4,502
108
0
875
4,870
1,456
0
2,560
2,310
41,095
809
W
4,723
967
0
3,523
7,010
4,387
0
3,425
3,074
41,036
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
30,228
266
Minions Killed
371
0
Camps Cleared
0
979,776
Distance Traveled
966,317
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,310
531
64
6
0
184,249
0
L
Bacchus
4,723
472
24
2
0
215,518
0
W
Anubis
6,435
644
110
11
0
187,045
0
L
Da Ji
5,971
597
58
6
0
191,998
0
L
Danzaburou
4,804
480
37
4
0
193,545
0
W
Mercury
5,525
553
70
7
0
237,272
0
W
Anhur
5,945
595
67
7
0
170,097
0
W
Mulan
5,987
599
43
4
0
200,716
2
L
Vulcan
5,699
570
83
8
0
194,466
0
W
Tiamat
6,336
634
81
8
0
171,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role