Player Matchup

Bacchus
Bacchus
CHAR-B-QUE
Bacchus
Level 153
God Stats
1W - 0L
1,197 SR
Queue Stats
143W - 159L
1,508 Elo+
Solo
Jing Wei
Jing Wei
IfritKing
Jing Wei
Level 67
God Stats
2W - 2L
1,747 SR
Queue Stats
128W - 128L
1,415 Elo+
Solo
Ah Puch
Ah Puch
JASMIMINE
Ah Puch
Level 76
God Stats
1W - 0L
1,392 SR
Queue Stats
64W - 63L
1,480 Elo+
Party 2
Raijin
Raijin
KolasFpsuck
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
WukieBear
Sylvanus
Level 18
God Stats
2W - 1L
1,531 SR
Queue Stats
23W - 17L
1,591 Elo+
Party 2
Team Averages
Level 68
1,474 SR
1,514 Elo+

VS

Team Averages
Level 112
1,509 SR
1,484 Elo+
Danzaburou
Danzaburou
Cjzndahood
Danzaburou
Level 86
God Stats
7W - 11L
1,634 SR
Queue Stats
187W - 195L
1,464 Elo+
Party 1
Vulcan
Vulcan
HesitantBadger
Vulcan
Level 94
God Stats
8W - 6L
1,751 SR
Queue Stats
711W - 683L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
KillaB523
Guan Yu
Level 146
God Stats
0W - 2L
1,296 SR
Queue Stats
341W - 348L
1,504 Elo+
Solo
Ne Zha
Ne Zha
MLima027
Ne Zha
Level 82
God Stats
6W - 3L
1,435 SR
Queue Stats
171W - 178L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
Riseer23
Baba Yaga
Level 154
God Stats
16W - 15L
1,431 SR
Queue Stats
629W - 625L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHAR-B-QUE
Bacchus
20
5 / 1 / 10
13,037
767
10,628
21,810
31,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
IfritKing
Jing Wei
20
5 / 2 / 6
12,621
742
6,383
13,030
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
JASMIMINE
Ah Puch
20
3 / 3 / 12
12,626
743
15,176
17,411
9,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
20
6 / 4 / 10
13,026
766
22,919
19,968
11,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
WukieBear
Sylvanus
19
2 / 1 / 12
12,459
733
6,250
24,467
30,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cjzndahood
Danzaburou
18
1 / 7 / 4
10,579
622
11,593
17,175
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 4 / 3
11,661
686
23,087
12,204
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
KillaB523
Guan Yu
1
0 / 0 / 0
4,384
258
0
0
0
Ne Zha
MLima027
Ne Zha
20
2 / 4 / 4
11,375
669
23,711
20,295
24,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Riseer23
Baba Yaga
17
5 / 6 / 2
10,819
636
24,719
17,081
7,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
21
Kills
9
11
Deaths
21
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CHAR-B-QUE
Bacchus
5
1
10
10
L
Danzaburou
Cjzndahood
Danzaburou
1
7
4
0.43
L
1
4
3
0.63
W
Jing Wei
IfritKing
Jing Wei
5
2
6
4
W
Ah Puch
JASMIMINE
Ah Puch
3
3
12
3
L
Guan Yu
KillaB523
Guan Yu
0
0
0
0
W
Raijin
6
4
10
2.75
L
Ne Zha
MLima027
Ne Zha
2
4
4
1
L
Baba Yaga
Riseer23
Baba Yaga
5
6
2
1
W
Sylvanus
WukieBear
Sylvanus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,356
Damage
83,110
96,686
Taken
66,755
89,858
Mitigated
45,144
50,622
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CHAR-B-QUE
Bacchus
10,628
608
1,467
5,407
21,810
31,745
614
9,993
11,433
21,568
3,450
L
Danzaburou
Cjzndahood
Danzaburou
11,593
4,398
1,202
2,405
17,175
7,604
138
14,491
2,684
0
28,710
L
23,087
55
656
2,026
12,204
4,816
102
10,894
1,310
54,704
66
W
Jing Wei
IfritKing
Jing Wei
6,383
4,724
6,563
3,063
13,030
6,162
2,511
5,890
6,800
0
36,544
W
Ah Puch
JASMIMINE
Ah Puch
15,176
422
622
4,212
17,411
9,448
1,712
8,901
7,958
39,298
553
L
Guan Yu
KillaB523
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
22,919
2,580
2,876
1,995
19,968
11,807
1,963
9,622
10,002
56,307
0
L
Ne Zha
MLima027
Ne Zha
23,711
1,911
687
7,537
20,295
24,863
198
14,103
6,192
412
43,558
L
Baba Yaga
Riseer23
Baba Yaga
24,719
302
705
4,915
17,081
7,861
60
14,344
2,737
29,288
223
W
Sylvanus
WukieBear
Sylvanus
6,250
879
14,607
9,810
24,467
30,696
952
11,458
12,334
13,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,769
Gold Earned
48,818
220
Minions Killed
218
0
Camps Cleared
0
1,577,563
Distance Traveled
1,180,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,037
767
22
1
0
347,291
0
L
Danzaburou
10,579
622
51
3
0
263,235
0
L
Vulcan
11,661
686
95
6
0
323,128
0
W
Jing Wei
12,621
742
77
5
0
288,199
0
W
Ah Puch
12,626
743
55
3
0
316,061
0
L
Guan Yu
4,384
258
0
0
0
0
0
W
Raijin
13,026
766
54
3
0
282,640
0
L
Ne Zha
11,375
669
47
3
0
306,929
0
L
Baba Yaga
10,819
636
25
1
0
286,975
0
W
Sylvanus
12,459
733
12
1
0
343,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role