Player Matchup

Skadi
Skadi
FacebookMartyr
Skadi
Level 128
God Stats
16W - 9L
1,631 SR
Queue Stats
97W - 126L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Gingy225
Kukulkan
Level 116
God Stats
18W - 11L
1,610 SR
Queue Stats
48W - 39L
1,298 Elo+
Solo
Nemesis
Nemesis
Matt3571171
Nemesis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 106L
1,433 Elo+
Solo
Susano
Susano
acdclives
Susano
Level 49
God Stats
4W - 8L
1,253 SR
Queue Stats
59W - 88L
1,306 Elo+
Solo
Cthulhu
Cthulhu
shenronin
Cthulhu
Level 108
God Stats
1W - 1L
1,751 SR
Queue Stats
218W - 189L
1,469 Elo+
Solo
Team Averages
Level 92
1,549 SR
1,387 Elo+

VS

Team Averages
Level 87
1,523 SR
1,460 Elo+
Guan Yu
Guan Yu
Ace5169
Guan Yu
Level 78
God Stats
5W - 3L
1,340 SR
Queue Stats
147W - 161L
1,432 Elo+
Solo
Medusa
Medusa
Blaiddyd776
Medusa
Level 117
God Stats
1W - 1L
1,296 SR
Queue Stats
205W - 194L
1,529 Elo+
Solo
Sol
Sol
DNA221
Sol
Level 46
God Stats
5W - 6L
1,444 SR
Queue Stats
229W - 218L
1,452 Elo+
Solo
Nike
Nike
Ducky1Rubber
Nike
Level 107
God Stats
2W - 0L
1,900 SR
Queue Stats
105W - 98L
1,423 Elo+
Solo
Nox
Nox
iTz_DeMoOnZz
Nox
Level 89
God Stats
3W - 5L
1,635 SR
Queue Stats
27W - 29L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,906
465
7,865
10,262
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Gingy225
Kukulkan
11
2 / 6 / 1
7,535
443
5,523
13,207
4,759
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Matt3571171
Nemesis
14
4 / 3 / 1
8,161
480
10,011
15,029
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
acdclives
Susano
13
0 / 6 / 2
7,909
465
5,116
13,596
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
shenronin
Cthulhu
11
0 / 5 / 1
7,040
414
6,446
18,395
11,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ace5169
Guan Yu
14
3 / 1 / 7
8,694
511
7,838
16,087
10,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
6 / 2 / 5
9,401
553
10,340
10,548
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
DNA221
Sol
13
4 / 1 / 6
9,277
546
9,148
15,692
12,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 0 / 7
10,607
624
11,920
11,023
7,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 5
7,999
471
7,041
8,987
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
21
22
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ace5169
Guan Yu
3
1
7
6.5
W
Medusa
6
2
5
4.25
W
Sol
DNA221
Sol
4
1
6
7
W
6
0
7
9.5
L
1
2
3
1.25
L
Kukulkan
Gingy225
Kukulkan
2
6
1
0.42
L
Nemesis
Matt3571171
Nemesis
4
3
1
1.5
L
Susano
acdclives
Susano
0
6
2
0.17
W
2
3
5
1.5
L
Cthulhu
shenronin
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
46,287
70,489
Taken
62,337
31,841
Mitigated
38,765
12,586
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ace5169
Guan Yu
7,838
568
352
2,032
16,087
10,103
0
3,155
12,932
0
71,777
W
Medusa
10,340
4,776
0
2,304
10,548
4,764
444
2,852
7,696
0
76,997
W
Sol
DNA221
Sol
9,148
3,710
270
7,080
15,692
12,591
0
3,942
11,750
38,536
850
W
11,920
939
0
375
11,023
7,424
0
781
10,242
0
74,252
L
7,865
3,656
0
2,524
10,262
3,947
420
2,163
8,075
0
60,478
L
Kukulkan
Gingy225
Kukulkan
5,523
495
86
1,264
13,207
4,759
0
3,005
10,080
54,081
0
L
Nemesis
Matt3571171
Nemesis
10,011
3,251
0
1,256
15,029
6,502
0
3,797
10,890
0
65,855
L
Susano
acdclives
Susano
5,116
570
0
3,347
13,596
5,413
0
699
12,897
0
50,549
W
7,041
1,097
91
2,500
8,987
3,883
283
1,781
7,206
30,804
237
L
Cthulhu
shenronin
Cthulhu
6,446
618
1,385
2,724
18,395
11,220
0
5,775
12,460
29,842
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
45,978
389
Minions Killed
410
0
Camps Cleared
0
1,540,667
Distance Traveled
1,715,115
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,694
511
85
5
0
393,662
0
W
Medusa
9,401
553
101
6
0
309,605
0
W
Sol
9,277
546
44
3
0
324,080
6
W
Nike
10,607
624
120
7
0
340,966
0
L
Skadi
7,906
465
93
5
0
308,605
0
L
Kukulkan
7,535
443
98
6
0
304,333
0
L
Nemesis
8,161
480
73
4
0
342,428
0
L
Susano
7,909
465
84
5
0
259,382
0
W
Nox
7,999
471
60
4
0
346,802
4
L
Cthulhu
7,040
414
41
2
0
325,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role